GamerArchive's Scores

  • Games
For 91 reviews, this publication has graded:
  • 23% higher than the average critic
  • 7% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 40 IndyCar Series 2005
Score distribution:
  1. Positive: 41 out of 91
  2. Negative: 3 out of 91
91 game reviews
    • 87 Metascore
    • 80 Critic Score
    Graphical flair, addictive gameplay, and a variety of multiplayer modes that will attract a whole new group of gamers see’s Colin McRae Rally 04 on the PC as one that we can all recommended with great pleasure.
    • 71 Metascore
    • 50 Critic Score
    The single player experience never ranges either way from being stunningly average, and therefore this PS2 exclusive is a major disappointment.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately the multiplayer modes don’t offer any extra gameplay depth, only offering the usual death match and capture the flag modes, coupled with a few tacked on others for up to four people.
    • 74 Metascore
    • 80 Critic Score
    If you’ve already played the "Baldurs Gate" series, and find yourself eager for another world to immerse yourself in, give Sacred a try and I’m sure you wont be disappointed.
    • 85 Metascore
    • 90 Critic Score
    “Merely” a fantastically addictive, and quite easily one of the very best in the genre to date.
    • 93 Metascore
    • 90 Critic Score
    The levels are fantastically designed and when you get the chance to learn the levels and play with similarly skilled players the gameplay goes into overdrive. It's the kind of revolutionary online game that was promised at the beginning of Live, it makes such a change to the diet of FPS' and racing games.
    • 67 Metascore
    • 60 Critic Score
    X-File fans are going to adore this. Sadly enough, to the rest of us we’re left with an uninspiring, if mildly enjoyable, Resident Evil clone with a few moments of annoyance as we find ourselves missing other subtle references to the TV series.
    • 71 Metascore
    • 80 Critic Score
    An excellent effort on the part of Namco, and is a competent title that just could have been more.
    • 70 Metascore
    • 70 Critic Score
    It’s been surpassed in both it’s genre, and it’s subject matter, so once again it seems that Tenchu will stay in the dark world of the cult classic, and have to wait for it’s next instalment to possibly burst it’s way into the minds of more gamers.
    • 77 Metascore
    • 70 Critic Score
    An enjoyable, tense, and if anything one of the most surprisingly playable games of the year so far.
    • 63 Metascore
    • 60 Critic Score
    Two nice game styles, both of which are nice enough to warrant addictive gameplay, yet both suffer from a very shallow nature.
    • 83 Metascore
    • 60 Critic Score
    In the end the game gets a slightly better than average review score on gaming merits, but if you love high octane cinema, prefer ‘the getaway’ to ‘vice city’, or just plain want to be a British secret service agent and pull Shannon Elizabeth, then this is for you.
    • 64 Metascore
    • 50 Critic Score
    Ugly, jerky, and all round poorly presented characters culminate in cut scenes that you’d wish you could just skip right on.
    • 89 Metascore
    • 80 Critic Score
    The game may not stretch out into an epic fifty-hour quest but it is wonderfully consistent throughout and it's streamlined structure means your interest never wavers for the oh-so-small amount of time it takes to complete.
    • 79 Metascore
    • 70 Critic Score
    The combination of quality visuals, excellent game play, and the mass of unlock able content makes R-Type Final a truly pleasurable experience.
    • 78 Metascore
    • 70 Critic Score
    You’ll all be no doubt happy to hear the comic book stylised cut scenes make a triumphant return, again showing that you don’t need heavily detailed, highly expensive sequences to keep the story trundling along at a hectic pace.
    • 84 Metascore
    • 80 Critic Score
    The gorgeous visuals coupled with some brand new, incredibly realistic physics do draw you into the whole world. But then there are certain anomalies. For example, the loss of localised damage.
    • 79 Metascore
    • 70 Critic Score
    Quite simply the greatest humour since the good old days of the first two "Monkey Island" titles.
    • 73 Metascore
    • 60 Critic Score
    Humour has been shoe-horned in there, ranging from the grin inducing, all the way to the stone cold stare.
    • 86 Metascore
    • 80 Critic Score
    The main failing of the game. It's short. Veterans can get through the game in about eight hours, beginners about fifteen. Even so, I enjoyed every single minute I spent with the game, something I can't say for other quest games that are longer.
    • 87 Metascore
    • 70 Critic Score
    Problems do arise however, mainly down to the computer AI. At times they can act obscenely professional, and at others fairly dumb.
    • 91 Metascore
    • 80 Critic Score
    It may be nothing new, but it does each part so incredibly well that you cant help but feel the overall polished feeling of the game is something innovating in today’s world of rush releases. If you need yet another shooter, buy this and you’ll fall in love all over again.
    • 68 Metascore
    • 50 Critic Score
    It’s hard not to feel that everybody would have been happier if Tak went straight to the TV screens.
    • 84 Metascore
    • 80 Critic Score
    Perhaps if it had the graphical accompaniment, and the in depth storyline that it deserves, we could be looking at a game that will be remembered as fondly as "Final Fantasy VII."
    • 94 Metascore
    • 80 Critic Score
    In some ways the game feels rushed as it has a fair few bugs and missing features that are referred to in game. Also the inventory is not the best as it can be hard to find what you are looking for.
    • 89 Metascore
    • 80 Critic Score
    On your first go you'll be left wondering what all the fuss is about, but give it ten minutes and you'll find that your GBA will have to be prised from your cold dead hands.
    • 96 Metascore
    • 90 Critic Score
    Though I may not agree that the style they did this game in isn't the best for the series, as everything seems a bit awkward in its non-realism cartoony world. Still, you find little time to complain when you're engaged in its vast world and incredible gameplay.
    • 75 Metascore
    • 70 Critic Score
    The main bulk of the gameplay, which mainly consists of battles in fairly unattractive dungeons is clichéd, and highly repetitive. The graphics as a whole fall a little below average, and for a standalone game, it’s fairly short.
    • 97 Metascore
    • 100 Critic Score
    There's only really one flaw in the game - the fact it has to end.
    • 92 Metascore
    • 90 Critic Score
    A totally different atmosphere has finally graced the scene, and its certainly nothing to complain about, since the same old atmosphere has never been given a break from the start.

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