GameReviewer's Scores

  • Games
For 72 reviews, this publication has graded:
  • 66% higher than the average critic
  • 2% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 6.7 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 98 Donkey Konga
Lowest review score: 37 Gungrave
Score distribution:
  1. Positive: 57 out of 72
  2. Negative: 4 out of 72
72 game reviews
    • 81 Metascore
    • 85 Critic Score
    If you can take the idea of spending about 20 hours driving around and only occasionally hoofing it for some alternate mayhem, The Simpsons: Hit & Run is perfect. It's infused with a great sense of humor, and there are plenty of things to do.
    • 81 Metascore
    • 85 Critic Score
    The controls are much more responsive this time round with simple combat techniques such as the circle strafe now being a breeze to perform. Heck, there's even a limited combo system for players that just can't do without!
    • 81 Metascore
    • 75 Critic Score
    Gameplay is fun and addictive but unfortunately it rarely gets the heart pumping like the real pinball experience can.
    • 81 Metascore
    • 80 Critic Score
    More of the same.
    • 81 Metascore
    • 88 Critic Score
    A rarity among its peers as it brings a simplified game of football home for gamers that just can't seem to get their minds around the rules of "Madden 2004."
    • 80 Metascore
    • 83 Critic Score
    The simple fact is that this is one of the most frustrating games I've ever played. There's really no way I can possibly stress that enough. The longer you play, the less you can concentrate and the worse your surfer does.
    • 79 Metascore
    • 95 Critic Score
    Its flawless execution combined with the sheer amount of unlockable features and variety of gameplay makes this the pinnacle of the shooter genre today. A first class game and the perfect swan song for this much loved series.
    • 79 Metascore
    • 94 Critic Score
    A text book example of how to make the perfect follow up. Take everything that was popular in the first then power up the graphics, level up the characters and open up the shops so that they stock a larger range of items and spells. Bigger, better, and hell of a lot sweeter.
    • 79 Metascore
    • 78 Critic Score
    But when you forget about those flaws for a minute, the fact remains that the game can easily pull you into its grasp and keep you there for 10 to 20 hours. When the credits roll, you'll likely feel quite satisfied.
    • 79 Metascore
    • 87 Critic Score
    It may have its flaws, but at the same time LOTR:TTT is a hundred times better than the rest of the regurgitated flotsam that constitutes licensed gaming as a whole.
    • 78 Metascore
    • 95 Critic Score
    Exceptional battle systems, enemy encounter rates, an 'epic journey' with more twists than a pretzel and a creatively represented story... This is bound to be loved by both RPG fans and those few who hated RPG's for the obnoxiously random enemey encounters.
    • 77 Metascore
    • 90 Critic Score
    There's no denying that True Crime is really just "Grand Theft Auto" in a police uniform and a badge, but delve deeper than that and it soon becomes apparent that at its core lies a much better game.
    • 77 Metascore
    • 82 Critic Score
    It's the quiet moments that scare the most. The horrors that the monsters bring can at least be fought, but the silence... it is... unstoppable. It cuts through your psyche like a knife through flesh, fueling your hallucinations and driving up your insanity.
    • 76 Metascore
    • 78 Critic Score
    More of the same but without the heart.
    • 76 Metascore
    • 98 Critic Score
    Simple, fun, and addicting with just the right amount of challenge and cool... just the way video games are supposed to be.
    • 76 Metascore
    • 90 Critic Score
    An excellent game that successfully combines a unique blend of vehicular combat and stunning graphics to create one of the most exciting FPS Xbox experiences thus far.
    • 76 Metascore
    • 66 Critic Score
    I have no difficulty recommending this one for retro gamers, as it's the best package I can recall Midway sending our way, but others might want to steer clear.
    • 75 Metascore
    • 84 Critic Score
    This sense of fun defies all odds. I never would have thought it, but these encounters with computer-generated pals can sometimes be even more enjoyable than the real thing.
    • 75 Metascore
    • 66 Critic Score
    If SWRS3:RS were a person, I would have diagnosed it with a bi-polar disorder of some kind. Moments of sheer unbridled happiness come as quickly as they go, replaced with a gut-wrenching sadness that leaves the player feeling empty and bewildered inside.
    • 75 Metascore
    • 83 Critic Score
    It's seamless marriage of large scale action and RPG elements set in an ancient Chinese environment make it one of the more original games on the market today.
    • 74 Metascore
    • 86 Critic Score
    If you can grin and bear the sometimes overly cutesy presentation, you'll find a game with more options for customization than us lowly gamers deserve (and besides, you can make some disgusting doodles as compensation).
    • 73 Metascore
    • 86 Critic Score
    It's an experience you will tire of. The volleyball is good, and fun. The girls are gorgeous. The music isn't annoying. And there's the two-player mode. But just like real volleyball, the whole experience can only remain fresh for so long.
    • 72 Metascore
    • 78 Critic Score
    A shining example of how polish and presentation can make an otherwise ordinary game seem special. It may be shallow but what it lacks in technique it makes up for with style and charisma.
    • 72 Metascore
    • 51 Critic Score
    While the game is enjoyable enough for a short romp, and the weapon selection offers a bit of replay value, I can't imagine why I would want to play this game in a month, let alone in a year.
    • 72 Metascore
    • 82 Critic Score
    If it weren't for the sense of redundancy that comes from the too-large environments (and from playing through many of them multiple times as the different teams), this title would have been just about perfect. In the end, Sonic Heroes certainly isn't perfect. However, it's a great step in the right direction.
    • 72 Metascore
    • 69 Critic Score
    While what's here is very good, the problem is that there are perhaps twenty seconds of original composition in the whole game! The rest just loops for all eternity, prodding you to skip past menu after menu just so you can escape the irritation of not-quite-grinding guitar and the like.
    • 72 Metascore
    • 70 Critic Score
    A good game with a rough exterior.
    • 71 Metascore
    • 42 Critic Score
    The senseless slaughter of innocents continues with our boy in the chicken suit, Billy being subjected to countless humiliating deaths thanks to a brutally merciless camera. Whether it's a sneak attack by a pack of bouncing bat things or a sudden drop that seemingly comes out of nowhere, rest assured you're going to be just as surprised the 1000th time as you were the 1st.
    • 71 Metascore
    • 55 Critic Score
    It's never a good sign when adjectives such as linear, bland and dull spring to mind after a mere 2 hours behind the pad, but that's exactly what happens here. [JPN Import]
    • 71 Metascore
    • 67 Critic Score
    The graphics are surprisingly good and showcase exactly what the Gameboy Advance is capable of.

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