COGconnected's Scores

  • Games
For 4,976 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 78 Metascore
    • 80 Critic Score
    Shadows of Adam does an admirable job of choosing what to excavate from games of yore. The result is a beautiful trip to yesterday, one that doesn’t waste time getting there. Shadows of Adam is a delightful retro experience.
    • 78 Metascore
    • 83 Critic Score
    Flywrench is a treat. It’s amazing how Messhof has transmuted the very basic activity of controlling a little bendy line through a minimalistic level, into the feeling of being some kind of superhero. When the music is hitting just right, and you’re flipping through those colored gates at breakneck speeds the game feels somehow important. Like getting to the end of the level has something riding on it. Then you remember that you’re just flapping a little line around the bare skeleton of a game… which makes the illusion all the more impressive.
    • 78 Metascore
    • 65 Critic Score
    The game’s new modes don’t merge either playstyle together well enough to justify any of them, and I can’t imagine they are easy enough to appeal to the child demographic that the game’s aesthetic and adventure mode are clearly aimed towards.
    • 78 Metascore
    • 90 Critic Score
    Despite a few nitpicks, Atomicrops is, in many ways, is a superb experience. It’s a harmonious blend between completely unique ideas and straightforward, simple mechanics. It’s tough as nails, but not discouragingly punishing. It doesn’t overwhelm the player with a surfeit of nuances to learn, yet it offers enough perks and gameplay modifiers to keep you always stumbling upon something new. For an indie title that seeks to present physical challenge and old-school, arcade thrill in place of a meaningful narrative, it accomplishes its mission beautifully. If this were a true arcade game, I’d have spent all my quarters long, long ago.
    • 78 Metascore
    • 75 Critic Score
    The general vibes I got from playing Phogs! are almost identical to those I felt with Mario + Rabbids Kingdom Battle as I felt like anything could be around any corner and I never knew what to expect. If you’re looking for a puzzle game that will cheer you up through hard times, Phogs! will put a smile on your ‘phace’.
    • 78 Metascore
    • 85 Critic Score
    When The Past Was Around tells a story without uttering a single word of dialogue, using simple but beautiful music and a masterful, unique art style to communicate it. If I’m falling back on popular buzzwords too much when describing it, know that it deserves better. Better yet, make yourself a cup of tea, wrap yourself in a familiar blanket, and find out for yourself.
    • 78 Metascore
    • 85 Critic Score
    The ever-changing labyrinth, brimming with creative design choices, renders Crown Trick greater than the sum of its parts. There is only ever a dull moment when the player gets very, very unlucky. Otherwise, the game is a revolving door of “wow” encounters, colorful combat, and epic loot drops. It’s the amalgamation of turn-based RPGs, Chess, and dungeon crawlers in one erratic rogue-lite package. So if you want to exercise that brain matter, feel free to give this experience a go.
    • 78 Metascore
    • 80 Critic Score
    Sadly, I cannot claim that Dragon Ball Z: Kakarot + A New Power Awakens Set is the complete experience. But for the same price as the base game on any other console, the Switch version is definitely the way to go for new players. Anyone who already owns the base game and DLC on other systems might only be interested for portability purposes. Any Dragon Ball Z fan, who has not played Dragon Ball Z: Kakarot, need to do themselves a favor and play this strange hybrid of cinematic storytelling, 3D fighting game aerial combat, JRPG mechanics, and open world exploration.
    • 78 Metascore
    • 80 Critic Score
    Either alone or with a buddy, Double Dragon Gaiden: Rise of the Dragons is a good time. It updates a decades-old beat ’em up franchise by adding roguelike mechanics that actually harmonize pretty well. The gameplay is accessible but plenty challenging, and the large roster of unlockable characters keeps things interesting.
    • 78 Metascore
    • 80 Critic Score
    If you are a pinball fan, Pinball M is a no-brainer. The tables, their campaigns, and the extra play modes make for a solid package. If you’ve never been a pinball fan but have fond feelings for any of the franchises mentioned, Pinball M may be the game to convert you.
    • 78 Metascore
    • 80 Critic Score
    Little Kitty, Big City is one of those rare games that appeal to all ages without dumbing anything down. It’s a short and relaxing romp that will make you appreciate your feline companions that much more. If you love cats you’ll enjoy this game. If you don’t, maybe Little Kitty, Big City will melt your monstrous heart.
    • 77 Metascore
    • 78 Critic Score
    I was pleasantly surprised and had an enjoyable time playing with multiple characters and building their skill trees to suit my play style. Without the cooperative mode, I would have been done with the game quite quickly, but being able to play with friends and strategize in the harder difficulties is worth the price of admission.
    • 77 Metascore
    • 83 Critic Score
    With the many unique classes, the art style, humor and polish put forth by PopCap, Plants vs Zombies: Battle for Neighborville all culminates into a great time. You’ll lose hours blasting pesky plants or ridiculous zombies as your favorite characters. While it’s the third entry in the series, it still manages to stay fresh enough to welcome returning veterans and new players alike. If you’re into quirky shooters with a sense of humor, this is the best time to jump in and see what Crazy Dave is all about.
    • 77 Metascore
    • 85 Critic Score
    With a lucky roll of the map, a skilled trio, and lots of practice, Nightreign provides transcendent moments of fun and accomplishment. It's a far more complex and nuanced battle royale than some of its more populist contemporaries. In its release form at least, Nightreign has a few limitations, like a somewhat unrewarding solo mode, no AI party members, and no duos. Still, while it may be a game that few Souls fans thought to consider essential, Nightreign is an unexpected gift that will no doubt be a new addiction for many.
    • 77 Metascore
    • 84 Critic Score
    Featuring stunning visuals, strong storyline and tense gameplay, Republique Remastered is quite easily one of the better stealth games I have played in quite some time.
    • COGconnected
    • 77 Metascore
    • 80 Critic Score
    The Mega Man Legacy Collection is a great retrospective for long time fans, and the perfect introduction to the series for curious new fans.
    • 77 Metascore
    • 55 Critic Score
    Starfield is a broad and ambitious game that falls significantly short of the mark whether compared to previous Bethesda efforts or other entries in the space RPG landscape like No Man’s Sky. There are some competent gameplay pieces, but they feel like they were built in the vacuum of space without radio contact, and never really came together when everything got wired up. Some die-hard Bethesda fans might be able to find the fun I was looking for, but I’d recommend tempering expectations at the very least. If you’re a PS5-only player who missed out on the 2023 release, tread with caution. The PS5 version lured me back like a toxic ex who promised they’d changed, and what I found confirmed what I’d already known. Starfield is easily the weakest single-player game in Bethesda’s catalogue, and a sour glimpse into what we might have to expect out of The Elder Scrolls 6.
    • 77 Metascore
    • 80 Critic Score
    If this review hasn't spelled it out for you already, there is a lot of content and potential included in this package to make it more than worth your while and keep you coming back for more as Nintendo Land is a pretty darn good game.
    • 77 Metascore
    • 70 Critic Score
    Its laid-back gameplay and overall simplicity are extremely peaceful and addicting, but I would advise that new players manage their expectations. Because of my concern for how new players will respond to the lack of meaningful content, I do question whether this specific remake was necessary. Nevertheless, veterans and nostalgic fans who are looking forward to revisiting this game will find a classic installment that maintains all of its original charm and modesty — and does so better than ever.
    • 77 Metascore
    • 80 Critic Score
    I’m between a rock and a hard place with MLB The Show 22. On the one hand, I still think Sony San Diego delivers the best simulation sports game on the market today. On the other hand, if it weren’t for the new commentary team, I’d feel like I’m playing last year’s game. If you were expecting 22 to be a big year for baseball, you might need to adjust your expectations. Only when the developers choose to genuinely flesh out their most popular modes (and redesign that damn locker room!) will this series get back to where it belongs.
    • 77 Metascore
    • 75 Critic Score
    The Battle Network games are a curious chapter in the larger Mega Man saga. If you’ve never played them, you’ll be shocked by how different they are. If you did grow up with these games, they probably form a massive chunk of your Mega Man knowledge. Having played them for the first time, I can easily recommend them. They add a curious new twist on the usual reflex-based Mega Man strategy. I wish there was more variety in the games. Fewer mazes couldn’t hurt, either. But if you’ve ever wanted something different from the Blue Bomber, you’re in luck. The Mega Man Battle Network Legacy Collection is exactly what you’re looking for.
    • 77 Metascore
    • 72 Critic Score
    Elite: Dangerous is a well crafted and complex space simulation in flight, combat, and a number of RPG elements such as resource management, questing, and upgrading gear. With real world science creating the games universe and some very nice graphics, the game’s downfall comes from the overly complex controls used for flight, making the game difficult for newcomers who may be expecting a more user friendly experience.
    • 77 Metascore
    • 85 Critic Score
    The graphics, sound, presentation, and force feedback all blend together to create a wonderful sense of speed and the sense of ever present danger that immerses you in the world of rally racing. Rally racing is tough. One misjudgment and your hopes of a podium finish are dashed.
    • 77 Metascore
    • 80 Critic Score
    It is a title with a real time strategic element that is blended into the shooter action that originated from the first game.
    • 77 Metascore
    • 89 Critic Score
    The Midnight Walk is a special game and one that tells a deeply affecting story while exploring a range of poignant themes. Its stunning art direction and masterful audio design come together to create an experience unlike any other. Though it offers little in the way of traditional challenge, the emotional journey it delivers lingers long after the credits roll.
    • 77 Metascore
    • 80 Critic Score
    Capcom Arcade 2nd Stadium shouldn’t have much difficulty finding an audience. For folks like me who grew up in the arcades, there are plenty of nostalgic hits here that will motivate a purchase. Thankfully, gamers can purchase titles individually or as a full collection. It might be hard to justify buying the whole collection if you already own Capcom Fighting Collection. This was poor planning on Capcom’s part. Despite this, there is plenty of other content to enjoy here, including a variety of titles that can be played with a second player. I believe that this collection should have been released as more DLC for the Capcom Arcade Stadium. Still, I’m grateful to finally get a chance to play, and replay, these classic games.
    • 77 Metascore
    • 62 Critic Score
    Linelight is a solid attempt to change things up. It gets major points on its design and structure. The care taken trying to craft something new and original is commendable. I can’t guarantee you’ll walk away totally satisfied or with a tremendous sense of accomplishment but you will enjoy the trip. And as any true existentialist can attest to, it’s all about the journey and not the destination.
    • 77 Metascore
    • 69 Critic Score
    The Inner World is an intriguing point-and-click adventure with the gameplay you would expect from the genre. The strength of the game relies heavily on its off-kilter dialogue and story, despite some minor issues with controls and lengthy, tedious dialogue at times. Furthermore, the art of The Inner World is charming despite a relative lack of polish, but the saving grace is perhaps the memorable cast of characters that inhabit this inner world. While not perfect, The Inner World is a charming, memorable experience with unique puzzles and a strong narrative.
    • 77 Metascore
    • 80 Critic Score
    Between the pitched battles and the beautiful level layouts, I was always itching to get just a little further. If you’re a fan of CRPGs or just RPGs in general, you can’t go wrong with Tower of Time.
    • 77 Metascore
    • 65 Critic Score
    It’s by no means easy, but as you progress and upgrade your mech, you’ll find it strikes a decent difficulty balance. If you’re up for a somewhat challenging game with a very anime-inspired look, then Hardcore Mecha might be just what you’re looking for.

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