GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 80 Metascore
    • 67 Critic Score
    In the end what you have is gameplay that is as good as it has ever been – not perfect and still with some frustrations but clearly NCAA 10 is the most respectable version of this series to date.
    • 80 Metascore
    • 90 Critic Score
    A wonderful new edition to the SmackDown! family, serving up slick graphics, vastly enhanced gameplay, and lots of other bells and whistles that make the whole package shine. Online play is a bit of a disappointment, but better than not having any online play at all.
    • 80 Metascore
    • 60 Critic Score
    As someone who wanted a true sequel to the original Ground Control that continued to break away from the generic mold things like the "Command & Conquer" series has become, I was ultimately disappointed.
    • 80 Metascore
    • 91 Critic Score
    The combination of a compelling and ideological narrative with complex combat, not to forget the outright fun of collecting demons, makes Strange Journey an incredible addition to the series.
    • 80 Metascore
    • 100 Critic Score
    For long time fans of the franchise, Skate 3 will seem very familiar, however it's hard to argue with a successful formula and this formula has worked like gangbusters so far.
    • 80 Metascore
    • 83 Critic Score
    King Kong offers solid gameplay and production values that will appeal to almost every gamer.
    • 80 Metascore
    • 91 Critic Score
    What's most amazing about the game though is how well Ubisoft Paris was able to take the system it given and play to its strengths.
    • 80 Metascore
    • 91 Critic Score
    Ninjatown has “sleeper hit” written all over it. It certainly looks innocent enough on the outside – it’s cute and goofy, and oozes sugary sweetness, as it’s actually based on a stuffed toy line (the Shawnimals, created by ex game journo Shawn Smith). But underneath that fluffy exterior is a seriously addictive tower defense game that is as hardcore as it is adorable.
    • 80 Metascore
    • 100 Critic Score
    One of the best dungeon romps I've played this year. The scale of the adventure may not be epic but the overall package is pure unadulterated addiction. If you like role-playing games then you'll love FATE.
    • 80 Metascore
    • 75 Critic Score
    If you’re a fan of the GT series, it’s certainly worth picking up and at the very least is worth a rental to get your Turismo fix. New players may want to wait for a sale at the PS Store.
    • 80 Metascore
    • 80 Critic Score
    I look forward to MX vs. ATV Unleashed returning on the next generation of consoles and showing us what a leap in technology can do for the franchise.
    • 80 Metascore
    • 67 Critic Score
    All the heroics of harder games without any of the fuss, and set in a place you've made your own.
    • 80 Metascore
    • 67 Critic Score
    Dragonshard has so much going for it: great graphics, good sound, an entertaining and functional setting, innovative elements like the home base structuring and the familiarity of the D&D license.
    • 80 Metascore
    • 91 Critic Score
    Day of Defeat is not only a great looking game, but an enjoyable WWII multiplayer experience that gives you more than your money’s worth.
    • 80 Metascore
    • 100 Critic Score
    Living Room jocks and stressed out parents, here is your ticket to weight loss. Toss Wii Fit, use the Jillian Michaels disc as a Frisbee, shove aside all of the pretenders. This is EA's throne now – so go buy a resistance band and start sweating.
    • 80 Metascore
    • 100 Critic Score
    It may be a little out of left field, but if you have love for puzzles, platformers, or excellent blob-based fantasy realms, you’ll almost certainly enjoy it. The Wii needs more games like this one.
    • 80 Metascore
    • 90 Critic Score
    I just wish there were a melee attack so I could finally bludgeon an Ewok to death with the butt of my blaster.
    • 80 Metascore
    • 80 Critic Score
    It's a great game that's filled with memories of what used to be considered mind-blowing. Check it out.
    • 80 Metascore
    • 72 Critic Score
    There are some instances though when you just want to rip the game out and throw it across the room due to some crappy camera angles, which keeps it from getting a higher overall score. It's the best Spider-Man game since the original Genesis game, which is saying quite a lot.
    • 80 Metascore
    • 75 Critic Score
    That said, I like a lot of what Relic has done here in both opening up the campaign a bit and finally giving the basic grunts of the Imperial Guard their time in the sun.
    • 80 Metascore
    • 75 Critic Score
    It’s definitely a summer sleeper hit. At 800 points ($10) it’s double the cost of Frogger and Galaga, but I think you’ll get much more enjoyment out of this one game over those two arcade classics.
    • 80 Metascore
    • 91 Critic Score
    Panzer Corps has brought back a flood of wonderful memories for me and while I fully realize that I'm a certified Panzer General fan boy and that could possibly cloud my judgment of the merits of Panzer Corps, all I know is that my campaign ended in a German defeat.
    • 80 Metascore
    • 83 Critic Score
    If working as a doctor ever interested you, this game has it’s moments of fun. It will not give you training for the real world, but it does pass the time nicely.
    • 80 Metascore
    • 83 Critic Score
    If you opt to try it out, beware that this is the sort of thing you really do need to play with others. Playing is fun, watching others play is fun – but flailing through a bunch of Kinect minigames alone in a darkened apartment is not the Happy Action way.
    • 80 Metascore
    • 91 Critic Score
    It's not a perfect game by any accounts, but it's by far one of the better titles in my collection, and one I'm proud to recommend to fans of either action or strategy games.
    • 80 Metascore
    • 67 Critic Score
    An upgrade in terms of pure on the course play; it’s technically a better game than 07, but the overall design remains so dull and workmanlike that it feels like a job at times more than a game, and is only recommended for those who like playing the mini games and hopping online rather than for those who just want to jump in and start playing tournaments.
    • 80 Metascore
    • 90 Critic Score
    But Links 2004 on the Xbox is pure relaxation for the video gamer. No high-pressure, adrenaline-soaked gaming here, just the pure satisfaction of a perfectly executed swing and the resulting well-placed plop of the ball on the green.
    • 80 Metascore
    • 91 Critic Score
    A must-buy expansion. While I badly want to see larger-scale enhancements to the gameplay for future expansions, the amount of content in this release still balances very well against its cost, and those 'turtle'-styled RTS gamers (guilty here) hesitant to get onboard Sins of a Solar Empire due to the lack of any real defensive options will now have a great reason to pick it up.
    • 80 Metascore
    • 91 Critic Score
    I enjoyed using Move, for swinging, but not much else. Navigating through the game's menus, especially when spending hard won experience points for attribute boosts, required not just the Move's navigation controller but a "normal" controller lest I experience a level of frustration no caddie could talk me down from.
    • 80 Metascore
    • 58 Critic Score
    Had Amalur been stripped down to its bare essentials it would be a much easier game to recommend. This would make for an excellent 12-15 hour action game with its cool combat and fun player progression and a main story that's certainly no worse than most other videogame fare. However, as an especially long RPG masquerading as an open world design it simply overstays its welcome, it feels soulless, and tries to juggle too many balls at once.

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