Eurogamer Germany's Scores

  • Games
For 1,175 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Turbo Overkill
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1175 game reviews
    • 80 Metascore
    • 40 Critic Score
    Emotionally strong story told through a shallow game neglecting its own puzzle and world-building logic twice too often.
    • 82 Metascore
    • 80 Critic Score
    As with every annual game series, the question arises with F1 25 as to whether the new acquisition is worthwhile. Sure, we have the new licenses, which is enough for some. For others, Braking Point is an incentive. The fact is that F1 25 is a very good racing game in its own right, offering the joy of virtual driving. There are many modes and options, a high level of flexibility, and all in all, it's an excellent representation of racing.
    • tbd Metascore
    • 80 Critic Score
    You've got big, varied stages, some really nice bosses, intelligently hidden collectible items and rewarding bonuses to unlock. This isn't a quick or mass-produced game, it's a thoroughly enjoyable romp that should appeal to anyone for whom the missing link between Crash Bandicoot and Donkey Kong Country sounds like a good time.
    • 68 Metascore
    • 80 Critic Score
    Although struggling with some disappointing shortcomings JDM: Japanese Drift Master lets you drift swiftly through a fictional, yet painstakingly detailed area of Japan like no other racing game does.
    • tbd Metascore
    • 20 Critic Score
    Even for just under three bucks, Frog Legs doesn't offer enough in terms of a game to play, let alone being an entertaining ride.
    • 71 Metascore
    • 80 Critic Score
    I've never felt such an urge to try out different types of weapons as in Blades of Fire. If a game manages to lure someone as stoically pig-headed as me out of their sword-and-shield-comfort zone, it definitely did something right. Which brings us back to the beginning: I didn't know what Blade of Fire was until very recently, and I can’t be the only one. Pretty sure that’s about to change drastically.
    • 78 Metascore
    • 60 Critic Score
    The simulation might not be as deep as others, but working the heavy machinery is quite entertaining most of the time.
    • 83 Metascore
    • 80 Critic Score
    Technically sound and quite varied collection of eight classics, most of them aged gracefully. Could do with a bit more meaningful curation, but offers a lot of options to be enjoyed even by today's standards.
    • tbd Metascore
    • 80 Critic Score
    Open-world arcade racer with a few rough edges, but deep customization and excellent car handling that allows for some smooth drifting.
    • tbd Metascore
    • 40 Critic Score
    Convincing simulation at its core, but graphically extremely demanding game with a number of annoying technical issues as well as shortcomings in terms of gameplay design.
    • 85 Metascore
    • 80 Critic Score
    The Dark Ages wanted to be the most forceful Doom, and it succeeded. Did it take the series any further? No, not really. And as much as I love the fact that there Doom: The Dark Ages exists and as much as I wouldn't want to miss it - the world certainly doesn't need a second one any time soon.
    • 79 Metascore
    • 60 Critic Score
    Stylish adventure game with mostly simple puzzles. Unfortunately, important points of the actual interesting story are dealt with too briefly.
    • 78 Metascore
    • 80 Critic Score
    New content might be lacking, but the simulation is still excellent and accessible even to newcomers as Milestone double down on their smart, optional driving aids.
    • 82 Metascore
    • 80 Critic Score
    Before the release of this remaster, I wasn't convinced that it would be a good idea to revisit Oblivion. Wouldn't it be better to remember it the way we experienced it ages ago? But now that I've collected plenty of new memories with the game: Oblivion is well worth your time in its Remastered version, almost 20 years after its original release.
    • 91 Metascore
    • 100 Critic Score
    The best JRPG in years - despite coming from France. Hard-hitting, well thought-out and utterly rewarding, Clair Obscur is a beautiful reminder of what truly matters.
    • 83 Metascore
    • 80 Critic Score
    The Hundred Line: Last Defense Academy knows how to impress with its refreshingly intricate story that is very well distributed across game elements and characters. Turn-based strategy and daily activities are also captivating. Only the slow pacing can at times become a little tiresome. Overall, still a great mystery game.
    • 80 Metascore
    • 80 Critic Score
    Deep gameplay and a wealth of content make this late successor a successful continuation that targets mostly experts of the genre.
    • 80 Metascore
    • 80 Critic Score
    This truly is the new Command & Conquer that Electronic Arts doesn't want to give us. One could accuse the game of being a bit too inspired by the original. But if you look past that, you get a really well-made real-time strategy game. While Tempest Rising doesn't rely solely on its nostalgia and fan appeal, it's also an excellently executed real-time strategy game in its own right. For just €40, you can't go wrong with it. Unless you value a lot of multiplayer options, because Tempest Rising is rather sparse in that regard.
    • 89 Metascore
    • 100 Critic Score
    Extensive re-release of an excellent game. Croteam not only improved technical aspects in terms of graphics and controls but also added a whole new chapter as well as compelling audio-commentary.
    • tbd Metascore
    • 80 Critic Score
    Commandos: Origins still seems a bit rough around the edges in some places, but at its core, it represents a truly successful comeback for the series. Each mission presents a tough challenge, full of various tricky puzzles that you must solve with your limited resources. Try things out and see if they work. You don't always have to get it right the first time, which is precisely why games like this encourage experimentation. Ultimately, Commandos: Origins is a lot of fun, challenges your brain cells, and makes me confident that Claymore could fill the stealth gap left by Mimimi Games' demise.
    • 65 Metascore
    • 60 Critic Score
    The reworked Unreal Engine 5 outing feels like an untamed beast that’s neither sim nor arcade as a lack of driving aids makes it hard to enjoy its convincing physics including dynamic ruts.
    • 90 Metascore
    • 100 Critic Score
    In terms of action, it is in a class of its own, while in terms of substance it is ahead of almost everything else that video games have to tell. Few others reach a similar level in their own way. In my opinion, none is better.
    • 75 Metascore
    • 60 Critic Score
    I appreciated South of Midnight for its world, characters, and story. It's just a shame that its outdated and formulaic action-adventure ideas can't keep up with its powerful audiovisual and narrative imagination.
    • 83 Metascore
    • 80 Critic Score
    The First Berserker: Khazan is a perfect opportunity for players who've always wanted to dip their toes into soulslike waters. With its beautiful, bloody fantasy anime flair, it's something special – but the combat system is what really got me hooked. However, it's a piece of cake for veterans of the Soulslike genre.
    • 72 Metascore
    • 60 Critic Score
    Atomfall combines English provincial idyll and open gameplay with a solid, if not necessarily exciting, first-person action RPG. However, the combat, stealth and progression are not incredibly elegant and there's issues with player guidance that should be worked on urgently.
    • 68 Metascore
    • 60 Critic Score
    This nice trip down memory lane to the golden days of Yu-Gi-Oh! includes 16 games ranging from Game Boy to GBA. They are a fun companion to kill time, also the new collection provides some nice extra options but won't ignite the same type pf hype that was surrounding Yu-Gi-Oh! back in the days.
    • 85 Metascore
    • 100 Critic Score
    Assassin's Creed finally arrives where it has always belonged: firmly into the stealth genre, where a mistake is just as deadly as your famous blade. The division into two characters, each with their own weaknesses instead of one superhero finally allows for new, successful impulses for the series. And old Japan is simply gorgeous.
    • 70 Metascore
    • 60 Critic Score
    And yet I spent quite a bit of time with this, because when things are going well, Knights in Tight Spaces feels just as satisfying as its cool predecessor ... I just hope developer Ground Shatter will streamline the concept a little to ensure quicker battles, speed up the start a little and make the game a little less restrictive on the meta level.
    • 75 Metascore
    • 80 Critic Score
    A surprisingly atmospheric mystery novel about urban legends, with an engaging story, a unique pixel art style, and a wonderful soundtrack. Although the gameplay loop becomes repetitive towards the end, the plot and characters remain intriguing throughout.
    • 82 Metascore
    • 80 Critic Score
    A well-made, if slightly bare bones double feature of two overlooked classics. It's gameplay hasn't aged all that well, but it's easy to look past that for the gripping narrative and host of immensely likeable characters.

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