Endless Mode's Scores
- Games
For 37 reviews, this publication has graded:
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54% higher than the average critic
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8% same as the average critic
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38% lower than the average critic
On average, this publication grades 4.5 points higher than other critics.
(0-100 point scale)
Average Game review score: 79
| Highest review score: | The Seance of Blake Manor | |
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| Lowest review score: | Killing Floor 3 |
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- Critic Score
Still, even with these many rough stretches, there’s enough worth seeing in Abyssus that fans of run-based first-person shooting will likely be willing to power through many of these problems. Its core run-and-gunning offers twitchy thrills, and when the customization works, it leads to some wildly different weapons. While there likely isn’t any saving the game’s lackluster worldbuilding, with some progression tweaks and difficulty adjustments, it’s easy to imagine this being a much more airtight ship. And even with some leaks, Abyssus is still largely worth checking out thanks to its frenetic gunplay and compounding upgrades that will leave you the king of the sea.- Endless Mode
- Posted Aug 12, 2025
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- Critic Score
As beautiful and engaging as the world that Bithell Games has built for Catalyst is, and as pleasant as it is to move around in it, there’s just a surprising lack of anything going on in it for Exo to do besides move and fight.- Endless Mode
- Posted Jul 1, 2025
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- Critic Score
Shadow Labyrinth is a perfectly fine Metroid riff. The level design, the pacing of new power-ups, and the mechanical satisfaction of mastering its different forms of precision-demanding motion make it both very easy and demanding to play.- Endless Mode
- Posted Jul 17, 2025
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I’ll likely continue playing Killing Floor 3. I’ll happily reserve a few Friday nights with my friend group for old times’ sake. We’ll likely bemoan the loss of identity of the series once more, while trying to ignore the microtransactions thrown in our way. We’ll complain about how bad a stereotype Luna is. We’ll have a hard time trying to tell a Fleshpound and a Scrake apart, considering how the art style is embedded in the grey and bland monotone of your usual modern game using the tech of Unreal Engine 5. But when the experience tries to be a copy of everything but itself, and not one of its limbs seems designed to stand out and leave a lasting impression, does any of this matter?- Endless Mode
- Posted Jul 24, 2025
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- Critic Score
Wheel World doesn’t veer off its steady, stately course that often. For most of the time it’s less interested in a story than an atmosphere, a vibe that’s lightly philosophical, a touch spiritual, and as thoughtful as it is playful. It won’t change your life the way cycling seems to do for its strongest advocates, but it might make you reflect upon it and your connection to the world around you, and if it does it’s already done more than most video games even aspire to.- Endless Mode
- Posted Jul 23, 2025
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While Monument Valley may feel less novel now than it did in 2014, enough of its core appeal remains to make this sequel largely worthwhile. It combines a distinctive style of abstract art with puzzle sequences that are just engaging enough to draw us into these optical illusions. While it doesn’t land as resoundingly as the first game, Monument Valley 3 still cuts a pretty picture.- Endless Mode
- Posted Jul 22, 2025
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While the first act of Ambrosia Sky is far from squeaky clean, the core of what’s here—exploring a beautifully rendered dead space station and uncovering its hidden truths while battling alien fungus with a power washer—can be quite compelling when it clicks. While its gameplay didn’t fully sink its hooks in, I’m invested enough in the secrets of this doomed space station that I may be coming back for more when the next two acts of the game launch in 2026. Hopefully, those will be a bit more polished. [Part 1 review]- Endless Mode
- Posted Nov 10, 2025
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