Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
- By Date
- By Critic Score
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- Critic Score
Provides a very satisfying wrap-up to this series and, in some ways, is the best gaming experience of the group.- Computer Games Magazine
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- Critic Score
At a good 20 hours and packed with loads of collectible cards, Acid 2 is classy, original work for the PSP. [July 2006, p.89]- Computer Games Magazine
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The generous slathering of nostalgia for the locations and characters of the old arcade games is a treat. [Dec p.93]- Computer Games Magazine
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- Critic Score
If you can stomach the difficulty and the middle-of-the-road graphics, Dark Corners of the Earth offers a lot of suspense-filled gameplay in the 10 or so hours it takes to complete the adventure. [Sept. 2006, p.70]- Computer Games Magazine
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- Critic Score
If you don't have any friends over 30, the developers have kindly provided 'bots. [July 2005, p.91]- Computer Games Magazine
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- Critic Score
Wings of War isn't perfect, but beautiful; stylistic design and creative mission structure go a long way toward disguising the game's few drawbacks. [Dec 2004, p.93]- Computer Games Magazine
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- Critic Score
With Rise of the Witch-King, EA has officially left precious few licensing stones unturned. [Mar 2007, p.64]- Computer Games Magazine
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- Critic Score
The generous slathering of nostalgia for the locations and characters of the old arcade games is a treat. [Dec p.93]- Computer Games Magazine
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- Critic Score
Just as solid a race game on the PC as it was on the Xbox, and definitely one of the better Rally-based arcade racers out there. [Feb 2003, p.77]- Computer Games Magazine
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- Critic Score
No real surprises; this is a fine expansion if you have a higher level character, but, beyond the Alternate Advancement system, there's little to entice you if your entire stable of Everquest II characters tops out at level 23. [Jun 2006, p.82]- Computer Games Magazine
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- Critic Score
Despite a name that sounds like a new blend at Starbucks, there's a lot to like about Shadowgrounds. [Oct. 2006, p.70]- Computer Games Magazine
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- Critic Score
Lavish aesthetics notwithstanding, Adventure Pinball also plays a mean game. Only the inevitable onset of repetition dulls its luster.- Computer Games Magazine
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Koios Works is building the best ancient wargames since the "Great Battles" series of the late nineties. [Aug 2005, p.74]- Computer Games Magazine
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- Critic Score
There are times when it plays like a dream; conversely there are times that it plays more like the Arena League rather than the NFL.- Computer Games Magazine
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- Computer Games Magazine
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It will take at least a full game or two (or three) before you have any idea what you are doing, but even before you learn the ropes, Europa 1400: The Guild is strangely addictive. [Apr 2003, p.85]- Computer Games Magazine
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- Critic Score
Running a multiplayer league pretty much works as advertised, but it feels tacked on...It's the kind of game that is worth wading through its warts to get to the good stuff. [May 2004, p.64]- Computer Games Magazine
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A light but oddly entertaining gaming hors d'oeuvre... And the price is right. [Oct 2002, p.75]- Computer Games Magazine
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The framework is there for a solid game with a compelling, if not entirely original, story. [Jan 2003, p.74]- Computer Games Magazine
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- Critic Score
It's about as straightforward as an expansion pack gets. There's just more of everything, and one or two minor interface tweaks.- Computer Games Magazine
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The lush ground terrain and scenery make this one of the richest looking settings for some quick action. Just don't bank on realism.- Computer Games Magazine
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Normally, mining the license library to populate new hardware is a move that smacks of laziness and creative bankruptcy. In this case, Capcom seems to be on to something. [May 2006, p.91]- Computer Games Magazine
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Only those hungry enough for the challenge to overlook the stodgy game engine need apply.- Computer Games Magazine
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Which brings us to the game's greatest flaw, a smorgasbord of bugs, glitches, and blatantly missing features. [Dec 2003, p.82]- Computer Games Magazine
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A better-than-average expansion pack, worth the asking price of thirty greenbacks, but diminished by its lack of real inspiration. [Sept 2003, p.72]- Computer Games Magazine
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The number of levsls has shrunk with the rest of the package, a bummer revelation that casts a minor cloud on this tropical beach party. [July 2006, p.89]- Computer Games Magazine
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- Critic Score
While it's incredibly playable and entertaining for 10 hours or so, it's also limiting and linear. [Nov 2003, p.99]- Computer Games Magazine
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- Critic Score
But for every warm fuzzy old-school feeling it invokes, there's an annoying old-school counterbalance, including a litany of bugs (some of whihch have been patched) and a tired, predictable plot. [Jan 2003, p.70]- Computer Games Magazine
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- Critic Score
While some features are better, the most important part—the AI—has received little attention. While it's still a fun game, it's not much of an improvement over last year's edition.- Computer Games Magazine
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- Critic Score
This game takes about as much time as reading a few twenty-page comics...There aren't many superhero games that have even come close to the sheer reverence this game holds for its lead character.- Computer Games Magazine
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