Cynamite's Scores

  • Games
For 614 reviews, this publication has graded:
  • 73% higher than the average critic
  • 4% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 LittleBigPlanet
Lowest review score: 30 Tornado
Score distribution:
  1. Negative: 17 out of 614
614 game reviews
    • 85 Metascore
    • 90 Critic Score
    Perfectly staged WWII shooter with impressive audio-visual quality. Nevertheless, we want a new, refreshing scenario for the sequel!
    • 79 Metascore
    • 80 Critic Score
    More than 60 fighters, six non-linear careers and nearly 50 match types. No other wrestling game has offered so much variety yet. Now I would like to see slightly refurbished graphics and no more clipping errors, then I would be in wrestling heaven.
    • 78 Metascore
    • 80 Critic Score
    More than 60 fighters, six non-linear careers and nearly 50 match types. No other wrestling game has offered so much variety yet. Now I would like to see slightly refurbished graphics and no more clipping errors, then I would be in wrestling heaven.
    • 79 Metascore
    • 80 Critic Score
    More than 60 fighters, six non-linear careers and nearly 50 match types. No other wrestling game has offered so much variety yet. Now I would like to see slightly refurbished graphics and no more clipping errors, then I would be in wrestling heaven.
    • 78 Metascore
    • 80 Critic Score
    More than 60 fighters, six non-linear careers and nearly 50 match types. No other wrestling game has offered so much variety yet. Now I would like to see slightly refurbished graphics and no more clipping errors, then I would be in wrestling heaven.
    • 77 Metascore
    • 80 Critic Score
    The voice control is almost perfect and absolutely trend-setting. But three gameplay-wise almost identical groups and similar missions are too little to captivate in the long term.
    • 76 Metascore
    • 80 Critic Score
    The voice control is almost perfect and absolutely trend-setting. But three gameplay-wise almost identical groups and similar missions are too little to captivate in the long term.
    • 65 Metascore
    • 80 Critic Score
    The cover-feature provides a tactical touch to the shoot-outs. Thanks to many different locations and surprises, the variety is sufficient. Considering the fact that there are a lot of good shooters on the market, we long for a little more Bond-feeling.
    • 65 Metascore
    • 80 Critic Score
    The cover-feature provides a tactical touch to the shoot-outs. Thanks to many different locations and surprises, the variety is sufficient. Considering the fact that there are a lot of good shooters on the market, we long for a little more Bond-feeling.
    • 54 Metascore
    • 80 Critic Score
    The cover-feature provides a tactical touch to the shoot-outs. Thanks to many different locations and surprises, the variety is sufficient. Considering the fact that there are a lot of good shooters on the market, we long for a little more Bond-feeling.
    • 70 Metascore
    • 80 Critic Score
    The cover-feature provides a tactical touch to the shoot-outs. Thanks to many different locations and surprises, the variety is sufficient. Considering the fact that there are a lot of good shooters on the market, we long for a little more Bond-feeling.
    • 73 Metascore
    • 80 Critic Score
    The cover-feature provides a tactical touch to the shoot-outs. Thanks to many different locations and surprises, the variety is sufficient. Considering the fact that there are a lot of good shooters on the market, we long for a little more Bond-feeling.
    • 87 Metascore
    • 100 Critic Score
    The story presentation is bleak, the cut-scenes weak. But these are my only two criticisms, because everything else rocks! Brilliant technology, suspenseful fights, a hard, but never unfair difficulty, nice weapons and stunning enemies. Shooter-heart, what more do you desire?
    • 82 Metascore
    • 80 Critic Score
    Classical, colorful, challenging: Red Alert 3 offers only little new. Instead we get solid strategy, funny comic graphics and very pretty ladies.
    • 93 Metascore
    • 100 Critic Score
    After this game-experience negative points are hard to find. Sure, the radio program is not mind-blowing and the third-person-view is suboptimal. But this doesn’t matter, as Fallout 3 is wonderful and even a class better than Bethesda’s last title - Oblivion.
    • 90 Metascore
    • 100 Critic Score
    After this game-experience negative points are hard to find. Sure, the radio program is not mind-blowing and the third-person-view is suboptimal. But this doesn't matter, as Fallout 3 is wonderful and even a class better than Bethesda's last title - Oblivion.
    • 91 Metascore
    • 100 Critic Score
    After this game-experience negative points are hard to find. Sure, the radio program is not mind-blowing and the third-person-view is suboptimal. But this doesn’t matter, as Fallout 3 is wonderful and even a class better than Bethesda’s last title - Oblivion.
    • 82 Metascore
    • 80 Critic Score
    More routes, more jumps, less frustration! A few mini games, more race types and a few more gallons of adrenaline would be great for the third MotorStorm.
    • 80 Metascore
    • 80 Critic Score
    The crazy humor, the fresh game play, the strategic diversity and the wacky graphics make Ninja Town an insider tip.
    • 61 Metascore
    • 60 Critic Score
    There might be five games with a lot of unlockable content in this compilation, but the long loading times and the dull multiplayer part ruin a lot of the fun.
    • tbd Metascore
    • 50 Critic Score
    Real carnival is much more fun. Shrek would have needed more development time and some intriguing ideas.
    • tbd Metascore
    • 50 Critic Score
    Real carnival is much more fun. Shrek would have needed more development time and some intriguing ideas.
    • tbd Metascore
    • 50 Critic Score
    Real carnival is much more fun. Shrek would have needed more development time and some intriguing ideas.
    • 95 Metascore
    • 100 Critic Score
    Little Big Planet is something for everyone. Inventors enjoy the extensive level editor, friends of action-packed Jump & Runs enjoy 50 levels. Still, the biggest fun is to explore the planet together with friends.
    • 44 Metascore
    • 30 Critic Score
    Tornado is a good name for a game that is a catastrophe, including annoying time limits and an extremely short game time.
    • 85 Metascore
    • 90 Critic Score
    Guitar Hero: World Tour wants everything, but can’t reach one little thing: to dethrone the big competitor Rock Band in terms of group fun. Too many technical difficulties with the drum set , too little “We are rock gods”-feeling.
    • 89 Metascore
    • 90 Critic Score
    Whoever enters Albion is going to find heaps of fun. The game draws a charming, coherent and above all extremely humorous fantasy world. Neither core nor casual, simply good!
    • 85 Metascore
    • 100 Critic Score
    Far Cry 2 has its annoying quirks, no doubt. But they can be solved via patch – the quality of fights, atmosphere, graphics and gameplay still reaches a very high level.
    • 48 Metascore
    • 60 Critic Score
    The Disney license doesn't save this slightly humorous game and its boring fighting system.
    • 85 Metascore
    • 100 Critic Score
    Far Cry 2 has its annoying quirks, no doubt. But they can be solved via patch – the quality of fights, atmosphere, graphics and gameplay still reaches a very high level.

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