COGconnected's Scores

  • Games
For 4,977 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 74 Metascore
    • 55 Critic Score
    Fans of the Reigns franchise are likely to enjoy this Witcher iteration. It retains the staples of the series while developing elements that successfully blend both worlds. However, if you’re new and looking for a deep, immersive, ‘choose your own adventure’ experience, this isn’t it. While the scenarios are interesting and there are plenty of branching paths, the experience often feels disjointed, as decisions lack real impact. Though the short runs can be addictive, the basic gameplay may ultimately leave you swiping left on this one.
    • 74 Metascore
    • 65 Critic Score
    Bladed Fury looks like an action game you’d want to play, but I’d recommend action fans do something else with their money, as there are other 2D games in this vein that do satisfy on the gameplay. If you’re really in a pinch, you won’t hate it. Bladed Fury is short, affordable, and a very cool art show with questionable fan service. As for me, I’ll be polishing my fighting skills elsewhere.
    • 74 Metascore
    • 68 Critic Score
    As a “spiritual successor” to Descent, Overload accomplishes what it sets out to do, bringing it twenty years into the future with new graphics, weapons, and gameplay. However, it seems to have skipped many of the lessons that game developers have learned along the way, failing to adjust the game for modern expectations as it succumbs to the repetitive level designs that so characterized past limitations.
    • 74 Metascore
    • 52 Critic Score
    While the core mix of action platforming and city building is a thing of beauty, this Renaissance version of ActRaiser is bogged down by motion sickness-inducing framerate drops, ugly prerendered character models, and far too frequent tower defense sections. If ActRaiser Renaissance is your only way to play ActRaiser, then please do yourself the favor, but I would highly recommend getting a Super Nintendo with a game cartridge, or a Wii with the virtual console download installed.
    • 74 Metascore
    • 70 Critic Score
    Despite the technical issues, my displeasure with the voice acting, and the addition of the hints in the conversation tree, underneath it’s still very much the Gabriel Knight I fell in love with back in 1993.
    • 74 Metascore
    • 83 Critic Score
    For the real gamers out there, the ones who want to consider the whole history of the medium, this collection is a wonderful gift. To people looking for classic design, for inspiration, for history, there’s a lot to like here. I’m told that it’s a horrible night to have a curse, but any night spent playing this collection feels great.
    • 74 Metascore
    • 86 Critic Score
    Greak: Memories of Azur is a heartfelt, thrilling adventure. With three leading characters, the game has managed to carve its own identity within a crowded genre. The jaw-dropping visuals and intricate soundtrack ooze atmosphere, enticing you to explore every inch of the world. Although controlling several characters at once can be troublesome, it takes nothing away from this fascinating, methodically paced, puzzle-platforming quest about family, home and hope.
    • 74 Metascore
    • 80 Critic Score
    Titan Souls was a tough and a well-fought battle that I enjoyed from beginning to end. Even though it had me raging at times, the thrill of taking down the Titans one by one gave me an immense feeling of satisfaction.
    • 74 Metascore
    • 88 Critic Score
    Rad
    RAD is a fun, weird, rogue-like game that is incredibly approachable for all players. Whether you love the challenge of sudden death or you just want to branch out, Double Fine has made a game that caters to both sides and has fun doing it. The heavily 80’s inspired content is refreshing and quite enjoyable from the soundtrack and over-saturated colors to cassette tapes and floppy disks as currency. Every death is met with joy and curiosity as to what horrible cartoonish monstrous limbs I’ll mutate in my next run and I could easily play for hours on end.
    • 74 Metascore
    • 85 Critic Score
    Alien: Rogue Incursion is a faithful adaptation of the iconic series, capturing the panic-inducing dread and relentless action synonymous with the movies. Each step through the dark, metallic corridors is nerve-wracking, thanks to a suspenseful score and the meticulous attention to detail. While more action-heavy than Alien: Isolation, the game’s weighty, tactile weapons enhance the immersion, delivering a visceral and satisfying experience. The balance of tension and combat makes Rogue Incursion an essential addition to any VR library.
    • 74 Metascore
    • 60 Critic Score
    Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is as good as it ever was. The Switch version doesn’t add anything for people who have the game on other systems. Naruto: Ultimate Ninja Storm fans, who might be excited for another similar game, should dial their content expectations way back. Demon Slayer: Kimetsu no Yaiba fans don’t need their teeny narrative summarized, the way Naruto fans might’ve wanted theirs. Merging these two franchises wasn’t the right decision. It would’ve been the definition of “a renter” in the 90s.
    • 74 Metascore
    • 85 Critic Score
    Stealth Inc 2 might seem like a standard *shudder* Metroidvania experience on the surface, but it actually offers a unique and very entertaining experience.
    • 74 Metascore
    • 75 Critic Score
    While the basic gameplay mechanic gets it right, the lackluster story and cement-headed AI keep this title from greatness.
    • 74 Metascore
    • 72 Critic Score
    Semblance is a decent puzzle platformer with a unique take on the platforming portion of the genre. While the game’s linearity provides a better flow to the game, individual level checkpoints would have been appreciated.
    • 74 Metascore
    • 86 Critic Score
    The more time I spend with The Thaumaturge, the more I settle into it. When you spend more time with any game you are bound to notice the edges of things, the literal and figurative invisible walls. But The Thaumaturge was more like a pair of shoes. As I learned the restrictions of what you couldn’t do in the game, it focused me towards things I could do, and they were all awesome. If you have been craving a dark fantasy RPG where you get to play as a John Constantine type, I have good news, The Thaumaturge is it. Anyone looking for their next interesting and original RPG, this is it!
    • 74 Metascore
    • 89 Critic Score
    Starlink: Battle for Atlas is a fast-paced and gorgeous space adventure that offers the toys to life option for collectors and a strong digital edition for those who just want to play. With fantastic controls and epic music, the game is marred by a drop in texture from time to time and unfortunately repetitive and stale dialogue outside of the campaign. Building and leveling up ships is a lot of fun, and some of the battles can be truly epic. Starlink has quickly become a game hard to put down and I hope this is the beginning of a growing franchise.
    • 74 Metascore
    • 84 Critic Score
    The Alliance Alive is an easy recommendation to make to my RPG-loving friends. If you’re not intimidated by dense menus and the concept of micromanaging your team to perfection, all while not being able to count on level grinding to brute-force your way through difficult sections, you’ll enjoy The Alliance Alive. For everyone else, come back when you’ve got a bit more experience.
    • 74 Metascore
    • 78 Critic Score
    Despite the simplistic part-time job mini games and the randomization of being able to upgrade tools, Trio of Towns hits all of the main points to have a successful daily game loop.
    • 74 Metascore
    • 75 Critic Score
    If 22 very well done tracks are worth your ten bucks, then yeah, Awesome Max DLC will appease; you even get a weird unicorn thing as added value. But if you’re coming to the package solely for The Awesome Adventure, I think you’ll be let down as it’s not nearly as absurd nor engaging as I had hoped.
    • 74 Metascore
    • 65 Critic Score
    If you’ve enjoyed previous Artifex Mundi games, then you know exactly what you’re getting into and more than likely you’ll enjoy this one too.
    • 74 Metascore
    • 60 Critic Score
    This is a game where the ending sequence saved it. As a platformer it barely stacks up to a lot of the competition; some portions of the art aren't that good; the combat is very wonky, with a "bouncy" feel; and, finally, the story doesn't deliver until the end. Adding some badly designed puzzle sections all pull Neversong down. The ending and the idea the title puts forth is powerful enough - even with some plot holes in retrospection - that is worth checking out if someone is into platformers, and has a few hours to try out something different.
    • 74 Metascore
    • 90 Critic Score
    Total War games spent so much time trying to do more. There are countless clever strategy games out there, but this series always prided itself on having a massive scale. Pharaoh totally changes that formula as it scales down and rethinks the gameplay flow of the series. Everyone has their favorite Total War game (mine for the record is the original Rome Total War). I’m sure that someone out there will be quite unhappy with some of the Total War changes. But from where I sit as a long-time player, Pharaoh is a total blast, and has me more excited for the future of the series than ever before.
    • 74 Metascore
    • 70 Critic Score
    If you are a Zen Pinball fanatic then you have likely already downloaded the new tables. Those new to the franchise may want to look elsewhere unless you want your first experience to be a CastleStorm experience.
    • COGconnected
    • 74 Metascore
    • 70 Critic Score
    Super Mutant Alien Assault has a long name and a lot of heart. The challenging gameplay mixed with sharp looking graphics and fairly good sound, all work to create an entertaining but short-lasting game. In the end it is an enjoyable little distraction when you just want to jump into a game and have only a small amount of time to do so.
    • 74 Metascore
    • 87 Critic Score
    An original gameplay mechanic is hard to come by, and these shapeshifting puzzles feel like nothing else. The parts of the game that are derivative aren’t bad, just second best. The parts of the game that are original are extraordinary. And which aspect is more important? Though it may be cliché to say it, Superliminal is more than the sum of its parts. It’s a clever game and the more I play it, the more I think about it, and the more I love it. That’s worth a whole lot.
    • 74 Metascore
    • 68 Critic Score
    I won’t say that Dragon is Dead isn’t sometimes a good time. Its system of upgrades and progression mechanics can lead to powerful characters. At the same time, rarely are repetitive runs through the same areas memorable. I think ultimately Dragon is Dead would have been a more enjoyable game framed as a traditional hack-and-slash Souslike ARPG, where its combat and character building could shine. In its present form, the roguelite elements, repetitive runs, generic setting and dull writing overshadow the genuinely enjoyable elements.
    • 74 Metascore
    • 78 Critic Score
    After many hours, I felt like I had seen what there was to see. The story remains compelling, but the gameplay loop starts to grow predictable. There are only so many mission types, and another kind of lumbering beast doesn’t drastically change what you are doing. But Alder’s Blood stuck with me in a strange way that few games do — I credit that to the imaginative story and the eerie tone. God has been murdered in this world, and I still feel compelled to understand just what that means. I’ll probably return to this world when the leaves are changing and I’m in the mood for an ethereal scare. I just hope I can remember to tread lightly and not have to reload so much.
    • 74 Metascore
    • 85 Critic Score
    It turns out I’m an absolute sucker for a well-crafted metroidvania. Crunchy combat, smooth progression, and gorgeous aesthetics all keep me locked in place for a complete playthrough. It took ages to get a grip on that bloody dodge-roll, but I eventually got there. Also, the bosses too often felt either padded out or pointlessly dense. It never felt like they hit that balance. But the rest of the experience was so compelling, I didn’t mind that much. If you’re in the market for a pretty excellent metroidvania, Gestalt: Steam & Cinder has got your number.
    • 74 Metascore
    • 76 Critic Score
    You’re not going to get blown away, but you’ll certainly be left with some fond memories and a solid experience.
    • 74 Metascore
    • 75 Critic Score
    Insurgency is a game that doesn’t have any big problems but rather it has a bunch of little ones that culminate.

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