GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 81 Metascore
    • 40 Critic Score
    While the strategic level is an admirable attempt at something halfway between the elegance of Civilization and the historical specificity of Europa Universalis, it doesn't have the benefit of letting a human player take over. Here, once again, the game falls apart when it breaks out of the strict scripting of the story-based missions.
    • 77 Metascore
    • 40 Critic Score
    The game's fighting mechanic was a little thin to begin with, and without an online version to lend it some legs, it gets old real fast. Playing with the GameCube controller isn't too hot, either.
    • 73 Metascore
    • 40 Critic Score
    Even if it does look really cool with its robots, aliens, and model spaceships, Unstoppable Gorg is just an unbalanced mess of a tower defense game. It seems to spend more time setting the player up to fail, than to offer a compelling reason to keep playing.
    • 72 Metascore
    • 40 Critic Score
    SOE tried, and failed, to straddle the line between action game and MMO. Think Crackdown -- but with all of the concessions, limitations, and annoyances of a mediocre massively multiplayer game.
    • 72 Metascore
    • 40 Critic Score
    Even at $30, NHL 07 on the PC is overpriced. It's a budget title, plain and simple, almost exactly like last year's game with a minimal effort to include the new Skill Stick.
    • 72 Metascore
    • 40 Critic Score
    DiRT: Showdown delivers bargain-basement entertainment value for the high, high price of $50. With its neutered physics, limited driving venues, clunky multiplayer, and diminished off-road racing options, discerning arcade racing fans should just write this one off as an unanticipated pothole in Codemaster's trailblazing DiRT series.
    • 72 Metascore
    • 40 Critic Score
    Champions Online too often feels like a professionally assembled Second Life module, where character creation is king and the thrill of being superhuman wears thin once you realize that everything else just feels off. Whether or not future patches can set some of the more glaring flaws right is anybody's guess.
    • 72 Metascore
    • 40 Critic Score
    In the end, my trip to Miniopolis seemed pretty uneventful. There hasn't been a lot of improvement since "Bustin' Out," and it's painfully clear.
    • 71 Metascore
    • 40 Critic Score
    Most companies believe slapping a license is work enough, and while the Goblet of Fire isn't a terrible adventure, it's not nearly as compelling from a visual or gameplay standpoint than what you could pick up for your GameCube.
    • 71 Metascore
    • 30 Critic Score
    The experience of playing this game can be roughly compared to swimming through a pile of sewage to get to a diamond ring. There's a great game buried in the coded-up wreckage that comes out of the X3: Reunion box; it's probably not worth the effort to dig for it, though.
    • 71 Metascore
    • 40 Critic Score
    What it misses is the nuance, the charm and the challenge that marked both the original games and the best of the Diablo clones (such as Titan Quest). In short, Sacred 2 is a game that's easy to miss without really missing out.
    • 71 Metascore
    • 40 Critic Score
    A second-rate adventure title with some good puzzles tacked on to a poor story.
    • 70 Metascore
    • 40 Critic Score
    Nothing's truly new or captivating here. It feels like a half-hearted cash-in designed to prey on our nostalgia, not unlike Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. It's nothing but a curiosity, fun for the few minutes prior to the realization of just how badly Excitebike has aged.
    • 70 Metascore
    • 40 Critic Score
    Even Ocho Cinco might have trouble keeping up the trash-talking intensity after prolonged exposure to the same old Street feel.
    • 70 Metascore
    • 40 Critic Score
    Killer 7 is going to start a lot of arguments -- it's definitely a love it or hate it type of game. I'm more in the "hate it" camp, but I do have to give it some props for being so radically different. Just be aware that it's a pretty severe case of style over substance.
    • 70 Metascore
    • 40 Critic Score
    But the problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
    • 70 Metascore
    • 40 Critic Score
    The problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
    • 70 Metascore
    • 40 Critic Score
    But the problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
    • 69 Metascore
    • 49 Critic Score
    A cheery-looking game world but lousy, sleep-inducing gameplay.
    • 69 Metascore
    • 40 Critic Score
    Gratuitous Tank Battles may do a brilliant job of catering to some idiosyncratic gaming tastes, but I don't think it has much to offer the tower-defender or the strategist.
    • 69 Metascore
    • 40 Critic Score
    A sloppy port of a game I found to be fairly mediocre.
    • 69 Metascore
    • 40 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 68 Metascore
    • 40 Critic Score
    And a note: there's no reason to pay an extra $5 for the DS version when the GBA version's only lacking repetitive mini-games.
    • 68 Metascore
    • 40 Critic Score
    Binary Domain looks and plays the third-person, cover-based shooter part, but it's really just a soulless imitation. And I'd love nothing more than to bash its robot brains in.
    • 68 Metascore
    • 40 Critic Score
    A disappointment of near-epic proportions. Sega ripped out the very heart of PSO's legendary addictiveness, replacing it with a repetitive, tedious grind that shows no signs of ending.
    • 67 Metascore
    • 40 Critic Score
    The Steam blurb for Oil Rush says it "combines strategic challenge of classic RTS with sheer fun of Tower Defense." But as far as I can tell there's nothing more Tower Defenseish about Oil Rush than any other RTS in which you build defensive towers -- which is pretty much all of them. I'm not sure Unigine knows what Tower Defense is.
    • 67 Metascore
    • 40 Critic Score
    All In seems like Crave's attempt to bet the farm on nothing more than a high card. The few improvements the game makes over last year's entry pale in comparison to its shortcomings.
    • 67 Metascore
    • 40 Critic Score
    While the abilities are beautifully balanced and the right team can be a near-amazing gameplay experience, the price, the stinginess of the content, and the amateurish lack of polish gives us pause. Maybe a lower price point that doesn't make Shadowrun as much of a ripoff as it is could help down the line. But until then, despite how much I want to like Shadowrun, the good times are not nearly worth all the money, frustration and hassle.
    • 67 Metascore
    • 40 Critic Score
    The typical stigma of a launch game includes bugs, glitches, unpolished visuals, short and hurried gameplay, and a general lack of depth. Sadly, Spider-Man 2 fits the bill.
    • 67 Metascore
    • 40 Critic Score
    There's absolutely nothing wrong with the game in concept, and done properly, it would easily have established it as a classic on par with the film on which it's based. Instead we get brilliant concepts ham-handedly executed.

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