AltGaming's Scores

  • Games
For 69 reviews, this publication has graded:
  • 26% higher than the average critic
  • 2% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 90 Phantom Brave
Lowest review score: 30 Street Racing Syndicate
Score distribution:
  1. Positive: 28 out of 69
  2. Negative: 13 out of 69
69 game reviews
    • 79 Metascore
    • 80 Critic Score
    The added characters, the RPG elements, combined with the beautiful stylings of the previous game sum up to one quite incredible game.
    • 78 Metascore
    • 80 Critic Score
    Yes it’s shorter than an Ewok and easier than the dancer with the six tits in Jabba’s Palace, but it’s a jam-packed Death Star of replayable fun - and whether you’re six or sixty, isn’t that everything you could ever dare hope for in a game?
    • 78 Metascore
    • 70 Critic Score
    Though repetitive at times, with poorly executed AI and multiplayer modes, the absorbing and immersive single player campaign that the game offers brings it 'up there' with the likes of Rogue Leader and Battlefront. LucasArts have done better than this - but then again, they've also done worse.
    • 75 Metascore
    • 80 Critic Score
    While the lack of true visual quality can be overlooked, the slightly confusing, and at times overwhelming interface that you're presented with can add to the nerve wracking nature of the game.
    • 75 Metascore
    • 40 Critic Score
    The banality of the stealth sections and the laboured story telling are not worth the fun of the combat. The idea to blend together the two distinct, yet very successful in their own right, styles was interesting - but here the sum of the parts is much less than the total, and that’s your irony.
    • 74 Metascore
    • 80 Critic Score
    While the gameplay may essentially be the same as the online flash version, which you’ll have no doubt tinkered with, the grip that Zoo Keeper has makes shelling out the money’s required more than worth it.
    • 73 Metascore
    • 80 Critic Score
    On the whole, it’s an addictive, highly entertaining, egg-chucking cloud-drawing high-scoring romp with plenty of replay value that positively reeks of the Nintendo Difference and is guaranteed to while away many a dull train journey.
    • 73 Metascore
    • 70 Critic Score
    The reliance of slow, methodical tactical play rather than letting things become a case of who can click their mouse button the fastest is implemented at an incredibly solid level, with very little to complain about.
    • 73 Metascore
    • 80 Critic Score
    Brings a fresh twist on a tired genre: providing the player with a real sense of choice – and coupled with an innovative USP, enchanting charactisation, a rich narrative and gameplay that really feels like what the game.
    • 73 Metascore
    • 70 Critic Score
    There's nothing cripplingly wrong with It's Mr Pants - far from it. But it's basically a simple case of the sum of its parts not reaching its true potential.
    • 72 Metascore
    • 30 Critic Score
    The gameplay is a chore, the story is unoriginal and the characters are as annoying as tooth ache. And the ‘it’s for kids’ angle is insulting to anyone who considers themselves a kid, including the over 16 kids.
    • 71 Metascore
    • 60 Critic Score
    It seems that Moto GP 4 really does have something for everyone – assuming everyone has an interest in racing, of course.
    • 71 Metascore
    • 70 Critic Score
    It’s the sort of game you’d find yourself playing while on hold during a telephone call, or waiting for your computer to load - just like how you’d probably find yourself doodling if there was paper and a pen next to you instead of your DS.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately the fact that the game is largely unplayable 50% of the time due to the tracking issues is a problem too large to ignore, and takes AntiGrav from a “must buy” to a “might rent”.
    • 70 Metascore
    • 40 Critic Score
    The simple fact is Enthusia is simply a simulation of life, but has little life itself.
    • 70 Metascore
    • 50 Critic Score
    Not a single portion of the game, be it graphics, storyline, sound, or AI manages to live up to the standards we've come to expect from the FPS genre.
    • 69 Metascore
    • 60 Critic Score
    At the heart of the title, there's a generic third-person shooter. The game doesn't try and doesn't succeed in progressing or adding anything to the genre, and you'll probably get bored halfway through.
    • 69 Metascore
    • 70 Critic Score
    It isn’t finished for a start: while the game functions, there are way too many bugs, and they often hinder your progress whilst running missions. It’s been a just over a month since MxO’s release and it appears that Monolith are still struggling to get it running smoothly. "There’s a glitch in the Matrix" indeed.
    • 69 Metascore
    • 50 Critic Score
    It's all one big corridor, with the same enemies starting out in the same place each time you hit 'retry'.
    • 69 Metascore
    • 80 Critic Score
    Don’t expect to complete Imperial Glory anytime soon; like a good book, you’ll have to invest your time, but you’re repaid with a great reward.
    • 68 Metascore
    • 70 Critic Score
    A solid, if a little unspectacular survival horror title. While the “fear factor” may be a touch below the sheer terror instilled, there’s still many a moment where your feel a little nervous as to what you’ll witness next.
    • 68 Metascore
    • 60 Critic Score
    Inevitably, such an involved game is unlikely to convert the masses, regardless of its quality. For wired-up MORPG fans though, Monster Hunter is a likeable, though unexceptional, addition to the genre.
    • 68 Metascore
    • 60 Critic Score
    To deliver the final shot to the head as far as items are concerned, they very rarely actually have any strategic value in a race. You're perfectly capable of regaining your previous position in the race within a few seconds should you be hit with, say, a multicoloured spinning disc. Imaginative, huh?
    • 67 Metascore
    • 60 Critic Score
    Only on a cold day in hell would this game be your best choice.
    • 66 Metascore
    • 40 Critic Score
    Spend the cash on the DVD instead to avoid certain disappointment.
    • 66 Metascore
    • 50 Critic Score
    Overall the appeal of Rumble Roses has to be limited to the hormonal crazed wrestling fan adolescents, though really they could do better getting Smackdown and having a browse on Google images.
    • 65 Metascore
    • 70 Critic Score
    It is the best survival horror title I’ve played, if not the scariest game. It is quite humorous to watch, doesn’t take itself too seriously, and what’s more allows for two player co-op play and much dying.
    • 64 Metascore
    • 40 Critic Score
    The only impact this game makes on an already saturated market is decidedly minimum. It'll take a whole load of nudges to turn this spin of the wheel into a winner.
    • 63 Metascore
    • 50 Critic Score
    In no particular area does Suikoden excel, and in no area does it progress the genre one iota.
    • 63 Metascore
    • 40 Critic Score
    A bad video game- resting on laurels established four years ago. New features that allow you to buy up and build on captured land do little but add a fleeting distraction.

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