COGconnected's Scores

  • Games
For 4,966 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4972 game reviews
    • 89 Metascore
    • 89 Critic Score
    If you haven’t played it, you should. Plain and simple. It’s worth your time, though you’ll be feeling how much time you’ve spent with it after it has consumed roughly 40 hours of your time once the credits finally roll.
    • 87 Metascore
    • 76 Critic Score
    When you boil it down, Unavowed takes the tried and true formula of the Point-and-Click game and uses it as a stage to talk about humanity. Technical problems and gripes do not sully what was a great experience.
    • tbd Metascore
    • 70 Critic Score
    Die-hards of the genre will find some neat new ideas. Twin-stick and Roguelike fans are always questing after new items, and Enlightenment is weird enough to be unique.
    • 82 Metascore
    • 90 Critic Score
    For those who are fans of the popular Souls series, you’ll be right at home and likely be just as enamored, but the game is also worth checking out if you’re eager for a substantial action title to take with you on the go.
    • 88 Metascore
    • 82 Critic Score
    What it is though, is a damn good time.
    • 63 Metascore
    • 75 Critic Score
    Slam Land is the perfect game for families and friends who want a lighthearted yet very competitive experience. It does not currently support online play, so make some room on your couch for a slamming good time.
    • 89 Metascore
    • 91 Critic Score
    If tight, challenging combat, and infinite replayability in a charmingly depressing setting is your cup of tea, Dead Cells is the game for you.
    • 55 Metascore
    • 67 Critic Score
    Anamorphine is a beautiful narrative similar to a movie. Despite it being a game, it is not necessarily entertaining or fun, and I don’t think it chooses to be.
    • tbd Metascore
    • 70 Critic Score
    ZIQ
    While it largely follows its predecessors in the endless runner genre, ZIQ makes a rewarding effort to differentiate itself with challenging game mechanics and a bold personality. Difficult and fun, the game could use some more attention on UI to give players targets to aim at and a goal to keep on running to.
    • 81 Metascore
    • 83 Critic Score
    Madden NFL 19 certainly hits all the right notes. It builds and improves on the groundwork that was established when Madden NFL 18 made some bold changes last year.
    • 68 Metascore
    • 70 Critic Score
    Ripples took my every criticism of “Hide and Seek’s” core experience and fixed it, focusing more on The Council’s incredible dialogue system than the puzzles of the manor.
    • tbd Metascore
    • 48 Critic Score
    It delivers what it promises – a depressingly-realistic simulation of utterly boring inter-urban train transportation.
    • tbd Metascore
    • 52 Critic Score
    I would jokingly say that this game is where these memes went to die, forced to fight each other for all eternity in purgatory.
    • 74 Metascore
    • 70 Critic Score
    While the story itself is pretty sub-par, the characters are really quite likable, the gameplay is a lot of fun and the need to have a 100% complete map of Celceta is a huge drawing force.
    • 64 Metascore
    • 61 Critic Score
    The controls are smooth and the graphics look fantastic but it feels like it just needs more variety. In a game heavily inspired by children’s imaginations, the repetition is surprisingly dull.
    • 66 Metascore
    • 80 Critic Score
    A solid police management game, playing to its strengths and providing a well-rounded experience for players.
    • 77 Metascore
    • 85 Critic Score
    No Man’s Sky has reached a point where not only does it meet initial promises, it now exceeds them.
    • 66 Metascore
    • 60 Critic Score
    The combat feels smooth and responsive, yet there wasn’t enough variety. I like the characters, though I quickly got tired of listening to them. The RPG component was the worst offender. A system meant to create depth instead offered frustration in high doses.
    • 54 Metascore
    • 60 Critic Score
    For those at the end, this probably isn’t going to be the most enthralling.
    • 56 Metascore
    • 65 Critic Score
    As it stands right now Defiance 2050 falls short, destined to again become an afterthought.
    • 62 Metascore
    • 70 Critic Score
    It’s entertaining, fun and lighthearted, making it the perfect title to pick up from time to time or to play after a long day when the mind just wants to rest.
    • 57 Metascore
    • 50 Critic Score
    Animal Force is fun when it wants to be, but equally as frustrating. If you can get past that and focus on the sheer chaos of tower defense in a virtual space, then Animal Force may have something to offer.
    • 81 Metascore
    • 70 Critic Score
    Slime-san does its job admirably. It strives to be annoyingly difficult and it succeeds with a platformer that is trying, it captures the style it aims for and offers many hours of playtime.
    • 82 Metascore
    • 88 Critic Score
    Tougher strategies, higher stakes, and high production values are the order of the day. By the time the Saga is coming to a close, you’ll look back and feel your growth in an epic warlord.
    • 71 Metascore
    • 75 Critic Score
    I was impressed with its fresh and original vibe.
    • 63 Metascore
    • 58 Critic Score
    With simple controls but somewhat awkward combat, it has a lot going for it, however, Airheart lacks an explanation of crafting and the stakes for returning home are far too high, making it too great of a punishment to be enjoyable.
    • 74 Metascore
    • 72 Critic Score
    Semblance is a decent puzzle platformer with a unique take on the platforming portion of the genre. While the game’s linearity provides a better flow to the game, individual level checkpoints would have been appreciated.
    • 61 Metascore
    • 60 Critic Score
    It’s worth the $10 price tag for the standalone experience, but if you’re on the fence with this one, you won’t miss anything should you choose to pass.
    • 80 Metascore
    • 85 Critic Score
    Controls aside, this might be one of the first collections I’ve acquired in a long time where I’m almost compelled to finish every game.
    • 75 Metascore
    • 80 Critic Score
    So far, it all sounds good and it is, but one can’t help feeling a bit disappointed that nothing was done to enhance the game. The Dave Bowman stargate analogy cries out for a VR mode. Rez recently got one. So did Tetris. A VR Tempest experience is a logical progression for the game that wouldn’t fundamentally change the core nature of the game but it sure would enhance its trippiness.

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