Game World Navigator Magazine's Scores

  • Games
For 885 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 98 Red Dead Redemption 2
Lowest review score: 3 That Dragon, Cancer
Score distribution:
  1. Negative: 39 out of 885
886 game reviews
    • 97 Metascore
    • 93 Critic Score
    A game that justifies buying Switch – or, at the very least, renting it for a good while. [Issue#218, p.72]
    • Game World Navigator Magazine
    • 97 Metascore
    • 98 Critic Score
    It’s astonishing how many animations, dialogues and scripted behaviors were made for this game, and how well they work with each other to create such a complex, immersive world. [Issue #233, p.38]
    • Game World Navigator Magazine
    • 97 Metascore
    • 92 Critic Score
    At a glance, Super Mario Odyssey is nothing but a peculiar game. After spending a few minutes with it, you find it oddly fun, and after an hour or two you simply fall in love with it. But even that is just the beginning: any time you think you’ve seen it all, Super Mario Odyssey will find a way to surprise and challenge you. [Issue#225, p.56]
    • Game World Navigator Magazine
    • 96 Metascore
    • 92 Critic Score
    A true milestone not only for Legend of Zelda series, but for the industry as a whole. [Issue#262, p.61]
    • Game World Navigator Magazine
    • 94 Metascore
    • 88 Critic Score
    This rather short, but very eventful journey will send Astro up in the air, out to the deep waters, or even inside gargantuan monsters. [Issue#265, p.70]
    • Game World Navigator Magazine
    • 94 Metascore
    • 98 Critic Score
    At first, we were skeptical about the prospect of open world in God of War, but Santa Monica Studio managed to avoid the typical pitfalls. Here, you won’t find a list of watchtowers to visit, outposts to clear, swarms of respawning enemies to kill. Not to mention that side-quests are far better than typical “kill 10 somethings” stuff. [Issue#229, p.38]
    • Game World Navigator Magazine
    • 93 Metascore
    • 75 Critic Score
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]
    • Game World Navigator Magazine
    • 93 Metascore
    • 92 Critic Score
    It’s a good thing that Valve didn’t add a digit to the title: from Half-Life 3 we expect nothing short of revolution, while Alyx is “merely” an amazing game. [Issue#245, p.50]
    • Game World Navigator Magazine
    • 93 Metascore
    • 85 Critic Score
    Despite its shortcomings, Original Sin 2 is still a game worth playing, because no other RPG on the market is as comprehensive when it comes to exploration, action and roleplaying options. Sure, the sequel falls short of our expectations – but it’s still miles ahead of its competition. [Issue#224, p.38]
    • Game World Navigator Magazine
    • 93 Metascore
    • 88 Critic Score
    Persona 5 is an incredibly rich, detailed and nuanced fantasy JRPG/school-life sim that may very well take more than 100 hours to complete. A must-see for everyone except people with strongest aversion to Japanese culture. [Issue#220, p.78]
    • Game World Navigator Magazine
    • 93 Metascore
    • 96 Critic Score
    Does Uncharted 4 have flaws? Sure. From time to time, you notice some animation glitches, and in some episodes developers use artistic license in regards to laws of physics too excessively. But the magic of the game is that it makes you forget these flaws immediately.
    • Game World Navigator Magazine
    • 93 Metascore
    • 93 Critic Score
    Beneath the fantastic eyecandy lies a very precise mechanic that rewards tactical thinking, good positioning and ability to make split-second decisions. [Issue#235, p.40]
    • Game World Navigator Magazine
    • 92 Metascore
    • 90 Critic Score
    Forza Horizon 4 sets a new mark: from now on, any open-world racing game that doesn’t feature passing of the seasons will feel like it’s missing something very important both for immersion and variety. [Issue #233, p.50]
    • Game World Navigator Magazine
    • 92 Metascore
    • 91 Critic Score
    The world is incredibly detailed, so instead of rushing to the next quest objective, make sure to take your time and let it all soak in. [Issue#264,p.58]
    • Game World Navigator Magazine
    • 92 Metascore
    • 92 Critic Score
    Veterans of From Software games may find Bloodborne a tad too easy, as it lacks input hiccups, weird hitboxes and other oddities that noticeably raised the difficulty in Souls-series games. [May 2015, p.62]
    • 92 Metascore
    • 94 Critic Score
    No one can avoid their fate, especially if they happen to be a witcher with a very particular destiny. Of course, the end of this story depends on your choice between personal happiness and world’s stability, duty and destiny, selfless love and mutual one – but we all know what Sapkowski’s Geralt would’ve chosen. [June 2015,p.56]
    • 92 Metascore
    • 87 Critic Score
    In 11 years that separate the original Demon’s Souls and its remake, Souls game formula didn’t change much – but it definitely hasn’t gone stale. [Issue#250, page 46]
    • Game World Navigator Magazine
    • 92 Metascore
    • 89 Critic Score
    Despite its direct relation to Wii U version, Mario Kart 8 Deluxe is nothing less than gorgeous, with its scintillating colors, varied decorations and abundance of interesting details on tracks. It’s a perfect game for parties, but online championship is where your driver skills are really put to test. [Issue#220, p.74]
    • Game World Navigator Magazine
    • 92 Metascore
    • 95 Critic Score
    It is gratifying that The Witcher 3 holds the quality bar at the highest level to the final credits of his last add-on. [Issue#210, p.74]
    • Game World Navigator Magazine
    • 91 Metascore
    • 91 Critic Score
    Microsoft Flight Simulator features some really impressive, even groundbreaking technologies that allow it to procedurally create entire Earth. [Issue#249, p.74]
    • Game World Navigator Magazine
    • 91 Metascore
    • 95 Critic Score
    Overwatch catches you instantly due to the hurricane dynamics of matches and the amazing smoothness of the game engine. There are no problems with the network code which can give odds to Swiss watches. It is impossible to get lost in the wilds of the interface. It offers extremely convenient controls. As a result Overwatch is very easy to learn. [Issue#210, p.68]
    • Game World Navigator Magazine
    • 91 Metascore
    • 83 Critic Score
    Not even Bayonetta can last forever. First few levels of the sequel are fantastic, but afterwards it’s all about “floating platforms in space” and “featureless corridors”. Nothing here is as innovative or as provocative as the original Bayonetta. It’s still a solid action, mind you. But we hope that third installation will find some other publisher than Nintendo. [Dec 2014, p.80]
    • Game World Navigator Magazine
    • 91 Metascore
    • 82 Critic Score
    Even if you’re not a fan of the online competitive scene, Tekken 8 has a lot of content to offer: assisted mode that is great for parties, a story campaign, and an absolutely fantastic Arcade mode that features its own story and unobtrusively helps you become a better player. [Issue#263, p.36]
    • Game World Navigator Magazine
    • 91 Metascore
    • 86 Critic Score
    There was no need for this lifeless open world; Phantom Pain would work much better as a series of “sandboxy” missions that include only the to-be-infiltrated complex and some space around it, like in Hitman: Blood Money. Still, the most important thing of all – stealth gameplay – is top-notch. [Issue#201, p.46]
    • Game World Navigator Magazine
    • 91 Metascore
    • 79 Critic Score
    Forza developers have formulated a recipe for driving game that’s sure to receive high scores, and now they’re exploiting it for all it’s worth. Those who played 2014’s Forza Horizon 2 won’t find anything new here, even though some areas could really use some improvements. [Issue#214, p.44]
    • Game World Navigator Magazine
    • 91 Metascore
    • 81 Critic Score
    Forza Horizon 5 still is a great racing game, but there’s no denying that the series is in a torpor-like state. It’s obvious that Playground is afraid not only to innovate, but to make any sort of significant change to a successful formula. [Issue#257, p.64]
    • Game World Navigator Magazine
    • 91 Metascore
    • 92 Critic Score
    Crusader Kings III is definitely a success. The developers made a huge self-evolving world where the players can do as they please. It’s unrivaled both in scale and level of detail. [Issue#248, p.68]
    • Game World Navigator Magazine
    • 91 Metascore
    • 88 Critic Score
    As far as remakes go, Resident Evil 4 is very solid, but very safe, to the point of losing some of the original’s spark. Early RE games used to be unashamedly goofy, and RE4R seems to be afraid of that legacy. [page 64]
    • Game World Navigator Magazine
    • 90 Metascore
    • 88 Critic Score
    New Horizons always has something new in store. For example, on the way to your regular fishing spot you can suddenly make acquaintance with a hippie, fly to his island and come back with some great photos. [Issue#244, p.58]
    • Game World Navigator Magazine
    • 90 Metascore
    • 80 Critic Score
    Large-scale Monster Hunter works so well, it’s anybody's guess why Capcom waited so long to make this step. [Issue#227, p.58]
    • Game World Navigator Magazine

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