Gamenikki's Scores

  • Games
For 284 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Neopets: The Darkest Faerie
Score distribution:
  1. Negative: 19 out of 284
284 game reviews
    • 81 Metascore
    • 70 Critic Score
    Easily the best title in the series and it’s most likely the result of having to cram content in to the final episode.
    • 80 Metascore
    • 50 Critic Score
    If the fatigue bug had been fixed the way EA promised it would be, and the game had the same options that other versions had, I’d give the game the same score I gave last year's version: a 7. As it stands, with the lack of features, the lack of innovation with the game play and the higher price tag; I don’t feel comfortable giving this game anything higher than a 5.
    • 51 Metascore
    • 60 Critic Score
    True fans of the AND 1 Mixtape Tour may be able to look beyond the many flaws of the actual basketball in this game because the presentation offers a dream come true.
    • tbd Metascore
    • 60 Critic Score
    PureSim is a game I want desperately to love, even to the point of staying up 'til 2 a.m. because it's a fix for my baseball addiction, even if it's still a clumsy fix. PureSim is also a game that infuriates me at times, and maybe that's a note in its favor. An atrocious game I wouldn't waste time getting angry with (well, in most cases. A TRULY atrocious game might be another story). I'd simply put it down and move on. WIth PureSim, that's easier said than done.
    • 69 Metascore
    • 70 Critic Score
    Essentially, it's new levels for a pretty decent game, without really bringing anything new to the table for your $19.95.
    • 77 Metascore
    • 70 Critic Score
    But if you have played it, or if you still own it, then there’s no gripping reason to reinvest the time—and most importantly, the money—into the Xbox 360 edition.
    • 66 Metascore
    • 60 Critic Score
    It's an awkward position to be in for a game that's not bad - just not as good as it could have been.
    • 69 Metascore
    • 70 Critic Score
    I had an enjoyable time when all was said and done, but the length and general quality of the experience left me wanting more--perhaps the polish only a sequel can deliver.
    • 69 Metascore
    • 70 Critic Score
    The thing is, though, there’s no multiplayer mode in PQ, so you can’t see who can complete a given puzzle faster (other than by playing single-player and uploading your score afterward), but that also means no opportunity for increasing challenge factors.
    • 75 Metascore
    • 70 Critic Score
    Gun
    On its own merits, it is hard to justify paying $60 to buy Gun. It is a solid game, but when you can have essentially the same experience on Xbox for less money, I do not see the point in buying it for the Xbox 360.
    • 71 Metascore
    • 70 Critic Score
    There aren't enough courses - six feels more like an appetizer than a gourmet feast - and no obvious expectation of future additions via Xbox Live.
    • 83 Metascore
    • 70 Critic Score
    Because it’s not a terrible game, especially on a currently under-served platform, there are no really strong arguments I can give to avoid the game.
    • 74 Metascore
    • 70 Critic Score
    This is an enjoyable game of football that’s great to watch and play. On the other hand the countless omissions EA left out of this game are maddening.
    • 69 Metascore
    • 60 Critic Score
    But I still would have to advocate passing, particularly since The Matrix: Path of Neo still hovers at a full MSRP price point for what is essentially Enter the Matrix with a facelift.
    • 77 Metascore
    • 70 Critic Score
    Sometimes the graphics were actually surprisingly good, such as the detail on the planes as I gunned them down, or the rust on the vehicles. But other times, like when all the glass windows burst the same, or every office in the game has the same desk, chair and bookshelf, Call of Duty 2 begins to show its age.
    • 68 Metascore
    • 50 Critic Score
    A better word for the new story might be laughable. I understand the rationale behind the change, but the ending is ridiculous. Thankfully the book’s ending is included, so you can see what really should have happened.
    • 61 Metascore
    • 60 Critic Score
    While I would have liked to try the multiplayer, the sparsely populated servers listed didn’t give me much incentive to try a five-disk installation for a third time.
    • 58 Metascore
    • 60 Critic Score
    This is not intentioned as damning with faint praise but the fact that the mini-games are the most fun part of the gameplay does say something.
    • 73 Metascore
    • 60 Critic Score
    If you've played the PC version and are looking for something new, you are likely to be disappointed as some of the newer and richer features have been stripped away to fit it onto the console.
    • 81 Metascore
    • 70 Critic Score
    A nice update to the series. But especially with the way other historical RTS games have advanced the genre, I was expecting more innovation from the game (and developer) that started it all.
    • 59 Metascore
    • 50 Critic Score
    A pretty straightforward arcade street racing game that could have been much more with a bit more attention to customization and the inclusion online multiplayer.
    • 65 Metascore
    • 60 Critic Score
    I really wanted to like Oogie’s Revenge more than I did. The Soul Robber was fun to use, and the game did a great job of recreating Tim Burton’s vision. However, the constant backtracking, poor camera, and repetition make it hard to justify anything more than a rental.
    • 77 Metascore
    • 70 Critic Score
    When I finished playing Resurrection of Evil, the one question I had was why a bunch of stupid demons are able to consistently own humans on Mars when they are outwitted by a sidestep.
    • 75 Metascore
    • 70 Critic Score
    Even with some warts, Black & White 2 is still pretty good. Heck, no god is perfect, right?
    • 76 Metascore
    • 70 Critic Score
    The fighter missions get repetitive; everything else is too varied for its own good.
    • 72 Metascore
    • 60 Critic Score
    Lockdown has a steep learning curve and an unfair difficulty level for all players not intimately familiar with the Rainbow Six setup.
    • 74 Metascore
    • 60 Critic Score
    Enjoy swinging around New York to your heart’s content, but stick to a rental for this title.
    • 76 Metascore
    • 70 Critic Score
    Ultimate Spider-Man is best enjoyed when viewed as a separate path for the franchise, one whose bright graphics and teenybopper storyline add a refreshing parallel to the realist movie versions.
    • 74 Metascore
    • 50 Critic Score
    What so frustrates me about Genji: Dawn of the Samurai is how the game seems to desire this average result from the onset; there is nothing in the game that looks remotely ambitious.
    • 78 Metascore
    • 50 Critic Score
    There are certainly the trappings of an epic fantasy game here, but lack of attention to latecomers to the series and horrid pacing and voice acting drag this game down to something that's fun to play if you can get the story out of the way and can get a solid grasp on the control scheme.

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