Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 60 Metascore
    • 74 Critic Score
    While it suffers from some crippling camera problems at times, has text that is difficult to read without an HDTV, and has quite possibly the most nonsensical plot I’ve ever encountered in a game, Wartech Sekno no Ronde is an incredibly fun game despite its problems.
    • 83 Metascore
    • 74 Critic Score
    Odin Sphere ends up being an unforgettable game due to its graphics and unique gameplay, but ends up being riddled with some major problems and puzzling game design issues that greatly reduce the amount of fun that can be had with it.
    • 82 Metascore
    • 85 Critic Score
    The beautiful graphics, relative ease of control and immersive gameplay round out the “expectedly cheesy” storyline to provide an intense gameplay experience that no fan of the genre should miss.
    • 68 Metascore
    • 61 Critic Score
    Just a poorly made game. Almost nothing about it works, and there’s absolutely no reason why you should buy it when you could play UFO: Afterlight (or even Silent Storm) instead.
    • 71 Metascore
    • 75 Critic Score
    The engine is a lot of fun, but the campaign is a disaster, and it appears that Altar Games hasn’t learned anything since releasing UFO: Aftershock two years ago.
    • 63 Metascore
    • 67 Critic Score
    If you’re looking to recapture the fun you had with the previous generation’s titles (which were FAR better), then please keep waiting.
    • 81 Metascore
    • 85 Critic Score
    If you’re a fan of the board game or strategy games in general, there’s no better way to spend your Microsoft Points.
    • 59 Metascore
    • 60 Critic Score
    Alpha Prime takes a little from each game but has a hard time carving out its own identity.
    • 59 Metascore
    • 70 Critic Score
    Lacking. It lacks original gameplay. It lacks excitement. It lacks anything that might set it apart from any number of entirely uninspiring RTS games that have come out in the last 2 years. And most of all, it lacks the level of interest required to have me write another word about it.
    • 56 Metascore
    • 68 Critic Score
    The real problem with Hot Dog King is that it doesn’t know what it wants to be.
    • 92 Metascore
    • 93 Critic Score
    Ok, so the Gibson X-Plorer guitar controller isn’t wireless, there’s currently no online play, and the downloadable Track Packs are a little pricey. Big deal. Xbox 360 gamers are still in for a real treat.
    • 70 Metascore
    • 75 Critic Score
    If you missed Two Thrones, or are the type of person who craves that motion sensing control, go pick this one up, because even with its flaws it is still Prince of Persia done right.
    • 85 Metascore
    • 80 Critic Score
    From a gameplay standpoint I would have been happier had they gone with a more open mission structure and something that feels a little less crushed by the weight of all the filmmaking going on. Still and all it’s well-polished, and undeniably continues the C&C legacy.
    • 86 Metascore
    • 85 Critic Score
    From a shear hours-per-dollar perspective the expansion pack is more than worth it. For those who explored every nook and cranny of Oblivion and were somehow craving more, have at it – you doubtless will not be disappointed. For those, like me, who maybe had enough, more time on the all-you-can buffet line isn’t really a good thing.
    • 89 Metascore
    • 82 Critic Score
    As a 360 game, Symphony is weird. The Achievements are insanely easy and seem to have been chosen at random. None of them require any real thought to accomplish, either. Symphony is the easiest two hundred Achievement points you will ever earn.
    • 82 Metascore
    • 90 Critic Score
    The combat mechanics – weapon feel, body point damage system, enemy AI, running and sneaking, encumbrance and fatigue – have all been simulated excellently and with real care paid to balance and playability. The end-of-civilization free for all environment is a very exciting and engrossing setting for an FPS.
    • 57 Metascore
    • 74 Critic Score
    Squinch your eyes shut during the movies and click blindly through the dialog segments as quickly as possible, learn to micromanage combat at a high rate of speed, and there is a game mixed in there that is both unique and enjoyable.
    • 77 Metascore
    • 80 Critic Score
    It boasts plenty of game-time, because even when you finish there are always more collectables to go find... in the middle of driving games and, of course, you can always go back and fight people for the heck of it.
    • 58 Metascore
    • 60 Critic Score
    The combat in the game is underdeveloped, unimaginative, repetitive, and simply not fun.
    • 63 Metascore
    • 65 Critic Score
    The game looks nice, the story is easy to follow, and most of the puzzles are easy to solve. But for me, the interface sinks whatever potential the game has, and I’d have to think that it would infuriate anyone playing an adventure game for the first time.
    • 52 Metascore
    • 68 Critic Score
    While it ends up being a disappointing game due to its bloated backdrops, poor music, and control problems, Tetris Evolution does a fine job at providing players with an enjoyable, basic game of Tetris on the 360. I think it would have been better suited as an XBLA download.
    • 67 Metascore
    • 78 Critic Score
    It does some things well and some things badly, and overall it lands somewhere around average. Fans of the first game will no doubt like the sequel, but for everybody else it’s likely to be an iffy proposition.
    • 93 Metascore
    • 92 Critic Score
    God of War II begins with a bang louder than a falling Kraken and does not let up for the next dozen or so hours you will spend engrossed in its mythos.
    • 71 Metascore
    • 78 Critic Score
    If you already have played through this game on another system, the new controls probably aren’t enough to warrant a new purchase, as they are the only new addition. But if you haven’t had the 07 version, and are a Wii-control fan, this is a must have for the Wii.
    • 64 Metascore
    • 70 Critic Score
    For me, the controls are the root of the game’s issues in that they’re not ideal for a combat intensive game like Call of Duty. To compensate, the enemy AI is dumbed down. To compensate for that, enemy respawns, sometimes in unlimited numbers, are used. It’s a trickle-down effect and it’s a shame because the presentation is solid and the mission design is excellent.
    • 44 Metascore
    • 62 Critic Score
    I can’t think of another game where the developers apparently tried so hard to make it no fun to play. As a result, The Sacred Rings is just a bad game. The puzzles are tedious, the locations are dark, and the premise is silly (you actually spend more time trying to reunite two dead lovers than you do dealing with the Sacred Rings).
    • 72 Metascore
    • 80 Critic Score
    It caters to beginners, challenges experts and offers an impressive variety of ways to play Sudoku.
    • 76 Metascore
    • 72 Critic Score
    For $50, players deserve more than a badly-programmed mish-mash of the Burnout series. It’s easily the weakest console entry in the series yet.
    • 86 Metascore
    • 92 Critic Score
    Yes, there are pathfinding issues with respect to friendly AI, some of the missions will seem a little overwhelming with all the units you have to control, and multiplayer still doesn’t feature a cover system, but all that aside what you’ve got here is a singleplayer campaign that’s just as thrilling and intense as the original, and a robust multiplayer component that is sure to keep gamers coming back to the virtual battlefield for months to come.
    • 75 Metascore
    • 85 Critic Score
    The experience is a great deal more entertaining than the previous effort (Liberty City Stories), so if you enjoyed Vice City for the PS2 and don’t own a PSP, go ahead and pick this one up.

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