Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 68 Metascore
    • 50 Critic Score
    "Bang! Gunship Elite" proves yet again that eye candy alone cannot sustain a title, as the vast majority of its gameplay proves to be extremely tedious.
    • 71 Metascore
    • 60 Critic Score
    There's no depth to its woefully repetitive gameplay and overall enjoyment is hampered by underpowered weapons, mindless out-of-control spawning and overly difficult boss encounters.
    • 63 Metascore
    • 70 Critic Score
    There is a sense of constant improvement in strategy as you learn new tricks either by having them pulled on you or through experimentation.
    • 77 Metascore
    • 70 Critic Score
    Although Cleopatra is just as enjoyable as "Pharaoh," it doesn't really change the experience for the better.
    • 70 Metascore
    • 70 Critic Score
    If you can look past the control problems and remember that few modern fantasy stories are truly original, "Soulbringer" is an amusing detour into a rich and vibrant world, worthy of a spot on the shelf of any RPG aficionado.
    • 82 Metascore
    • 80 Critic Score
    The vaguely nostalgic Warlords Battlecry is a greatly entertaining offering with the potential for a long and healthy shelf life; if you pine for the days of good, old-fashioned RTS orc-bashing, you owe it to yourself to give this title a chance.
    • 71 Metascore
    • 70 Critic Score
    Although some nagging little problems persist here, such as oversensitive brakes, imperfect artificial intelligence, and substandard sound effects, none detract enough from the enjoyment of the racing experience to ruin it.
    • 77 Metascore
    • 80 Critic Score
    It is without a doubt the best looking RTS title to date, and with its super camera system is destined to be the benchmark which other forthcoming games in the genre look to for guidance.
    • 87 Metascore
    • 80 Critic Score
    Bottom line is this: anyone who enjoys traditional fantasy role-playing games will love Icewind Dale.
    • 88 Metascore
    • 70 Critic Score
    What Diablo II lacks in visuals, it makes up for in music, as the appropriately selected and highly engaging tunes never fail to live up to the moment and truly serve to immerse the player.
    • 90 Metascore
    • 100 Critic Score
    If you're looking for one of those rare experiences that affects your mind, body and soul in ways only the greatest of releases can, look no further than "Deus Ex" -- it will consume you.
    • 74 Metascore
    • 70 Critic Score
    The gameplay, while not without its shortcomings, is light years beyond "Starfleet Academy," making it one of the best battle command starship simulators on the planet.
    • 46 Metascore
    • 30 Critic Score
    In modern times, however, when even simple retro-games like "Frogger" get massive face lifts and hordes of options, there is little room for a game that prides itself on pure simplicity and repetitive action.
    • 67 Metascore
    • 50 Critic Score
    With nothing really novel to offer, and a short gameplay experience with few characters, locales, or tantalizing puzzles, this adventure-puzzle game is best suited for novice adventurers.
    • 84 Metascore
    • 90 Critic Score
    Those interested in Ancient Japanese culture will also find much to like here, as the entire game is steeped from top to bottom in pure and uncompromising atmosphere.
    • 74 Metascore
    • 80 Critic Score
    Can deep characters, a great story, wonderful atmosphere and exquisite graphics overcome a flawed interface and horrible artificial intelligence to make a great game? Not quite, but it still makes for a darn good one.
    • 86 Metascore
    • 90 Critic Score
    Beautiful graphics, a unique storytelling methodology and some very well-designed missions make "Ground Control" a winner in almost every category.
    • 83 Metascore
    • 70 Critic Score
    It's got great non-stop action with pretty visuals and its three new playable characters offer a unique gameplay experience, despite its general brevity.
    • 77 Metascore
    • 70 Critic Score
    The ability to change your landscape and building types as well as the ability to create your own buildings and scenarios are not only fantastically entertaining but add a near-infinite replayability factor to the experience.
    • 63 Metascore
    • 70 Critic Score
    As I stayed with it and progressed through the obstacles, I found this taut adventure to be really gripping, with an expanding range both diverse and enjoyable and I wanted to come back to it over and over again to make it to the end.
    • 78 Metascore
    • 70 Critic Score
    Loses ground with an inferior scaling system and limited use of large scale structures and ships, which negatively impact its graphics and gameplay scores.
    • 86 Metascore
    • 90 Critic Score
    Real-time strategy, intense space combat, intellectual battle tactics and cooperative teamwork are all elements that play major roles in the unfolding of this experience, but it's not this combination that's so surprising; it's that they're combined so well.
    • 87 Metascore
    • 80 Critic Score
    I like the larger scenarios and the attention to detail on all of the levels is amazing.
    • 92 Metascore
    • 90 Critic Score
    The Sims puts forth the closest, most amusing rendering of digital life gamers have ever seen.
    • 67 Metascore
    • 60 Critic Score
    With a very large galaxy populated by unique aliens, an interesting non-linear storyline, lots of great visuals, and interesting gizmos to upgrade your ship with, X during the first few sessions can be a joy to play. Poor design choices, and repetitive actions, keeps X from being as memorable and fun as Elite was.
    • 75 Metascore
    • 70 Critic Score
    Fortunately, AD survives its more nagging issues and manages to blaze a trail of light fun and humor with its crayon bombs and pellet machine guns.
    • 91 Metascore
    • 100 Critic Score
    The best RPG of 1999. Planescape Torment raises the bar past "Baldur's Gate" and sets new standards in terms of storyline, character progression, conversation and interaction.
    • 82 Metascore
    • 90 Critic Score
    Every once in a while, a wargame comes along that makes you think about war and all its terrible consequences--and this is one of them. But that doesn't mean I won't be booting it up to try my luck again tomorrow.
    • 92 Metascore
    • 90 Critic Score
    All of this is bundled with an intuitive Windows-style GUI, a painless point-and-tap process for connecting to online matches, and some of the nicest graphical wrapping gamers are going to see this Christmas.
    • 90 Metascore
    • 90 Critic Score
    Alone, the vivid colors and lighting effects are incredible, but pop in the expansion pak and Rayman's world comes to life in cartoonishly bright tones. We're treated to a luscious feast of sharp textures, cartoonish and colorful characters, and appealing indoor and outdoor environments. Given the limited capabilities of the N64 version of Rayman 2 compared to its PC counterpart, one simply has to marvel at the results.

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