GameNow's Scores
- Games
For 443 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Sims Bustin' Out | |
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| Lowest review score: | Britney's Dance Beat |
Score distribution:
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Positive: 275 out of 443
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Mixed: 104 out of 443
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Negative: 64 out of 443
443
game
reviews
- By Date
- By Critic Score
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- Critic Score
It doesn't matter if you've never played a Metroid game before - Prime will kick your ass and unrelentingly own you. [A+; Jan 2003, p.62]- GameNow
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- Critic Score
It's the closest a GBA Castlevania adventure has come to achieving "Symphony's" level of atmosphere, and it has a crazy power-up system that makes you want to keep playing and playing and playing. [June 2003, p.43]- GameNow
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The reason why you bought an Xbox. It's dark, it's loaded with depth, and it's absolutely gorgeous. [Jan 2003, p.56]- GameNow
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It's nice to see an enhanced port that exceeds the original PC game in every way... A "Halo" beater? Definitely close - and definitely worth picking up. [July 2003, p.60]- GameNow
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- Critic Score
If you don't enjoy Mario Sunshine, your GameCube should be taken away. [Oct 2002, p.70 - A+]- GameNow
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The variety this setup offers is unprecedented. [August 2002, p.50]- GameNow
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One of the best handheld Castlevania games ever produced. Enthralling from start to finish, it's easily on par with "Castlevania SotN" for the PSOne. [Oct 2002, p.52]- GameNow
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You can play this game for more than 80 hours before you find everything, and more important, you'll actually want to play it for that long. [Dec 2003, p.48]- GameNow
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The most well-rounded, option-rich football game in history. [A+: Sept 2002, p.51]- GameNow
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A masterpiece, plain and simple. From the opening Pearl Harbor sequence, to the rain-soaked midnight raids, to the machine-gun-mounted elephant rides, Rising Sun oozes with jaw-dropping quality at every single turn.- GameNow
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Cooler still, you can fire a weapon called a sticky bomb that plants itself on a wall and detonates when you hit your GBA's A button. [June 2003, p.42]- GameNow
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Even the addition of crazy new Social moves like Break Dance and Booty Tease make interactions with other Sims much more fun than they were in previous titles.- GameNow
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The best Sims expansion and a must-have for any Sims fan. [Jan 2004, p.66]- GameNow
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The games (more than 200 total) are extraordinarily simple yet extremely fun... Wario Ware is so good, I get giddy just thinking about it. [June 2003, p.46]- GameNow
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Takes what was cool about the first installment and builds a gorgeous, challenging, and satisfying game around it. [Apr 2003, p.47]- GameNow
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A brilliant fighting game, perhaps second only to "Soul Calibur II." [Sept 2003, p.53]- GameNow
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This third game in the snowboarding series features a complete overhaul, dropping the whole race-circuit idea and taking a more open-ended, Grand Theft Auto–like approach to snowboard competition.- GameNow
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To my shock, Nightfire is every bit as good as "Goldeneye." [Dec 2002, p.56]- GameNow
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Voice chat makes this the best version of PSO by far. [July 2003, p.61]- GameNow
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This is the kind of game that literally makes you forget you're playing a game, leaving you barely aware of your body and just totally consumed by the action onscreen.- GameNow
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SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+ ; Sept 2003, p.48]- GameNow
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What sets this game apart from every other is the obscene amount of tweakage you can do to your character. [Dec 2003, p.70]- GameNow
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The most well-rounded, option-rich football game in history. [A+: Sept 2002, p.51]- GameNow
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The battles are as chaotic and dynamic as "Halo's," but they're in the air... A must-play game. [Jan 2004, p.64]- GameNow
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From the incredible visual presentation to the frenetic action to the jaw-dropping effects and pulse-pounding music, XIII is where it's at.- GameNow
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With 71 freakin' songs, you'll be playing for months. [Dec 2002, p.70]- GameNow
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I couldn't stop playing F-Zero GX. It's refreshing to see a racing game ditching the sim elements that seem to be a prerequisite nowadays in favor of more arcadey gameplay. [Oct 2003, p.46]- GameNow
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A wealth of multiplayer modes and minigame-like challenges give Murray the replay value of 10 lesser titles. [July 2003, p.58]- GameNow