Gamer.no's Scores

  • Games
For 1,657 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1657 game reviews
    • 91 Metascore
    • 80 Critic Score
    Forza 4 gives us the most complete experience of all the Forza games. The physics are better, the multiplayer and career modes are improved and there are more cars and tracks than ever before. But there are few truly new features for the racing enthusiast. Where is the dynamic weather and night racing?
    • 76 Metascore
    • 70 Critic Score
    If you strip the game's uninspired visuals and interface and manage to come past its bugs and glitches, Red Orchestra 2 takes no prisoners with its realistic mechanics and physics. It is a game for a hardcore PC audience who thrive on this type of games with its relatively slow-paced tempo yet high intensity.
    • 54 Metascore
    • 70 Critic Score
    Rise of Nightmares is the first proper core game for Kinect. What the game lacks in the story- and graphics-department, it more than compansates for with innovative and intuitive gameplay. This bodes well for Xbox 360s motion sensor.
    • 81 Metascore
    • 80 Critic Score
    As a rather small and downloadable game, Renegade Ops excels in being a fast-paced, intensive and compelling analogue shooter. Its narrative and story components may not be much, but as a fast in-fast out action game with or without friends, it´s a blast.
    • 90 Metascore
    • 80 Critic Score
    While the overall improvements aren't too severe, the new tackling and physics systems drastically change how the game is played. FIFA 12 feels like an entirely new game in many ways, the question is whether you're ready to try something new or not.
    • 90 Metascore
    • 80 Critic Score
    While the overall improvements aren't too severe, the new tackling and physics systems drastically change how the game is played. FIFA 12 feels like an entirely new game in many ways, the question is whether you're ready to try something new or not.
    • 66 Metascore
    • 40 Critic Score
    With it's over the top package and lighthearted gameplay, this arcade/puzzler succeeds in implementing the Burnout feel we all know and love. Sadly, it's plagued by shallow, repetitive and all to random gameplay that even EA's ingenius Autolog feature fails to make rewarding. Despite all it's promise and potential, this is little but a failed Criterion-funded experiment.
    • 83 Metascore
    • 80 Critic Score
    Resistance 3 steps up to become the best game in the series, featuring a number of exciting weapons and beautifully designed levels. The horror elements mixed with the toned down story of one mans mission to make the world a better place for his family is thrilling and very enjoyable.
    • 81 Metascore
    • 80 Critic Score
    TrackMania is back, and just as fun as ever. The new environment will no doubt be a hit among both new and old players, though it does feel a bit disappointing to go from seven environments in TrackMania United Forever to just one (so far) in TrackMania 2.
    • 73 Metascore
    • 70 Critic Score
    This is a very enjoyable shooter with lots of action, amazing graphics and a wonderfully authentic cyberpunk-atmosphere, but it's somewhat let down by an erratic difficulty and a relatively short campaign.
    • 78 Metascore
    • 70 Critic Score
    Madden NFL 12 is a two-edged sword. On one hand it offers new players, post-trade rosters and some new features. On the other hand it is essentially very similar to the Madden games released over the last years, but if you are a fan, you will probably not be disappointed.
    • 65 Metascore
    • 70 Critic Score
    This is definitely a great mystery, with a variety of puzzles, challenges and laid-back gameplay. I wouldn't hesitate to increase this game's score if some minor problems were rectified.
    • 54 Metascore
    • 40 Critic Score
    While attempting to be innovative, Dream Trigger 3D fails to keep me engaged. Its horribly steep learning curve, combined with repetitive gameplay when you finally master it, makes this a game I'd rather avoid.
    • 60 Metascore
    • 40 Critic Score
    Hunted: The Demon's Forge suffers from an identity crisis. It can't quite figure out if it is a thirdperson shooter or a action RPG. The combat tendens towards being boring and the level design is less than inspirational. Some of the side quests are good, but that's just not enough for this game.
    • 69 Metascore
    • 60 Critic Score
    Alice: Madness Returns is interesting, visually stunning and inviting. Some of the gameplay elements excites in its pure form, but combat does seem ridgid and sometimes random. It's close, but not quite the cigar for Mr. McGee.
    • 68 Metascore
    • 50 Critic Score
    The third expansion to the Men of War universe suffers by being one of the most difficult realtime strategy games out there. Combine this with a rather high amount of bugs, and you got the recipe for the least entertaining and most frustrating game of the series.
    • 73 Metascore
    • 70 Critic Score
    The second episode of this point & click adventure series is just as enjoyable as the first one, with challenging puzzles and lots of funny jokes. Though after two very similar episodes, I hope the third one will shake things up a bit.
    • 53 Metascore
    • 30 Critic Score
    Bodycount isn't entertaining, it looks awful and fast forwards through a story that is irrelevant in the first place. Bulletstorm did this concept ten times better, and wasn't haunted by imbecile artificial intelligence or major, game-breaking bugs.
    • 76 Metascore
    • 60 Critic Score
    Kairosoft games are some of the most charming titles you'll ever experience on mobile platforms, but the touch interface struggles to hold up when the games' complexity increases. With Pocket Academy, the interface gets in the way for a game whose intricacies are as fascinating as its quirky farm-school hybrids.
    • 82 Metascore
    • 80 Critic Score
    Tiny Tower isn't just a fun time-waster, it's also a truly well-designed and accessible game, a perfect choice for the gamer who's short on time. Whatever gripes I may have with the free-to-play business model, they did not impede my enjoyment of the humor, visuals and craftmanship on display in Nimblebit's latest creation.
    • 76 Metascore
    • 70 Critic Score
    Pocket RPG does not mark the first time Action RPGs have been tried on iOS, but it is by far the most successful attempt yet. While Pocket RPG feels unfinished at points, it is a well-designed and fun action game that might become a classic with future upgrades, and should be considered a must-have in the interim.
    • 72 Metascore
    • 40 Critic Score
    Final Fantasy Tactics is one of the deepest, most engrossing strategy RPGs of all time, but the iPhone is far and away the worst device to experience it on. The sluggish performance and blurry visuals of Square's iOS port make the steep price tag very hard to swallow.
    • 50 Metascore
    • 60 Critic Score
    There are traces of a good game in Julius Styles: The International, but they vanish in a sea of failed attempts. The developers clearly set their sights beyond the mediocre, integrating puzzles, combat and a complex dialog system lifted from big-budget titles like Alpha Protocol. Unfortunately, the developers possess neither the budget nor the know-how to implement these ideas properly, and they end up turning what would otherwise be a merely mediocre title, into a truly terrible one.
    • 74 Metascore
    • 60 Critic Score
    This years edition of PCM contains the bare minimum of innovation. Still entertaining for fans of the series, but hardly enough improvements to warrant a warm reccomendation.
    • 63 Metascore
    • 60 Critic Score
    Puzzle Agent 2 does nothing to differentiate itself from what it's predecessor did a year ago. It offers the same structure, the same length and the same types of puzzles. Unfortunately, it ends up seeming more like the second half of a complete work than a whole new adventure.
    • 74 Metascore
    • 70 Critic Score
    Driving in Cars 2 feels fantastic, and the somewhat original mechanics offer an experience you'll not find elsewhere. It's definitely more engaging in multiplayer however, and I'd recommend you play it with at least one other person.
    • 72 Metascore
    • 70 Critic Score
    Driving in Cars 2 feels fantastic, and the somewhat original mechanics offer an experience you'll not find elsewhere. It's definitely more engaging in multiplayer however, and I'd recommend you play it with at least one other person.
    • 80 Metascore
    • 80 Critic Score
    Wether you are a Panzer General-veteran or just a newbie who wants to try a wargame that isn't absurdly complicated or demands that you read a rulebook the size of the bible, Panzer Corps is the game to get.
    • 80 Metascore
    • 80 Critic Score
    Tanner is back! This reboot is surprisingly fresh and innovative thanks to the shift-function, but what ultimately makes it a great game is the superb handling, which is pretty much perfect for a game of this type.
    • 74 Metascore
    • 50 Critic Score
    This game would have been a lot more exciting if it either way genuinely scary or embraces its action parts a lot more. Instead it's stuck in purgatory, as a generic shooter with superficial horror elements.

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