Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 65 Metascore
    • 80 Critic Score
    The main story mode is short, and there isn't enough depth to the battle system to keep tournament mode relevant for long. Still, Dragon Ball fans will still have a great time with this one.
    • 65 Metascore
    • 54 Critic Score
    It doesn't live up to previous DeathSpank games.
    • 65 Metascore
    • 58 Critic Score
    The main Play mode and multiplayer are lots of fun, but there are no other modes - unless, of course, you count Fan Requests, but you can only access them by connecting to a copy of Band Hero Wii.
    • 65 Metascore
    • 70 Critic Score
    Clocking in at around five or six hours, depending upon your commitment to nabbing hidden items, the experience is short-lived. The adventure is rock solid, though, in spite of some repetition. The game's high points are sure to shine especially bright for anyone who loved the book growing up.
    • 65 Metascore
    • 80 Critic Score
    It's a scream of a good time and even though it's not perfect, it manages to entertain almost every step of the way.
    • Cheat Code Central
    • 65 Metascore
    • 78 Critic Score
    Despite following the same formula as a lot of adventure titles, Crash of the Titans' new idea of taking over enemies to resolve battles and solve puzzles is quite unique. Throw in a two player co-op mode and you have some nice replay value on your hands.
    • 65 Metascore
    • 80 Critic Score
    This may not be a must-buy, but it is a stylish action romp that will please a mature audience looking for laughs and an ass-kicking good time.
    • 65 Metascore
    • 50 Critic Score
    This DLC is like canned espresso: small, disposable, and absolutely forgettable.
    • 65 Metascore
    • 74 Critic Score
    Tekken Hybrid costs forty dollars, which is a reasonable price considering you're getting a full game, a full movie, and a demo for Tekken Tag Tournament 2. If you're a Tekken fan, this is probably worth checking out. If not, there's a small chance Tekken Prologue might convert you.
    • 65 Metascore
    • 68 Critic Score
    This game is only occasionally bad, but its good moments are just as rare. It's largely a middle-of-the-road affair-a fact that's reflected in its lower $50 price tag-and an experience you will forget about as quickly as a dream.
    • 65 Metascore
    • 66 Critic Score
    There is plenty of redundancy with similar looking environments, endless combat and the continual smashing of crates but the game has a comforting, mindlessness to it that makes time fly.
    • 65 Metascore
    • 74 Critic Score
    If there's one area where Blood Stone is a bit disappointing, it's that everything that it does, while well-made and thoroughly polished, is fairly basic.
    • 65 Metascore
    • 60 Critic Score
    I enjoyed the vibe of the game, and the shooting can be fun in short spurts. The fun factor and the price, however, don't quite level out.
    • 65 Metascore
    • 78 Critic Score
    Much of the gameplay in Daemonica is cerebral but it can be a rewarding experience. However, once you've found the killer, don't expect much in the way of replay value.
    • 65 Metascore
    • 80 Critic Score
    Hefty chunks of Mothership Zeta feel formulaic and repetitive, yet the sting of the expansion's low points is countered somewhat by the impeccable presentation, smartly-implemented sci-fi vibe, and a few entertaining twists.
    • 65 Metascore
    • 50 Critic Score
    It's not really different and it's not really better, it's just pretty much a continuation. You know the saying "If it ain't broke..."
    • Cheat Code Central
    • 65 Metascore
    • 50 Critic Score
    I feel the game is lacking in direction. It feels like a make-work project with too-similar objectives and the putting of parts together. As far as I'm concerned, this game is just a piece of ship.
    • Cheat Code Central
    • 65 Metascore
    • 50 Critic Score
    The action is fast and furious although the PS2 version has been made a little easier with readily available health and ammo. Even the monsters are a little bit more subdued.
    • Cheat Code Central
    • 65 Metascore
    • 78 Critic Score
    BA is best played online, but the single player mode can be fun for awhile; it may not capture everyones attention span for the entire 20 missions.
    • 65 Metascore
    • 60 Critic Score
    This game has to be played in the two-player mode to get the true feel of it.
    • Cheat Code Central
    • 65 Metascore
    • 72 Critic Score
    But you see, for all its strengths and adherence to traditional dungeon crawling gameplay, Izuna 2: The Unemployed Ninja Returns fails simply because it is so familiar.
    • 65 Metascore
    • 58 Critic Score
    There are some fun gameplay ideas in the DS version of Quantum of Solace, but the execution plainly leaves too much to be desired. The cutscenes artificially connect the missions together, and the story makes little or no sense. The game, at various points, is either too easy or too hard, and its only real challenge comes from the inaccuracy of all its gameplay elements.
    • 65 Metascore
    • 74 Critic Score
    Eternal Poison has to be one of the most entertaining RPGs I have played all year. Although it sticks firmly to genre conventions in terms of general gameplay mechanics, the overkill system is interesting enough and adds a new (albeit simple) dimension to the battle system. However, Eternal Poison’s real strength comes from its multi-faceted story.
    • 65 Metascore
    • 56 Critic Score
    Moto GP 08 lacks an identity. In an effort to be all things to all people, it ends up being not much to anyone.
    • 65 Metascore
    • 76 Critic Score
    The robust multiplayer saves the day. Though pleasant, the very short single-player campaign is only good for maybe a couple of playthroughs, but it is not in any way memorable.
    • 65 Metascore
    • 66 Critic Score
    Lack of replay value relegates this game to a rental.
    • 65 Metascore
    • 48 Critic Score
    Fun games can be simple, and simple games are often fun, but there's a tedium at the heart of Super Motherload that it just can't shake.
    • 65 Metascore
    • 54 Critic Score
    There are over 80 playable characters, but tedious missions, repetitive storylines, a world with large expanses of nothing and no multiplayer.
    • 65 Metascore
    • 62 Critic Score
    An expanded multiplayer mode cobbled together from the console experience doesn't make for an engaging handheld title. Mercenaries 3D is simply not worth your $40.
    • 65 Metascore
    • 80 Critic Score
    Still, the game does a good job of holding your interest without you having to learn the equivalent control configuration of piloting the space shuttle. When it comes to arcade-style games, it doesn't get much better that this.
    • Cheat Code Central

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