GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 91 Metascore
    • 90 Critic Score
    The most polished and satisfying entry in the series, and it presents enough fresh ideas to make it worth seeing through to its gripping conclusion.
    • GamePro
    • 77 Metascore
    • 80 Critic Score
    While not perfect, this game is still a lot of fun. The definition of easy to play and tough to master, SkyDrift is an addictive romp for those willing to take the time to learn how to become the Dominic Torreto of the skies.
    • 76 Metascore
    • 80 Critic Score
    While not perfect, this game is still a lot of fun. The definition of easy to play and tough to master, SkyDrift is an addictive romp for those willing to take the time to learn how to become the Dominic Torreto of the skies.
    • 81 Metascore
    • 80 Critic Score
    The realistic fluidity of the water and the realistic properties of the fire (they spread if left unattended) are what makes this game different.
    • 86 Metascore
    • 80 Critic Score
    Is RSG worth downloading? If you read everything above and it sounds intriguing to you, then yes, absolutely. If this doesn't sound like the sort of shooter you're looking for, you might want to think it over for a bit before committing to a purchase.
    • 92 Metascore
    • 100 Critic Score
    What makes Monolith's game such a stellar experience is the fact that everything it does dramatically improves and innovates the RPG genre. Xenoblade gives the player a whole world to interact with and explore, removing boundaries and convenient game design choices for the sake of fun and immersion.
    • 86 Metascore
    • 80 Critic Score
    As much as it looks like a souped-up NHL 09​, the improvements to the engine, the A.I., Be a Pro mode, and the overall presentation really add up, and that's aside from the fact that it was already a pretty darn good sports sim to begin with.
    • 86 Metascore
    • 80 Critic Score
    As much as it looks like a souped-up NHL 09​, the improvements to the engine, the A.I., Be a Pro mode, and the overall presentation really add up, and that's aside from the fact that it was already a pretty darn good sports sim to begin with.
    • 73 Metascore
    • 70 Critic Score
    I am left with the feeling that Hard Reset's title is not a reference to the game's plot or gameplay, but to the videogame industry as a whole. The developers are applying a "reset" to the entire FPS genre, stripping away or outright mocking several modern shooter staples.
    • 74 Metascore
    • 80 Critic Score
    While it is precious about distinguishing taps intended to boost rather than switch junctions, Tiny Invaders achieves a triumphant victory thanks to its Bizarre-like charm, challenge, and clever design.
    • 77 Metascore
    • 80 Critic Score
    Amidst constant industry talk about brutal work conditions and failing studios, every bit of this package makes it seem like these folks are having an absolute blast creating one-of-a-kind games -- and it's an infectious type of jubilance that emboldens this memorable experience into more than the sum of its parts.
    • 69 Metascore
    • 70 Critic Score
    BloodRayne: Betrayal is a lot like how I'd imagine being a vampire would be. Initially my newfound powers would be awesome and invigorating. Eventually though, immortality would inevitably lead to weariness. Thankfully, Rayne's six hour jaunt requires less commitment than a vampire's unholy contract, and while it may not be a life-changing event, its seductive pull is worth having a taste of.
    • 68 Metascore
    • 70 Critic Score
    BloodRayne: Betrayal is a lot like how I'd imagine being a vampire would be. Initially my newfound powers would be awesome and invigorating. Eventually though, immortality would inevitably lead to weariness. Thankfully, Rayne's six hour jaunt requires less commitment than a vampire's unholy contract, and while it may not be a life-changing event, its seductive pull is worth having a taste of.
    • tbd Metascore
    • 20 Critic Score
    Seasons could've just ripped off Animal Crossing entirely, and it would've at least been a good game. Derivative, but enjoyable.
    • 65 Metascore
    • 80 Critic Score
    Even with some minor hiccups, 4 Elements HD is worth the price. If you're a match three-fan looking for a game that will bring back fond memories of turkey legs, flowing white beards, and pointy hats, you'll get your money's worth out of this title.
    • 81 Metascore
    • 80 Critic Score
    So while Star Fox 64 3D isn't quite worth a 3DS purchase on its own, it still has a place alongside Ocarina of Time 3D as one of the few 3DS games worth buying immediately. If you decided to spring for a 3DS at the newly-reduced price point, now is the time to make good on your purchase.
    • 70 Metascore
    • 80 Critic Score
    Space Marine's intuitive system will have you carving hordes of enemies with your chainsword, power axe, or hammer in no time.
    • 76 Metascore
    • 80 Critic Score
    Space Marine's intuitive system will have you carving hordes of enemies with your chainsword, power axe, or hammer in no time.
    • 72 Metascore
    • 80 Critic Score
    Still, Crimson could stand to be a little more robust and varied. Its comparatively paltry three classes beg for DLC, as does its four hour campaign; similarly, there are only a few enemy types per themed map, and the game doesn't seem to rebalance unit numbers for multiple players. Perhaps next time Certain Affinity should concentrate just a hair less on arcade simplicity; until then this is still a worthy note in a crowded genre.
    • 92 Metascore
    • 90 Critic Score
    If you've yet to play either Ico or Shadow of the Colossus, then I can't recommend the Collection enough, and even if you've already spent a substantial amount of time with these two titles in their original incarnations, I'd still say that they're worth revisiting.
    • 80 Metascore
    • 80 Critic Score
    What it comes down to is this: if you have any interest at all in the strategy/RPG genre, Disgaea 4 is bound to please. It's less of a revolution than a (much-needed) evolution for the series, and it's still got a few dents in its armor, but there's just so much being offered here that you're bound to find something -- if not several things -- to explore and enjoy. And as a final note: if you see foreign minister Vanetha in your Dark Assembly, please bribe her nicely, okay?
    • 45 Metascore
    • 70 Critic Score
    And while you could chalk up Apocalypsegeddon by recommending it only to fans of the show, it's slightly better than that. It's short-lived and a little monotonous at the same time, but as long no one in your group is offended by the TV show's adult-rated sensibilities, there are worse ways to spend an afternoon than fending off the end of days.
    • 54 Metascore
    • 40 Critic Score
    Deluxe has some decent ideas, but they're badly marred by unbalanced, frustrating gameplay. As far as retro revivals go, this is probably for fans only.
    • 54 Metascore
    • 40 Critic Score
    If the game had been as unique as the controls, and it didn't just try to directly map first-person action gameplay onto a less responsive format, Rise of Nightmares could have been something pretty special. This game may not be that great, but it shows that the Kinect itself has potential.
    • 80 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 79 Metascore
    • 80 Critic Score
    The one-player game is a lot of fun, if perhaps a little on the short side, but at least there are plenty of side missions and things to do after you've completed the main game to help round out its lasting appeal. But I do think it's the multiplayer mode where most people will get their kicks.
    • 71 Metascore
    • 80 Critic Score
    Dead Island probably won't redefine the survival-horror genre, but it's putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.
    • 71 Metascore
    • 80 Critic Score
    Dead Island probably won't redefine the survival-horror genre, but it's putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.
    • 64 Metascore
    • 70 Critic Score
    The Baconing is a good game, but a lack of innovation or worthwhile improvements stop it from being a much better one.
    • 65 Metascore
    • 70 Critic Score
    The Baconing is a good game, but a lack of innovation or worthwhile improvements stop it from being a much better one.

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