ComicBook's Scores

  • Games
For 481 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest VII Reimagined
Lowest review score: 20 Balan Wonderworld
Score distribution:
  1. Negative: 20 out of 481
490 game reviews
    • 72 Metascore
    • 50 Critic Score
    Ultimately, Hooked on You has some funny aspects to it that are worth checking out for Dead by Daylight fans, but for everyone else who might not be familiar with the lore, this feels like a weaker dating sim that isn't able to truly feel like its own game that's independent of the main series.
    • 64 Metascore
    • 50 Critic Score
    Forspoken is a game that clearly has cool ideas. It just can't manage to reach the level it aspires to operate at, which is really disappointing. An annoying main character that bogs down a somewhat compelling story, frenetic combat, but weak AI to fight against, and a satisfying traversal system in a dull open world make it clear that every interesting thing comes with a caveat. All of that makes it all the more painful, because you can see the heights this game could reach if it wasn't constantly getting in its own way.
    • 70 Metascore
    • 50 Critic Score
    Digimon Survive really just gets in its own way. Fans of the anime will find it familiar, but will be able to appreciate what the extra layer of violence adds to it. Getting through it is the tougher ask. Dialogue options leading you away from where you want to go (and potentially disconnecting you to the characters), key battles being few and far in between, and asking you to jump back in multiple times despite all of that seems like rubbing salt in the wound for those who already had notable issues. It's a story fans will want to check out, but maybe not as many times as Digimon Survive wants.
    • 72 Metascore
    • 50 Critic Score
    I really wanted to like 12 Minutes. It's a compelling concept, but the game's rigid structure and lack of options make it feel less like a game about a time loop and more like a narrative adventure where I kept having to sit through "Game Over" screens because I didn't make the specific choice necessary. As a result, it feels like the most irksome elements of Capcom's Ace Attorney series, without the rewarding aspects. At times, I was genuinely surprised by the options made available to me, but far more often, I found myself feeling like the game's concept was basically just window dressing. 12 Minutes feels far too limited for its concept, and that makes the game feel like a chore far more often than not.
    • 65 Metascore
    • 50 Critic Score
    I hope Call of Duty 2026 is like a defibrillator and not only gives the series a second wind, but also revitalizes my love and enthusiasm for this franchise that I have been playing since I was 5 years old.
    • 69 Metascore
    • 50 Critic Score
    The Devil in Me served as a pretty poor ending for the first "season" of The Dark Pictures Anthology. Mobility mechanics and inventory management were fine additions, but they did little to elevate the game and mostly made it apparent that somewhat basic things like that were absent from previous installments. The next Dark Pictures game awaits regardless of the pitfalls of this one, however, so hopefully, Season 2 will be off to a better start than the end of Season 1.
    • 56 Metascore
    • 40 Critic Score
    Pardon the pun, but playing Redfall really sucked the life out of me. It's a game that so desperately feels like it wants to be more than what it is, which is understandable. It's dreadfully dull, buggy, frustrating, and feels shackled to a genre that it doesn't really want to be part of. Far Cry with vampires sounds like a great idea, but ultimately, what we got feels like a shell of a prototype for such a concept. The vibes the game radiates are great and there are glimmers of a better game when all of the game's elements are working together in harmony, but that so rarely happens.
    • 73 Metascore
    • 40 Critic Score
    There's fun to be had in Evil West but there are far too many chinks in this armor to make it worthy of wearing into the field. 
    • 62 Metascore
    • 40 Critic Score
    In a way, Torchlight III is a victim of its predecessors' success in breathing such vibrant life into the genre. Torchlight III's simplicity might position it as a decent introduction to the ARPG genre. For most players, it's hard not to suggest they direct their attention elsewhere.
    • 61 Metascore
    • 40 Critic Score
    Battlefield 2042 absolutely should have been pushed back by EA and DICE to some point in 2022. Instead, the version of this game that is currently available has been virtually unplayable for me at times since first releasing. Even beyond this, though, some of the key design changes that DICE has made in Battlefield 2042 don't feel for the better. Rather than improving on the core Battlefield experience that fans loved with Battlefield 3, 4, or Bad Company 2, 2042 is a bloated husk of its former self that is trying to recapture some semblance of its previous glory. As a fan that has been playing this series for well over a decade, Battlefield 2042 is a massive disappointment that I struggle to think is even worth saving.
    • 68 Metascore
    • 40 Critic Score
    Don't get us wrong, watching your shark grow from a "toddler" to a "megalodon with bone fins and electric teeth" is a sight to behold, but it ultimately doesn't feel worth the repetitive hours that one has to put in, to say nothing of the game-crashing glitches you may encounter along the way as we did. The idea of playing as a giant shark is a good one, but Maneater just isn't able to capitalize on it.
    • 78 Metascore
    • 40 Critic Score
    Dying Light: The Beast’s inability to focus on the right aspects is its ultimate downfall. The parkour should be the focal point the title revolves around since it is its most unique feature with the greatest potential, yet it’s hobbled by inaccurate controls and incessant losses in momentum. Most of the other mechanics — like its stealth, melee combat, and RPG systems — are shallow or superfluous; flavorless gruel meant to pad out the menu. It’s hard not to see the breadth having anything but a negative influence on its depth, showing how this beast isn’t nearly as formidable as it should be.
    • tbd Metascore
    • 40 Critic Score
    R.B.I. Baseball 20’s exhibition mode and the Home Run Derby provide brief stints of entertainment while the new presentation style and improved controls add even more depth and style. However, the lack of commentary, frequent and infuriating glitches, and shoddy AI cause an insurmountable amount of frustration.
    • 50 Metascore
    • 40 Critic Score
    The Good Life, for better or intentionally worse, is full of hardships. It might be the kind of experience you're looking for if you wanted a reflection of just how laborious life can be sometimes. That might not make for a very good life, though.
    • 61 Metascore
    • 40 Critic Score
    Dynasty Warriors 9: Empires is a niche version of an already divisive game and provides very little innovation to the musou formula. It honestly feels like a half-baked game, as if developer Koei Temco felt the need to keep the Empires spinoff line of games going simply because it has done it in the past. There are better musou games out there and better strategy games out there, and I honestly can't recommend this game to fans of either type of game. Ultimately, Dynasty Warriors 9 Empires won't hold your interest for any extended period of time unless you're already a fan of the franchise.
    • 72 Metascore
    • 40 Critic Score
    Kingdoms of Amalur: Re-Reckoning’s story is fascinating and still holds up eight years later. The combat is basic yet enjoyable, providing several opportunities to be a deadly assassin, unstoppable warrior, or powerful mage. However, the near-constant technical issues derail this game almost entirely. Kaiko has since provided a significant quality-of-life patch after the game’s release, so fans may not run into the same issues. The early impressions show improved performance and fewer framerate issues.
    • 61 Metascore
    • 40 Critic Score
    Monster Energy Supercross 4 is a game seemingly made for die-hard fans of the sport and the simulation series. The sheer depth of customization options, a massive roster, the new skill-point system, and a robust track editor provide several reasons for them to keep coming back for more sessions. Newcomers, however, will first have to spend several hours learning the systems and grinding to earn enough money and points to improve their rider and bike before finding much enjoyment.
    • 65 Metascore
    • 40 Critic Score
    Madden NFL 24 is an improved on-field product, but everything else leaves a lot to be desired.
    • 59 Metascore
    • 40 Critic Score
    Final Fantasy Crystal Chronicles: Remastered Edition feels like a squandered opportunity. The game has seen a number of delays over the last year, but it doesn't feel like Square Enix utilized that time to improve the game over its predecessor. The voice work is rough, the controls are frustrating, load times are laughable, and the lack of couch co-op is glaring. The game's music and overall presentation are great and multiplayer is still fun after all these years, but it's hard to recommend the game when it feels like such a step back.
    • 54 Metascore
    • 40 Critic Score
    In simplest terms, Grand Theft Auto: The Trilogy – The Definitive Edition is a mess of a release and isn't anything close to the level of quality that we have come to expect from the Rockstar Games name in the past.
    • 62 Metascore
    • 40 Critic Score
    Twin Mirror has some elements of it that can't help but be admirable; its concept is intriguing, its voice cast is compelling, and it could have easily been the next buzzworthy photorealistic video game. But, in execution, it comes across as a dated, surface-level experience, one that isn't sure whether to be a complex character study or an open-world mystery, and is nowhere near as rewarding as the time and effort it asks you to put into it. Twin Mirror will undoubtedly find an audience of some who want to dive into its ambiguous mystery, but it's far from the most engrossing or well-executed title that video game fans could pick up right now.
    • 77 Metascore
    • 40 Critic Score
    Cronos’ sweeping narrative issues speak to how thoroughly troubled the entire game is. Like the humanoid blobs that coat many of its buildings and streets, Cronos is an amalgamation of ideas that combine to form a messy whole. Its clumsily balanced combat is aggravating and regularly disempowers players, and its inane attempts at providing scares are woefully ineffective. And when underpinned by a badly paced narrative with questionable themes, Cronos: The New Dawn is anything but a new dawn for Bloober and is instead a remix of its same old deficiencies.
    • 39 Metascore
    • 40 Critic Score
    There are also numerous graphical issues, flare-ups, and technical difficulties that show that Remothered: Broken Porcelain could have definitely benefited from more time in the oven. If you're looking for some survival horror for this Halloween season, look elsewhere.
    • 38 Metascore
    • 30 Critic Score
    Ultimately, Greyhill Incident is a big disappointment. This had real potential to be a short, but cool horror game that leverages tension and aliens in a way we haven't really seen in gaming. What we got instead is a flavorless game that feels like a concept for something much better. The only real positive thing I can give it is that it ensures what you'll endure is short and swift.
    • 52 Metascore
    • 30 Critic Score
    South Park: Snow Day's biggest sin is the complete lack of what made Fractured, But Whole and Stick of Truth work so well: their humor. Gone are many of the edgy jokes that made the previous two entries stick out, instead being replaced by characters that feel neutered and lacking the punch that helped make the animated series such a hit for oh so many years. Everything feels safe and stale, meaning that Snow Day is an easy pass for those looking to re-enter the world of South Park on their consoles or computers.
    • 51 Metascore
    • 20 Critic Score
    Balan Wonderworld is a lesson in how a video game can go completely wrong, missing every target it attempts to hit.

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