1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 81 Metascore
    • 75 Critic Score
    While it'd be a mistake to call Secret Weapons Over Normandy a Luftwaffe-caliber revolution in flight games, it'd also be a mistake to dismiss it completely for its arcade leanings.
    • 81 Metascore
    • 70 Critic Score
    Each little cartoon snippet you unlock is fun, but eventually you find yourself asking why you have to do so much work for them -- it's like watching a cartoon on a DVD player powered by a hand crank.
    • 81 Metascore
    • 90 Critic Score
    OW2 still looks and sounds great though, and offers more content than any Worms before it. It might have scored even higher if it had been $10 cheaper (it would have truly been a must-buy for all DS owners at $20), but it's still an excellent value and a wonderful addition to the portable action-strategy lineup.
    • 81 Metascore
    • 90 Critic Score
    A superb and strikingly polished game.
    • 81 Metascore
    • 75 Critic Score
    It's nothing revolutionary. It comes from a different kind of Id, one that would rather play with existing conventions than reinvent them. Conversely, it's the same Id that puts look and feel on the same high pillar, and it's impossible to call Rage badly-composed. I just don't think it's going to be remembered as anything but a sleeper hit of the fall of 2011.
    • 81 Metascore
    • 70 Critic Score
    More than enough fun to last through the main story -- especially if you bring a couple friends -- but whether you'll be returning to it again and again over the course of months is dependent largely on your superhero obsession and tolerance for repetition.
    • 81 Metascore
    • 83 Critic Score
    SVR 2010 is the ultimate wrestling gamer's sandbox. And the combination of one of the most finely tuned 3D wrestling engines with the ability to create and download so much new content, makes 2010 the best SmackDown title to date.
    • 81 Metascore
    • 70 Critic Score
    Dawn of Dreams is a solid action game with a lot more play in it than its predecessors. More importantly, it's a title that shows that Capcom isn't afraid to mess with the formula.
    • 81 Metascore
    • 80 Critic Score
    If you're looking at the game for continuing the fun, campy Mortal Kombat legacy, you'll find a lot to like here. If you're looking for highly technical fighting matches or evolved modern game storytelling, you'll do better looking elsewhere.
    • 81 Metascore
    • 65 Critic Score
    If you've played this before in its previous incarnations and had your fill, or if the concept never really appealed to you in the first place, there's really nothing new enough here to bring you back.
    • 81 Metascore
    • 70 Critic Score
    2K6's biggest setback -- it doesn't have the instant visual appeal, next-gen look, or out-and-out raw emotion that gamers want to see in a next-gen sports game.
    • 81 Metascore
    • 90 Critic Score
    A lackluster story, unlikable characters, frustrating level designs, lack of more mid-mission checkpoints, all stick out like sore thumbs in an otherwise superfluous package. And we, like lovers scorned, are only bitter because we care.
    • 81 Metascore
    • 80 Critic Score
    Impressive because The Warriors was such a good and complete game the first time around, with a lengthy story, fun brawling mechanics, and a host of that classic Rockstar optional stuff that we don't have to do but are compelled to anyway -- and it all works incredibly well on the PSP. But at the same time, The Warriors was never really designed to the strengths of a portable system, so unless you haven't played it already, there's no real need to play it again while in transit.
    • 81 Metascore
    • 85 Critic Score
    New ways to play, sure, but SmackDown isn't a true champion -- the terribly long load times (it has to load each and every entrance) gave me a bad case of PSP fever.
    • 81 Metascore
    • 67 Critic Score
    This is a game for Ninja Gaiden fans, who will play it on the toughest difficulties and upload their best playthrough videos online. For those purposes, it excels; for less devoted action-adventure fans, it's more of a violent curiosity than something to get invested in.
    • 81 Metascore
    • 83 Critic Score
    There is just enough here to entice fans of the franchise to dip back in, especially with the online options, in spite of them needing a little tweaking.
    • 81 Metascore
    • 90 Critic Score
    Not only is the pacing much more deliberate -- and therefore very intense -- but the awesome selection of different mecha and other war machines give this game a feel all its own.
    • 81 Metascore
    • 75 Critic Score
    I enjoyed myself while playing Live 10. It's slick and mostly captures the feel of NBA basketball. I hope that next season, Live takes the new, inexperienced player into account and helps them learn to enjoy the game as much as the hardcore player.
    • 81 Metascore
    • 90 Critic Score
    Invested Phoenix fans get five well-written, twist-filled cases to end a trilogy that unquestionably deserves a seat right next to titans like Maniac Mansion and the Space Quest series. Just make sure you play the first two Ace Attorneys first -- this is one courtroom you shouldn't enter unprepared.
    • 81 Metascore
    • 65 Critic Score
    If you've played this before in its previous incarnations and had your fill, or if the concept never really appealed to you in the first place, there's really nothing new enough here to bring you back.
    • 81 Metascore
    • 85 Critic Score
    The game basically forces you to drive better without being unfair and your rivals put up quite a fight, but you won't feel frustrated. And that's quite an achievement considering there are up to 21 cars on a track at once.
    • 81 Metascore
    • 60 Critic Score
    I guess I can see where some people might enjoy this existence, but it's not for me. I need some sort of concrete goal in my life. Not to mention variety.
    • 81 Metascore
    • 70 Critic Score
    In summary it's safe to say it's an above-average game and is certainly playable, but remains some way short of the best the genre has to offer.
    • 81 Metascore
    • 80 Critic Score
    If an absolutely brilliant story, finely detailed characterization, and faultless attention to canonical detail are what you're after, then, X-Men Legends is not what you're looking for. If you want a good game, though, and an especially good game to play with a couch full of superhero fans, this is the game to get.
    • 81 Metascore
    • 80 Critic Score
    The game's graphics are still dated despite the new background changes and themed stages. But it's no biggie -- the monkeys are still sucrosely cute, and the levels are well designed.
    • 81 Metascore
    • 100 Critic Score
    Comedy's a tricky thing to nail in any format, and episodic gaming remains just as elusive for most developers. Against all odds, Telltale gets both right with Sam & Max: The Devil's Playhouse.
    • 81 Metascore
    • 100 Critic Score
    It's a bigger, better-looking adventure that moves the series forward in some surprising and substantial ways, and it remains one of the few legitimately funny games out there.
    • 81 Metascore
    • 75 Critic Score
    Consider that this 989 Sports franchise has undergone the biggest three-year improvement since Barry Bonds went from 34 to 49 to 73 homeruns in a three year span. MLB seems insistent to keep its totals skyrocketing.
    • 81 Metascore
    • 80 Critic Score
    Gameplay is balanced with a feel almost like a football game and similarly gives more sense of reward for good tactics than often felt in strategy games.
    • 81 Metascore
    • 83 Critic Score
    Prince of Persia delivers well-crafted gameplay that borrows elements from its predecessors (and plenty of other titles) but makes great strides in developing a new identity for a series -- and a character that isn't as completely annoying as you might think from the first few lines of dialogue -- that seemingly lost its focus over the past few years. Of course, some issues here and there disrupt its goal in surpassing The Sands of Time, but it's an incredibly enjoyable journey nonetheless.

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