CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 79 Metascore
    • 74 Critic Score
    Everything seemed a bit too familiar.
    • 66 Metascore
    • 74 Critic Score
    Overall, Agatha Christie: Evil under the Sun is definitely an improvement over the previous title in the series, albeit a slight one.
    • 77 Metascore
    • 73 Critic Score
    Gameplay is pedestrian, ultimately annoying and not as replayable as a Sims title should be.
    • tbd Metascore
    • 73 Critic Score
    Despite the repetitiveness and other issues I think the game is probably well suited for its younger target audience. If you’re planning on purchasing this game, though, I would highly recommend either using a gamepad or simply buying the console version instead.
    • 87 Metascore
    • 72 Critic Score
    Psychonauts may be an excellent concept and creatively realized, but it is translated into an average game.
    • 72 Metascore
    • 72 Critic Score
    The game can be fun and the game can be maddening.
    • 76 Metascore
    • 71 Critic Score
    Gun
    The bottom line is that Gun could have, and probably should have, been great. It's got some very good ideas, a good storyline, and excellent voice acting and characterizations. The gameplay and level design is miserable.
    • 74 Metascore
    • 71 Critic Score
    Unfortunately, while the game has heart, it just doesn't have the goods.
    • 72 Metascore
    • 70 Critic Score
    The major weakness of the game is the fact that you can only save at checkpoints.
    • 66 Metascore
    • 70 Critic Score
    I was really disappointed with this game because it has good potential and includes certain qualities that makes a great game, but fails to deliver.
    • 90 Metascore
    • 70 Critic Score
    Overall, I’m simply disappointed with Rockstar when it comes to Grand Theft Auto IV. PC gamers already get shafted with the slow GTA releases compared to the consoles. To have all the bugs at launch that it did makes me wonder what happened during the testing period. It’s also missing a lot of great features that were included in San Andreas.
    • 62 Metascore
    • 70 Critic Score
    When I first started playing, I was impressed with the game, as it seemed the first real advancement since the "Diablo" genre was created years ago. After one play-through, though, I’m done with it.
    • 82 Metascore
    • 70 Critic Score
    Guerrilla is fun, until you make a terrible discovery: it’s pretty easy.
    • 67 Metascore
    • 70 Critic Score
    The series is greater than the sum of its parts. So, consider Requiem as not a full-fledged Penumbra game but rather a small add-on that should keep you busy and humbled for a weekend.
    • 67 Metascore
    • 70 Critic Score
    Queen's Gambit is a mixed bag. The new campaigns are solid and well-worth the effort despite their obvious flaws, but the vanishingly small number of new features, weapons, and vehicles make it difficult to recommend.
    • 81 Metascore
    • 70 Critic Score
    Technically splendid, but lacks the soul and the focus that made its previous games such powerful experiences.
    • 80 Metascore
    • 70 Critic Score
    Another reason I like this game is because there is a number of ways to go about playing it. You can be aggressive and pick the soldiers for that, or you can be stealthy and snipe through your missions.
    • 61 Metascore
    • 70 Critic Score
    It doesn’t have that cardboard feeling you get in certain games.
    • 72 Metascore
    • 70 Critic Score
    The move to vibrant, fully-realized 3D hasn’t altered the formula at all.
    • 77 Metascore
    • 70 Critic Score
    The total effect of the expansion pack is still positive (multiplayer is still fun; even the single-player has its uses) but there are a few worrying signs – the introduction of hero units and special abilities and the inward-looking nature of the entire game (SP as preparation for MP).
    • 66 Metascore
    • 70 Critic Score
    It’s fun, addicting, and satisfying, but nothing about 2008 Edition makes it a substantial update or upgrade.
    • 90 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 70 Critic Score
    Fallout 3 is just mediocre. It’s bogged down by too many problems, engine issues, and poor writing to really wrestle its way into classic status.
    • 58 Metascore
    • 70 Critic Score
    An average game, but I really like the film footage.
    • 60 Metascore
    • 70 Critic Score
    I would only recommend this game to adventure fans that are into the Agatha Christie series of novels. However, they should prepare to be faced with repetitive and secretarial tasks.
    • 81 Metascore
    • 70 Critic Score
    Graphics could be better.
    • 76 Metascore
    • 70 Critic Score
    This game frustrates where it should rejuvenate.
    • 70 Metascore
    • 70 Critic Score
    For ten dollars, I had enough content to enjoy myself and certainly liked it more than some of the other Fallout related DLC I have completed in the past.
    • 78 Metascore
    • 70 Critic Score
    The skirmishes usually don’t last very long, making this an excellent game to play for a quick fix.
    • 79 Metascore
    • 70 Critic Score
    Even factoring in the (token) multiplayer, Rage is a brief game in a small world, with two small towns and not much else. Despite my criticisms, the fact that I really want more says that ultimately this is a pretty good game, just with much unrealized potential.

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