GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 72 Metascore
    • 90 Critic Score
    Ultimately, the clever level design and variety of traversal techniques (burrowing, web-grappling and wall-crawling) present both a great challenge and a nice diversity in activities that held my interest and kept me playing much longer than I probably expected to. Despite its frightening, creepy-crawly protagonists, I found Deadly Creatures to be both charming and endearing.
    • 72 Metascore
    • 60 Critic Score
    While it's not the deepest game, it's got enough in the way of modes, including the fairly tough Global Challenge Mode, to keep players going until the next FIFA installment next fall.
    • 72 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 72 Metascore
    • 80 Critic Score
    There's no denying that this is going to be another enduring feather in the cap of one of the most exciting strategy game developers since the heyday of Microprose and SimTex.
    • 72 Metascore
    • 80 Critic Score
    Wii owners finally have the Tiger Woods game they should have had six months ago.
    • 72 Metascore
    • 60 Critic Score
    Volition did a great job with Saints Row 2, so it's a shame that the PC gaming segment won't be able to experience the game at it was meant to be played.
    • 72 Metascore
    • 60 Critic Score
    You can make the argument that a videogame needs more action, but instead of building up any suspense that leads to action, the game beats you over the head with the action to the point of desensitization. That might work for a generic mob game, but when you slap The Godfather label on it, that raises the standards a bit.
    • 72 Metascore
    • 65 Critic Score
    The biggest complaint I have with The Sum of All Fears is the mission design. In a word, it's dull. For a game so short, I found myself playing 45 minutes at a time and stopping because the game couldn't hold my interest.
    • 72 Metascore
    • 74 Critic Score
    The one-player puzzle quest is a disappointing throwaway, and the strategy of the multiplayer mode is too chaotic to be entertaining, but the core gameplay remains simple, solid fun.
    • 72 Metascore
    • 74 Critic Score
    The Gladiators isn't a bad game. Indeed, it's quite challenging and entertaining in many regards. However, just that like the B-movies that were its inspirations, that's all it is.
    • 72 Metascore
    • 83 Critic Score
    A great expansion that keeps the flavor of the original, while adding new gameplay changes that remove much of the original's micro-management.
    • 72 Metascore
    • 70 Critic Score
    Just like some of its zombies, this game lacks meat.
    • 72 Metascore
    • 80 Critic Score
    A great game, with a great fantasy storyline to boot.
    • 72 Metascore
    • 60 Critic Score
    Just don't let the complete lack of meaningful gameplay depth come as a shock.
    • 72 Metascore
    • 70 Critic Score
    Underneath the stylized art and strong anime-bent of Super Robot Taisen: Original Generation lies a glowing core of light strategy gameplay with some very gratifying customization elements.
    • 72 Metascore
    • 70 Critic Score
    Once you get over the initially steep learning curve in handling the cars, you'll find yourself left with a surprisingly deep and entertaining racing experience.
    • 72 Metascore
    • 70 Critic Score
    The problem is that NetDevil really needs to improve on the social aspects of the game; as it stands now, it's more of a "massively single-player game" than anything else.
    • 72 Metascore
    • 79 Critic Score
    A promising game with some big technical flaws, but in a few week's time it's sure to replace your "EverQuest" addiction.
    • 72 Metascore
    • 80 Critic Score
    Everyone who enjoys video games owes it to themselves to try these titles at least once. If, however, you enjoy arcade reflex contests where you play for high scores, this will be perfect for you.
    • 72 Metascore
    • 73 Critic Score
    I liken it to a big, dumb, friendly guy: an affable, warm-hearted chap that you'd be friends with in real life even if he doesn't offer any useful insights or advice. Reliable, trustworthy and true: that's Arc the Lad: Twilight of the Spirits.
    • 72 Metascore
    • 75 Critic Score
    MMORPGs fans will find plenty to like with Horizons. Its crafting system is unmatched, getting your own place is a nice perk, and busybodies will love the multitude of quests.
    • 72 Metascore
    • 75 Critic Score
    A solid, competent shooter, one with a unique presentation and a story just intriguing enough to keep you playing through the end. The simplistic combat, generic design and savegame oddities keep it out of the realm of greatness.
    • 72 Metascore
    • 72 Critic Score
    It's difficult. Which isn't a problem in and of itself, it was difficult before, only now it's also unforgiving.
    • 72 Metascore
    • 60 Critic Score
    With its easily whipped arcade sequences, utter lack of strategic depth, and painfully unrewarding still-screen ending sequence, DotC provides an experience about as vacuous as the cheesy flicks that inspired Cinemaware's birth.
    • 72 Metascore
    • 90 Critic Score
    I can't help but admire the beauty and power crammed into this game. Aside from a few minor online quibbles, you'd be hard pressed to find a better, enjoyable racing game to dig into this holiday season.
    • 72 Metascore
    • 70 Critic Score
    Visually, however, it stumbles terribly, as it's not a particularly good-looking game, although its framerate could be a lot worse.
    • 72 Metascore
    • 70 Critic Score
    Mushroom Men has a few flaws, but it's still an enjoyable game. The platforming is solid, the premise if fun, and it has fantastic art direction. Hopefully we'll see an improved sequel in the future.
    • 72 Metascore
    • 76 Critic Score
    A fun, straightforward shooter in WWI clothing, and while the 200+ missions inevitably become repetitive after a while (despite frequent changes in visual scenery), the bracing dogfight sequence and multiplayer modes are always entertaining.
    • 72 Metascore
    • 80 Critic Score
    Skate It's fun comes from the using the Stylus in creative ways to pull off tricks that aren't really exaggerated at all. Sure, grinding is a little easier on this version of the game than any other console, but most of the other tricks could be seen on any standard skate video. The uniqueness of this game comes from how you play, not what you pull off. Skate It isn't perfect, but it's no poser either.
    • 72 Metascore
    • 70 Critic Score
    If you're looking for a profound single-player experience, you'll be annoyed by the issues with the artificial intelligence, but if you plan to play with a friend, this game is well worth checking out.

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