Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 78 Metascore
    • 67 Critic Score
    Most adventure gamers will enjoy the frequent scares and pretty scenes of Fatal Frame III. However, the slow pacing and general lack of innovation to gameplay, scenery, or story keeps this picture just slightly out of focus.
    • 64 Metascore
    • 42 Critic Score
    Despite its solid delivery and the admittedly groovy prospect of controlling Sauron and Saruman in Moria, the notable gameplay and pacing problems bring the whole adventure down in a hail of arrows.
    • 64 Metascore
    • 25 Critic Score
    Operation Flashpoint: Elite is simply an old, crippled vet that should have been left to its episodes of Judge Judy and servings of lime Jell-O in the gaming retirement home.
    • 79 Metascore
    • 75 Critic Score
    Gun
    A solid game that, on all platforms, performs admirably, draws you into the story, takes itself (and you) seriously, and does the genre proud. It's too thin around the waist to really tangle with the big boys.
    • 62 Metascore
    • 42 Critic Score
    If you really have to get down with some four-player bashing on the Gamecube, grab a used copy of "Super Smash." (Or go new; Nintendo could use the cash.) Even diehard Viewtiful Joe fans should think twice before spending the money on this madness.
    • 77 Metascore
    • 75 Critic Score
    Gun
    Frankly, the Gamecube version of Gun holds up just fine, although it's arguably the most strained in terms of control scheme.
    • 79 Metascore
    • 67 Critic Score
    Kameo isn’t the deepest or most challenging game in the Xbox 360 launch window, but it looks awesome and offers solid, if fleeting, fun.
    • 91 Metascore
    • 91 Critic Score
    I've already spent more time with Guitar Hero than just about anything this season, and it's as entertaining as it was the first day. Harmonix has created a game that’s addictive, tougher than John Wayne's sinew and, to be frank, simply rocks.
    • 70 Metascore
    • 42 Critic Score
    For the determined vampire hunter, Castlevania: Curse of Darkness can be engaging, but only in the manner of any item-heavy level grind.
    • 84 Metascore
    • 75 Critic Score
    Armed with a healthy Internet connection, this game will hold at bay the forces of boredom for months. Switch off that connection, though, and witness the biggest turn to the lame side since the new Star Wars movies.
    • 77 Metascore
    • 58 Critic Score
    This game’s single-player campaign is a decent diversion and serves up a relatively well-produced version of the PC series. Unfortunately, what it lacks in replay value and online play leads to a solider a bit too thin for his britches. Will this war never end?
    • 60 Metascore
    • 33 Critic Score
    Don't be lured in with its evil promises - the shallow gameplay and rough delivery will make everyone who plays it a victim.
    • 83 Metascore
    • 75 Critic Score
    Armed with a healthy Internet connection, this game will hold at bay the forces of boredom for months. Switch off that connection, though, and witness the biggest turn to the lame side since the new Star Wars movies.
    • 78 Metascore
    • 58 Critic Score
    This game's single-player campaign is a decent diversion and serves up a relatively well-produced version of the PC series. Unfortunately, what it lacks in replay value and online play leads to a solider a bit too thin for his britches. Will this war never end?
    • 76 Metascore
    • 58 Critic Score
    This game's single-player campaign is a decent diversion and serves up a relatively well-produced version of the PC series. Unfortunately, what it lacks in replay value and online play leads to a solider a bit too thin for his britches. Will this war never end?
    • 78 Metascore
    • 75 Critic Score
    Armed with a healthy Internet connection, this game will hold at bay the forces of boredom for months. Switch off that connection, though, and witness the biggest turn to the lame side since the new Star Wars movies.
    • 96 Metascore
    • 91 Critic Score
    The combat gameplay is unrivaled, especially during some of the very creative boss battles. It's also the longest Resident Evil game yet, with 25 - 30 hours of gameplay on two discs along with a ton of unlockables that will make you want to do it all over again.
    • 86 Metascore
    • 83 Critic Score
    It's odd new modes and lackluster character creator leave something to be desired and the game still isn’t playable online. Hopefully the next blade will be a bit sharper.
    • 86 Metascore
    • 75 Critic Score
    It delivers unbelievable graphics and more cathartic chaos than you can shoot a luger at, but has something of a dumb head on its shoulders, an overly simple control scheme and busies itself providing greater densities of the same old content without doing anything new.
    • 81 Metascore
    • 75 Critic Score
    While the game doesn't bring a lot of new to the table, it certainly removes some wind resistance and delivers another admirable volley of cartoonish violence. Plenty of solid action and good humor make up for its lack of adventure.
    • 94 Metascore
    • 91 Critic Score
    From start to finish this is a terrific, addictive, deep, rewarding turn-based affair. Its new engine and revamped multiplayer breathe new life into an old standby, leading to another winner for Sid.
    • 80 Metascore
    • 83 Critic Score
    It suffers from several obvious shortcomings, but accomplishes what only a week ago seemed impossible by providing console gamers with the full Battlefield experience.
    • 88 Metascore
    • 91 Critic Score
    Rockstar deserves props for miraculously cramming this much candy into such a small pouch without ripping a hole in the bottom, and while it doesn’t favorably compare to its older kin, it far outshines other attempts at shrinking GTA.
    • 75 Metascore
    • 50 Critic Score
    But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They’re perfect yuppies, and perfectly boring.
    • 79 Metascore
    • 67 Critic Score
    Next time, hopefully Fuse will go easier on the mini-games. We'd rather have a character-based game that's great at pinball rather than a fence-riding jack of all trades that is master of none.
    • 77 Metascore
    • 75 Critic Score
    Call of Cthulhu shows that the first-person perspective doesn't always have to pack an uzi, and can even be the perfect view for players interested in a more cerebral challenge. Its dated look and absurd difficulty will probably consign it to mere cult status, but perhaps that's really where a game based on Lovecraft belongs.
    • 80 Metascore
    • 83 Critic Score
    It suffers from several obvious shortcomings, but accomplishes what only a week ago seemed impossible by providing console gamers with the full Battlefield experience.
    • 75 Metascore
    • 50 Critic Score
    But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They're perfect yuppies, and perfectly boring.
    • 73 Metascore
    • 50 Critic Score
    But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They're perfect yuppies, and perfectly boring.
    • 81 Metascore
    • 67 Critic Score
    The steps it has taken in the gameplay department since Age of Empires II are negligible, but at least the new card-based bonus system adds an element of customization and depth to the genre. This result is as detailed as a history book, and about as much fun.

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