GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 76 Metascore
    • 50 Critic Score
    Shadows of the Damned is one of the more compromised and conventional games on either Suda's or Mikami's resume despite the expected mild surrealism and occasional nods to old school video game grammar. And that makes it a resounding disappointment.
    • 54 Metascore
    • 25 Critic Score
    Dream Trigger 3D is off-putting and inaccessible at worst when coupled with the difficulty level and crude production values. If this game had a more casually approachable tone and a greater focus on one core mechanic (or two simple and complementary ones), then there might have been a great game here. As it stands, it's a muddled nightmare, in 3D.
    • 69 Metascore
    • 58 Critic Score
    Alice is a competent action-platformer with richly imaginative worlds steeped in allusive imagery. Half of the fun is seeing how American McGee has transformed the beloved stories into a wicked journey that nicely complements and embellishes its source material. Alice: Madness Returns can be darkly engrossing, but also, a devestating reminder that more is not always better.
    • 61 Metascore
    • 50 Critic Score
    MX vs ATV Alive has decent gameplay going for it, and though the controls and rider reflex mode can cause some head scratching moments, they rarely detract from a race's enjoyment. However, the big problem with the game is that there isn't much of it, and what little there is of it at the start must be completed over and over again far beyond the point of entertainment. Until you get those small nibbles of new content, MX vs ATV Alive is a grindfest.
    • 83 Metascore
    • 67 Critic Score
    As a campaign inFamous 2 is a sub-par experience, but it makes up for that disappointment plenty with a rich and enjoyable sandbox. It's still recommended that you play through the story for context, but this is a game enjoyed most when you color outside the lines. The flaws in this game would kill any other, but the sense of freedom and strength that come with playing Cole MacGrath outweigh any complaints making this a more than competent experience for anyone looking for a power trip.
    • 84 Metascore
    • 100 Critic Score
    If Child of Eden suffers from one significant drawback it's the length of its campaign. For serious players looking to rush through, it's possible to finish all of the stages within a few short hours. Finishing stages does unlock new visual filters and opportunities to mess with samples in-game, but if you're looking for 8+ hours of genuinely fresh content you will be disappointed.
    • 59 Metascore
    • 67 Critic Score
    Still, while it lasts, it's an enjoyable if derivative take on the action genre using a superhero that conjures up awesome weapons to great effect. The basic mechanics of the game are well built, with plenty of concessions to make things easier for younger players, the co-op is a great idea, and it's an easy full thousand points, but once the game is over, chances are the memory of it will be fleeting.
    • 64 Metascore
    • 67 Critic Score
    That being said, the game is well worth playing, for both kids and adults, as the nanogames are well done, Patchy the Pirate is hilarious and the art style is fantastic. If the game had more nanogames and a more compelling 3D implementation it'd be a different story, but as it is, it's tough to recommend for the price.
    • 46 Metascore
    • 0 Critic Score
    I am a huge fan of co-op games, and believe very strongly in the notion that a poor game can be made better by having someone else to play it with, but Daggerdale isn't just a poor game, it's a frustrating, shoddy, broken mess of a game that never should have been released in its current state, made even more upsetting by the fact that you have no recourse to get your money back. Do not buy this game.
    • 77 Metascore
    • 91 Critic Score
    Overall, Duels of the Planeswalkers 2012 is a relatively by-the-numbers enhancement of the previous game. Normally these sorts of increments would be frustrating, but considering the tremendous value the game presents to causal Magic fans it's easy to overlook another purchase when compared to the alternative. For the cost of a few booster packs, Duels of the Planeswalkers 2012 provides a balanced, enjoyable experience that Magic fans of all levels can enjoy – at least until next year.
    • 87 Metascore
    • 58 Critic Score
    Dirt 3 is a fine game and worth playing. But if you take your sequels or your driving games seriously, you're going to be disappointed to discover that it's no Dirt 2.
    • 79 Metascore
    • 75 Critic Score
    This game is a good alternative fighter for the 3DS; it's definitely not as good as SSFIV3D, but most assuredly not an embarrassment with its own set of respectable values and a very different play style.
    • 70 Metascore
    • 67 Critic Score
    There are moments when it's quite good, but it's also a bit too derivative, the enemies are as dumb as a box of hair, and it relies too much on the coolness of the magnet gun and the ability to knock down a tower with a hammer.
    • 70 Metascore
    • 75 Critic Score
    But it's going to take a lot more than gimmicky motion controllers and Sega's negligence and to undermine the basic greatness of Virtua Tennis. And with the new adrenaline meter, new party games, and especially the new single-player tennis RPG, Virtua Tennis 4 is plenty new enough to obsolete the older Virtua Tennis titles.
    • 61 Metascore
    • 25 Critic Score
    Moon Diver simply can't compete with recent entries like Outland, Vampire Smile, or Hard Corps: Uprising. Although fundamentally similar, those games offer much more variety and dynamic gameplay that combine retro and modern sensibilities to far greater effect. I would have loved to have seen Mr. Yotsui come forward with a game at least as good as Strider, which was one of the best action games of the 16-bit era, but this title feels more like one of the also-rans from that period that no one remembers or plays any longer. I suspect that it won't be very long before those descriptors can be applied to this miserable game.
    • 69 Metascore
    • 83 Critic Score
    It's unclear whether there will be more to Lume later (as the closing credits hint at a continuation of the story and a possible "part two"), but I'll be first in line if there is. This is a very light, charming little game that deserves an hour or two of your time. Just be sure to have a walkthrough ready for when you get to the crazy combination lock puzzle.
    • 88 Metascore
    • 91 Critic Score
    Quibbles aside, The Witcher 2 is an incredible achievement in graphical fidelity, branching storytelling, and just flat out smart gameplay. It's not as long as the first game, and the final chapter's story arc does feel rushed, but any issues are massively outweighed by the brilliance of this design.
    • 61 Metascore
    • 42 Critic Score
    Overall, Rayman 3D is a competent platformer but it's sinfully old. Rather than sprucing it up and developing a truly great re-release, Ubisoft was happy to repackage ancient materials and ship them as new content. If you've played the game already there is very little reason to redo it on the Nintendo 3DS. If you haven't played the original, it's likely too old to be worth your time. However, if playing tragically outdated platformers with more back story than you'll know what to do with is what you're after, Rayman 3DS is your game.
    • 49 Metascore
    • 25 Critic Score
    Rather than a careful exposition of Persian themes and stories we get a shambling mess of a game that fails to deliver on any front. What's most disappointing is that rather than making the classic text accessible, Garshasp's narrative just mires too deep in forgotten lore to be interesting to anyone who doesn't already know what it's about. This is definitely a game about Persians and by Persians but it lacks the fundamentals to be enjoyed by anyone, including Persians.
    • 89 Metascore
    • 75 Critic Score
    L.A. Noire is a game you should play, if for no other reason than to experience how one game can be both brilliant and yet relentlessly tedious.
    • 80 Metascore
    • 91 Critic Score
    Capsized recalls memories of Turrican, Commander Keen, and Cybernator, but this is not a nostalgic retro-rehash. You won't find chunky pixels, chiptune soundtracks, or tongue-in-cheek nods to the past. Capsized is a modern original; a nearly pitch-perfect blend of combat and exploration that manages to be as beautiful as it is exhilarating.
    • 75 Metascore
    • 58 Critic Score
    Fable III isn't a terrible game, it's just a disappointment, and suffers from a bad case of over-simplification. As entertaining as the characters and quests may be, they're weighed down by the increasingly simple gameplay. The biggest shame is that Lionhead made this fascinating and attractive world and then removed your ability to affect it in any real way.
    • 78 Metascore
    • 91 Critic Score
    Taken in the recommended small doses, there's tons of play value in this 800 MS point title. Fans of classic shooters shouldn't pass up this opportunity to play one of the looniest and best examples of the genre.
    • 68 Metascore
    • 50 Critic Score
    Splash Damage's union of parkour and class-based shooter will hook you with excellent character-customization, and it is enjoyable under optimum conditions. Other times, it is nearly unplayable. Brink gave jaded fans of first-person shooters hope for a revolution. Instead, we got a mild and temporary disruption of the status quo with some fancy footwork.
    • 71 Metascore
    • 42 Critic Score
    In the end, 3rd Birthday disappoints Parasite Eve fans and provides a rather mediocre experience for new players. It would be hard to suggest this game as an entry point to the series, or really suggest it at all.
    • 82 Metascore
    • 75 Critic Score
    Stellar tuning options are perfect for diehard racing fans and, assuming you're playing online, the integration of Autolog makes this one of the most competitive racing games on the market. Even so, peculiar choices in presentation and very questionable actions on behalf of the A.I. make Shift 2: Unleashed an alternative to other simulators, rather than a replacement.
    • 51 Metascore
    • 42 Critic Score
    Rush'N Attack: Ex-Patriot feels very much like a game that was pulled out of the 'canceled projects pile' of 1997 and touched up with a few layers of Bondo. It's outdated, with features from other games haphazardly bolted on, and other concepts that simply don't work. There are a handful of exciting battles and set, but a few thrilling minutes can't make up for four hours of boredom.
    • 79 Metascore
    • 58 Critic Score
    It's nice to see Escalation showed up to the party, but after its half-hearted song and dance it just kind of throws up on itself and passes out on the couch.
    • 77 Metascore
    • 83 Critic Score
    There is a lot of game here for $15. Sure the controls could be a tad tighter (I do love the hoverbikes, though) and the graphics aren't in the same realm of other games in its class, even though this does lower the system requirements quite a bit, but Section 8: Prejudice is an excellent value and hopefully Timegate takes the revenue from this one and develops a new Kohan game.
    • 64 Metascore
    • 50 Critic Score
    The original Conduit was one of my favorite games on the Wii but this one is takes too many steps in the wrong direction.

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