Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 68 Metascore
    • 60 Critic Score
    'Lightweight' probably best describes Suikoden Tactics - it's not without a fair bit of excitement and some clever moments, but it's not particularly memorable either, and it certainly won't make strategy lovers break into a sweat. [PSW]
    • 64 Metascore
    • 70 Critic Score
    The film's distinctive environments are employed to great effect - hills and ridges mean characters with different specialities come into their own when used properly, and the buildings and natural obstructions add to the game's surprising depth. [PSW]
    • 64 Metascore
    • 80 Critic Score
    One of the most engrossing, realistic and downright challenging squad-based shooters on the Xbox, and if you've ever wanted to know what real war is like - but don't fancy running the risk of having your intestines shot out - it's by far your best, and safest, bet.
    • 68 Metascore
    • 80 Critic Score
    This latest Potter effort is rather damned good. It looks superb, it encourages teamwork without screwing up too much when you're only in single-player mode, and when a change of pace kicks in, it usually involves Potter being murdered by a 60-foot-long fire-breathing lizard. [Official UK Xbox Magazine]
    • 79 Metascore
    • 90 Critic Score
    Gun
    Gun is such a rich, panoramic story, chock-full of sneering bad guys, shoot-outs, can-can girls and jailbreaks, you'll wonder why no one ever thought of it before. [Official UK Xbox Magazine]
    • 69 Metascore
    • 80 Critic Score
    For every fault there's another brilliant set-piece or fight just around the corner to make up for it. The game captures the essence of the films, including all the most memorable set-pieces. [PSW]
    • 64 Metascore
    • 19 Critic Score
    It's like people just can't bring themselves to accept the truth here: The Matrix: Path Of Neo is an irredeemable abortion of a game that Atari, Shiny, the Wachowski brothers and anyone even remotely associated with it should be ashamed for ever thinking about releasing in this form. [PC Zone]
    • 79 Metascore
    • 90 Critic Score
    It's a very deep and sophisticated adventure with enough visual va-va-voom to keep even the most hardcore gamer gripped from start to finish. [Official UK Xbox Magazine]
    • 73 Metascore
    • 90 Critic Score
    Fans of the first game won't believe the treat Atari's dished up, and anyone looking for a hugely impressive brawler fused with a great story and lots of guns will find everything they want. If nothing else, this is a vast improvement - it undoubtedly is The One. [Official UK Xbox Magazine]
    • 70 Metascore
    • 60 Critic Score
    The main problem with Castlevania: Curse of Darkness is its sheer monotony. Most of the levels, although graphically sumptuous, barely vary as you progress through them. But worse than that, the core gameplay itself becomes immensely tedious as you find yourself battling exactly the same set of limited creatures over and over again. [PSW]
    • 45 Metascore
    • 70 Critic Score
    There's no denying what unabashed, volatile fun Without Warning is. But blowing people and stuff up over and over again soon gets tiresome and it's precisely then that the early promise evaporates. [PSW]
    • 69 Metascore
    • 60 Critic Score
    Unfortunately, the cut-scenes throughout the game just rub salt into the wound, their slick animations contrasting with the clunky in-game action. Yes, From Russia With Love creaks like the 75-year-old Connery's knees, but it still has style. [PSW]
    • 84 Metascore
    • 90 Critic Score
    Unlike some of the movies, everything about Star Wars Battlefront II is an improvement over its predecessor - exactly what a sequel should be, and then some. [PSW]
    • 53 Metascore
    • 30 Critic Score
    After five minutes of this you'll be bored stiff. [PSW]
    • 77 Metascore
    • 80 Critic Score
    No other console WWII game has ever produced such a technically stunning or emotionally involving experience. Big Red One has been polished to perfection. [PSW]
    • 63 Metascore
    • 50 Critic Score
    Underground and underwhelming, it's a shame none of that Pixar magic rubbed off on this. [Official UK XBox Magazine]
    • 45 Metascore
    • 70 Critic Score
    It's a refreshing premise, but it isn't executed as well as it should be. Approach with caution.
    • 71 Metascore
    • 50 Critic Score
    So take a chance, stop with this utterly average scripted nonsense and dare to be different, EA. You owe it to the nation. England expects... [Official UK Xbox Magazine]
    • 83 Metascore
    • 90 Critic Score
    A walloping, beautiful example of what Xbox Live can do. It's bigger than the first, it's better than the first, and if there's any justice, it'll be what everyone will be playing come release. Impressive. Most impressive. [Official UK Xbox Magazine]
    • 78 Metascore
    • 90 Critic Score
    Striking visuals (it's not at all grey) and ear-piercing sounds make the action intense, engaging and very cinematic. [Official UK Xbox Magazine]
    • 82 Metascore
    • 81 Critic Score
    It might not be the super-villain game of our dreams (that was probably "Evil Genius"), but given the nature of MMOs, it's probably the best we're going to get until someone decides to really push the online genre to its very limits. [PC Zone]
    • 69 Metascore
    • 80 Critic Score
    Fiddly control issues aside, Star Wars Battlefront II on PSP is a miniature miracle. [PSW]
    • 68 Metascore
    • 31 Critic Score
    Text can't be skipped, which may be fine for a dramatic piece of dialogue, but is eminently frustrating when you're having to wait for your character to lengthily tell you that you can't do something for the umpteenthmillionth time.
    • 76 Metascore
    • 69 Critic Score
    Sniper Elite could well have been a terrifically good simulation of being a wartime sneaky fella had there been a greater sense of ambition displayed in the design process. As it is, you're left with a game that doesn't really offer a great deal more in terms of ammo delivery that we haven't seen done equally well in more popular, less subject-specific shooters. [PC Zone]
    • 61 Metascore
    • 50 Critic Score
    With some lacklustre mission design (shoot enemies, find keycode, go through door, repeat) and an even flatter multiplayer mode, Ghost in the Shell feels like a wasted opportunity like "Coded Arms" before it. [PSW]
    • 76 Metascore
    • 77 Critic Score
    To sum up, Heroes Of The Pacific is big, it's not really clever, but you'll have a blast playing it all the same. [PC Zone]
    • 96 Metascore
    • 90 Critic Score
    If you want to admire the game's beauty, you'd best watch a friend play. After the shock, the gore and suspicious stains in our undergarments, we've only got one thing to say. Welcome back. [PSW]
    • 74 Metascore
    • 80 Critic Score
    For an action packed take on the ever popular Roman hack and slash genre, Spartan is the most spectacular example yet. [PSW]
    • 86 Metascore
    • 90 Critic Score
    Soul Calibur III's crown jewels - its unrivalled blend of accessibility and multilayered combat - remain as dazzling as ever. If anything, it's a touch faster and smooher, and maybe even sharper. [PSW]
    • 86 Metascore
    • 91 Critic Score
    Infinity Ward wants screaming, smoke, flying bodies, chaos and you running around with goggle-eyes, jaw-hanging and tongue lolling, wondering where the next hail of bullets is going to come from. It doesn't want to make you feel cool, it wants to pulverise you. [PC Zone]

Top Trailers