Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
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- Critic Score
Every time you feel that you've had your fill of a particular type of gameplay, Half-Life 2 introduces some new wrinkle that reinvigorates the entire experience...It's certainly one of the most masterfully paced [games ever]. It's the type of game that you can't wait to talk about with other people. [Jan 2005, p.60]- Computer Games Magazine
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Outstanding writing combined with a good plot, plenty of content, beautiful graphics, and an engrossing soundtrack place Baldur's Gate II alongside some of the best role-playing games ever created.- Computer Games Magazine
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Somehow, Rockstar keeps the same old ingredients, adds a handful of new ones, and manages to create a great new recipe. [Feb 2005, p.NP-9]- Computer Games Magazine
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An adrenaline rush in a box...Everything about this game shouts quality.- Computer Games Magazine
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It's the type of game experience everyone asks for but rarely receives. [Aug 2003, p.82]- Computer Games Magazine
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Satan, your game has arrived. It spits up blood and pisses vinegar. It sprouts horns from its head like the proud minion of evil that it is. It shoots lightning bolts, for cripes' sake. It's a game of pure evil. And even purer entertainment. It's also the best action game on the planet.- Computer Games Magazine
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Now, however, the game is here, the hype has receded...and we're left appreciating what might be the best role-playing game ever made. [Jun 2006, p.61]- Computer Games Magazine
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- Critic Score
The large cast of characters is unforgettable. Although for the most part they are skeletons in 40s garb, with mask-like faces that can be attributed to Day of the Dead festivities, their personalities render them as distinct and memorable as members of an extremely diverse cast from any fine film.- Computer Games Magazine
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Despite the rather pale storyline (at least within the game itself), watered-down quests and a fair amount of necessary repetition, Diablo is a must for anyone interested in "just plain fun." Action gamers and RPG-ers alike will be enthralled.- Computer Games Magazine
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With this new online mode, it's much easier to admit that you like Metal Gear Solid 3. [July 2006, p.93]- Computer Games Magazine
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A spectacular exercise in cinematic excess, accessible gameplay, and bleeding-edge technology. [June 2005, p.87]- Computer Games Magazine
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This is easily the best version of Civilization ever made. [Jan 2006, p.52]- Computer Games Magazine
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This is where we've been waiting Relic to take us, and with Company of Heroes, the company has confirmed what many folks suspected after "Dawn of War". This is a developer whose name belongs alongside Blizzard, Ensemble, and EALA(nee Westwood)when it comes to real-time strategy games. [Nov. 2006, p.71]- Computer Games Magazine
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The reason to keep coming back for more is the game's online multiplayer component. [July 2004, p.7]- Computer Games Magazine
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Unreal Tournament 2004 might be the superior product, but "Battlefield Vietnam" is the better game. [June 2004, p.73]- Computer Games Magazine
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The first computer game to capture the grandeur and epic feel of the "Star Wars" movies... An outstanding, if not perfect, game. It is beautiful to look at, exciting to play, and it takes the RTS genre where no one has gone before.- Computer Games Magazine
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The elegance and accessibility that BioWare made part-and-parcel of this game should be the future standard for this genre. Don't pass it up. [Feb 2004, p.52]- Computer Games Magazine
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The soundtrack is inspired, with a heavy emphasis on late-'8s/early '90s rap and alternative rock. [Sept 2005, p.50]- Computer Games Magazine
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A fantastic story and characters, loads of style, and top-notch production value. [Sept 2002, p.2002]- Computer Games Magazine
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Putting aside concerns about the campaign structure, Gettysburg! may be the best recreation of Civil War combat (or even just combat) of any game yet released. Sure, some of the hardcore data is missing, and Firaxis chose to eliminate supply issues, but it's amazing how realistic this game feels much of the time.- Computer Games Magazine
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It may be pointless, and also brilliant, but it’s safe to say there’s nothing quite like The Sims. Its possibilities are endless.- Computer Games Magazine
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It's ultimately Forza that ends up with the win for its more comlete features and player friendliness. [July 2005, p.85]- Computer Games Magazine
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Blows away its established rival with outstanding controls and AI so lifelike that you feel like you've just stepped onto the pitch at Old Trafford. [Sept 2004, p.66]- Computer Games Magazine
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It's scary, it's atmospheric, it has a great plot, and it rewards the thinking player more than the fragaholic.- Computer Games Magazine
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So good, it makes the rest of the series look downright mediocre. [July 2005, p.52]- Computer Games Magazine
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- Computer Games Magazine
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The kind of game that makes it hard to keep a grin off your face. You constantly feel like you're getting away with something you shouldn't.- Computer Games Magazine
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An outstanding game. It looks great, is very well balanced, and is easy to get started with. The game has more strategy and fewer mouse gymnastics than the average RTS game.- Computer Games Magazine
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A first person shooter loaded with astounding maps, diverse game styles, great weapons, and the best bots in the business.- Computer Games Magazine
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It might sit a little short of Transcendence, but at four o'clock in the morning you probably won't even notice.- Computer Games Magazine
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