All Game Guide's Scores

  • Games
For 886 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario 64
Lowest review score: 20 Sneakers
Score distribution:
886 game reviews
    • 65 Metascore
    • 50 Critic Score
    You may find that Yoshi's Story can be a wonderfully irresistible experience. It's like Super Mario Bros. 2 in that it's quite a bit different from the usual Mario fare. Many people loved Super Mario Bros. 2, whereas some didn't. That will be the case here as well.
    • 65 Metascore
    • 50 Critic Score
    The novelty of the idea soon gives way to awkward controlling and discombobulating camera angles, resulting in an experience sometimes more frustrating than fun.
    • 65 Metascore
    • 40 Critic Score
    It's very short and predictable, leaving the graphics to stand on their own as the best feature of the game.
    • 65 Metascore
    • 60 Critic Score
    Not the worst puzzle game on the market by any means, but by the same token it offers little to entice fans away from the select few gems that have dominated for years.
    • 65 Metascore
    • 40 Critic Score
    The main disappointment is that Mad Maestro! doesn't really simulate the feel of conducting an orchestra.
    • 65 Metascore
    • 50 Critic Score
    A passable diversion between more traditional sports games, but nothing more.
    • 64 Metascore
    • 50 Critic Score
    In spite of Master of Orion 3's countless detail-oriented improvements, connoisseurs of the series may also find themselves pining for the personality of the earlier games, wishing to trade some of the new intricacy and erudition for a better sense of interaction and consequence.
    • 64 Metascore
    • 50 Critic Score
    Essentially offers little more than a few extra missions that lack the appeal of the original, especially in the area of strategic options.
    • 64 Metascore
    • 70 Critic Score
    With a more reliable camera, some nifty voice effects and an advanced mode of play for more experienced gamers, this could have ranked as a must-own game.
    • 64 Metascore
    • 60 Critic Score
    With the tag combos, tag meteor combos, and dozens of special move-laden combos, there's plenty of depth here for fighting game fans.
    • 64 Metascore
    • 30 Critic Score
    Where "Tony Hawk 3" is fast, flowing, and intuitive, Shaun Palmer is slow, disjointed and difficult to get into.
    • 64 Metascore
    • 40 Critic Score
    More of the same uninspiring gameplay that makes the license unappealing to game developers. Its failure to adhere to simple precedents or develop surprising action involving interesting characters empties yet another promise of a quality title.
    • 64 Metascore
    • 60 Critic Score
    The overall design and presentation is the game’s strong point and helps to make up for the fact that there isn’t a whole lot of substance underneath.
    • 64 Metascore
    • 40 Critic Score
    Unfortunately FireBlade's visuals are a notch below most offerings for 2002, but the control is what ultimately keeps this title grounded.
    • 64 Metascore
    • 40 Critic Score
    Little more than a convoluted, poorly executed variation on "Tetris."
    • 64 Metascore
    • 50 Critic Score
    Although the idea has merit, Wide Games Limited's approach fails to provide action gamers with enough action, adventurers with enough adventure, or strategists with enough tools.
    • 64 Metascore
    • 40 Critic Score
    The racing environments suffer from the PlayStation 2's notorious texture limitations.
    • 64 Metascore
    • 40 Critic Score
    All of the problems the off-road games have experienced in the past are as visible in this version as a Hummer with its high beams on.
    • 64 Metascore
    • 40 Critic Score
    Lacking just about everything that makes their top-shelf titles great, namely the depth of modes and the attempt at re-creating the nuances of the sport, Triple Play 2002 is an action-heavy game that needs a complete overhaul in player models, fielding, pitching, and options.
    • 64 Metascore
    • 40 Critic Score
    Only enjoyable if you equate fun with frustration, but most gamers have long since outgrown that philosophy, as have most games. Yet Gradius III and IV clings to its roots like a long rotting tooth.
    • 64 Metascore
    • 50 Critic Score
    More attention needs to be placed on the space aspect of the game, and players should have the same sense of freedom as in titles like Halo instead of wandering through narrow halls.
    • 64 Metascore
    • 50 Critic Score
    As it stands, it is an average action game that is bettered by a number of original PlayStation titles, which is unacceptable.
    • 64 Metascore
    • 50 Critic Score
    The biggest problem with the game is its repetitiveness. Subsequent chapters revisit areas you’ve already been through, and there’s zero interactivity within the locales.
    • 64 Metascore
    • 50 Critic Score
    It's certainly much better than the awful Nintendo 64 Superman game, and it looks and feels like an interactive episode of the cartoon series. However, its gameplay is less than super.
    • 64 Metascore
    • 60 Critic Score
    For young dinosaur enthusiasts it would be an appropriate choice as it's based on a peaceful premise and contains no graphic content or gore.
    • 63 Metascore
    • 50 Critic Score
    Yet the action isn’t complex, and most enemies can be defeated within your first attempt by simply relying on rapid button tapping.
    • 63 Metascore
    • 40 Critic Score
    The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
    • 63 Metascore
    • 80 Critic Score
    Rather than simply adding three new campaigns and 18 additional scenarios, new civilization powers for all 23 cultures, from Ancient Greece's flaming arrows to Rebel Forces' cloaking, bring new excitement to many epochs with some interesting changes or enhancements to gameplay.
    • 63 Metascore
    • 60 Critic Score
    A game that won't bowl anyone over with deep gameplay and a compelling, cohesive storyline, but it's arcade sensability is strong enough to make it a decent enough diversion for fans of air combat.
    • 63 Metascore
    • 70 Critic Score
    As a homage to the original title, Altered Beast: Guardian of the Realms is merely passable, thanks to its carbon-copy design; fans expecting a revitalization of the franchise should look elsewhere.

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