Computer Games Online RO's Scores

  • Games
For 447 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5.1 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 Star Wars: Knights of the Old Republic
Lowest review score: 30 Gothic 3: Forsaken Gods
Score distribution:
  1. Negative: 5 out of 447
447 game reviews
    • 59 Metascore
    • 54 Critic Score
    Unfortunately for Black Element Software, this type of game has been done to death, so there were only two options for the designers to consider: a) innovate or b) use the classic recipe, but use it the right way. And even though options b was chose, the results are disappointing to say the least.
    • 86 Metascore
    • 85 Critic Score
    At any rate, Lord of the Rings only manages to successfully hold its own when compared with World of Warcraft, and that’s most certainly quite an achievement.
    • 73 Metascore
    • 80 Critic Score
    It's short enough to come across as an appetizer, this pilot episode's ending leaving you more confused than when entering the first tunnel of the mines
    • 85 Metascore
    • 87 Critic Score
    It doesn’t raise the bar regarding the RTS genre’s standards and it doesn’t really come close to the existing ones, even though it does feature certain innovations over the previous titles of the series. Nevertheless, it’s a game with a solid universe for the background story, a large fan base, more than decent single-player campaign and, in regards to the graphics and sounds, it most certainly can go toe to toe with any RTS released in these last two years.
    • 82 Metascore
    • 85 Critic Score
    Despite its shortcomings, STALKER is definitely one of the “must play” titles of 2007, whether you’re a FPS fan or not, even though you might do it just for the single-player part, with it’s incredible atmosphere and unique game experience.
    • 79 Metascore
    • 81 Critic Score
    Despite its high technical requirements and some weird choices made by the developers when implementing the control system, TDU is a nice experience for both single and multiplayer.
    • 57 Metascore
    • 75 Critic Score
    Genesis Rising is a game with impressive graphics and some innovative ideas. Unfortunately, the stability problems and the questionable implementation of some ideas as well as the unexplained lack of some de-facto features in an RTS drag this title down.
    • 79 Metascore
    • 85 Critic Score
    With some more polish, SH4 has the potential to surpass its predecessor and to take its rightful place as the best submarine simulator ever made.
    • 55 Metascore
    • 60 Critic Score
    Personally TMNT disappointed me because of its low quality, but even more because, in my opinion, this title has plenty of unrealized potential.
    • 81 Metascore
    • 83 Critic Score
    But now, two years after its initial release, it’s only a good game with a phenomenal atmosphere but one which ultimately shows its age.
    • 73 Metascore
    • 76 Critic Score
    Unfortunately, the number of players in multiplayer is small.
    • 86 Metascore
    • 90 Critic Score
    The waypoint / ferry system and the strategic view of the battlefield are three features from Supreme Commander that I will sorely miss in any RTS, including "Company of Heroes."
    • 91 Metascore
    • 90 Critic Score
    Aside from the battle system and the childish battle sounds, Dark Avatar is a complex experience with an excellent replay value, thanks to the multitude of available options and the AI which sports quite a personality.
    • 73 Metascore
    • 79 Critic Score
    Not what we’ve hoped for, but it’s a step ahead and may be one of the best adventure games released this year.
    • 53 Metascore
    • 65 Critic Score
    War Rock is not a special title, but it is a quite interesting alternative to people who’ve had enough of Counter Strike and Battlefield, though the attempt to combine them is not all that new.
    • 76 Metascore
    • 80 Critic Score
    Impressive because of the combination of these genres, making it recommendable to RTS fans (offering more than just a closer look to units in the form of total control) and simulation fans alike.
    • 91 Metascore
    • 92 Critic Score
    A lot of new content clearly tailored based on the community requests.
    • 85 Metascore
    • 85 Critic Score
    Rainbow Six Vegas isn’t the best tactical shooter ever made, losing a few points in the system requirements and the save system department, but it’s a very good game.
    • 73 Metascore
    • 75 Critic Score
    Although Mark of Chaos doesn’t have a terrific story and the system requirements can be a bit high, the gameplay can prove to be fun.
    • 63 Metascore
    • 85 Critic Score
    The sunrises and sunsets as just as beautiful as they were in "Gothic 2." It’s an incredible feeling to contemplate vast landscapes or ruins and people in the distance while sitting on a hill, being gently touched by the rays of the sun, with wonderful violin accords in the background.
    • 88 Metascore
    • 88 Critic Score
    Fans of the Dark Ages will definitely get a nice playing experience, and for them as well as for the rest of the RTS fans, Medieval 2 can easily be considered one of the best games this genre has to offer.
    • 80 Metascore
    • 75 Critic Score
    Splinter Cell: Double Agent could have been a wonderful product if tested properly and adapted from the console version by adding a useful PC interface.
    • 79 Metascore
    • 86 Critic Score
    Compared to Anno 1503, the pathfinding has been improved substantially.
    • 82 Metascore
    • 85 Critic Score
    The story, characters and the choices I had at my disposal made me overlook the bad AI, frustrating party micromanagement, gamebreaking bugs or the Spartan inventory system.
    • 78 Metascore
    • 73 Critic Score
    With many games supporting widescreen out there, it’s a shame that EA’s games still ignore it.
    • 84 Metascore
    • 88 Critic Score
    Content wise, Guild Wars Nightfall is an excellent purchase for the Guild Wars community, but also for those who want to see why Guild Wars is so popular with MMORPG players who prefer competitive PvP gameplay above all else.
    • 72 Metascore
    • 80 Critic Score
    The game will probably be patched in the future, but for now, you will have to prey to the dragons of Ashan each time a multiplayer map is loading and why not, when playing. Thumbs up for Arkane, thumbs down for Kuju!
    • 50 Metascore
    • 55 Critic Score
    The game was obviously developed for consoles as well, and you’ll see this in the way the menu works, the almost non-existent graphical options but mostly in the gameplay and the overall graphics quality, which is far from 2006’s standards.
    • 82 Metascore
    • 84 Critic Score
    Adding to this the possibility to choose from 23 heroes, each one with his individual abilities and powers, and also the challenge mode besides the campaign, comic-book fans will certainly spend more time in single-player.
    • 87 Metascore
    • 89 Critic Score
    The unit AI is a mess, especially that of the vehicles. If they’re attacked by long range artillery for instance, they’ll usually just stay were they are, not moving an inch to get out of firing range.

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