1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 83 Metascore
    • 91 Critic Score
    Among the deluge of E-rated minigame collections targeted at the casual market, Bully provides a welcome breath of fresh air for a more hardcore Wii audience.
    • 83 Metascore
    • 90 Critic Score
    On any platform, though, this is the best 3D fighter of the year (and the best urban fashion simulator of any year, if that means anything).
    • 83 Metascore
    • 58 Critic Score
    In the end, I'd say Dark Hero Days is mildly recommendable, but with a huge caveat: It's a decent Disgaea... just not anywhere close to the best Disgaea.
    • 83 Metascore
    • 91 Critic Score
    After years of online fumbles by developer EA Tiburon, our annual war cry for an online dynasty mode has been answered. Not only is NCAA Football 09's most impressive innovation brilliantly seamless, but it's full-featured as well (from recruiting and scheduling to talking sure-fire pros into staying on an extra season).
    • 83 Metascore
    • 84 Critic Score
    The notion of hopping into an X-Wing, shooting down a flight of TIE fighters and then boarding an enemy Star Destroyer to disable its shields is one that has been deeply rooted in many a Gen X'ers mind. This is now possible, and while space combat is not as refined or complex as say X-Wing Alliance, it opens up the game beyond ground-based combat.
    • 83 Metascore
    • 100 Critic Score
    What really makes Colonization a classic turn-based game is the amount of distinct character. This isn't just a Civ 4 mod; it's its own beast, with its own rules and its own sense of charm and history, carved out of a New World brimming with native settlements, tobacco, and furs, waiting for your people -- people, mind you! -- to conquer it, plunder it, and/or cultivate it.
    • 83 Metascore
    • 75 Critic Score
    The less-technically apt Wii version ends up being the game to move the franchise forward.
    • 83 Metascore
    • 80 Critic Score
    This is the type of game you can play to pass the time on the morning commute, while watching TV, or waiting in line for your husband to buy power tools. Touching is good, play well with others, etc. -- Nintendogs is a unique game that brings something new to the DS.
    • 83 Metascore
    • 90 Critic Score
    Remarkably well-honed-arguably Paradox's finest achievement in the form to date.
    • 83 Metascore
    • 90 Critic Score
    A consequence of this darker approach is that that game loses part of what made The Sands of Time unique. Instead of a charming and almost silly character like we saw previously, the Prince here is more one-dimensional.
    • 83 Metascore
    • 100 Critic Score
    It's the kind of balls-out platforming design I'll eat by the spoonful, without any of the nagging at the back of my head that I should be beating the rest of my Xbox Live friends' times instead of just having fun...It's punishing, but still so strangely addictive.
    • 83 Metascore
    • 85 Critic Score
    Want to talk about a wild card? There's an argument to be made that this is the best baseball game on the market, including the sharp MLB 2K7 on new gen. Really, it feels like baseball, which is a beautiful thing.
    • 83 Metascore
    • 83 Critic Score
    Maybe it's the spot-on humor based on the industry I work in, or perhaps just accumulated experience from the earlier episodes, but whatever the reason, 8-Bit Is Enough certainly embodies the maxim of saving the best for last. Well, until the assumedly in-the-works second season rolls around.
    • 83 Metascore
    • 83 Critic Score
    But beyond the 40-50 hour main story, Platinum offers plenty to keep the game going long after you've collected all the badges.
    • 83 Metascore
    • 83 Critic Score
    It's tough for me to complain too much in the face of what is really a well thought out sequel that takes full advantage of the PSP though.
    • 83 Metascore
    • 85 Critic Score
    Every robot smashed feels satisfying, and it captures the feeling of being "in the zone" while wading knee-deep in enemies better than any other Stylish Hard Action game has yet -- all while being challenging, but still possible.
    • 83 Metascore
    • 80 Critic Score
    The sheer quantity of content here astounds: Underground's timer-less Story mode, the original-style Classic mode, robust editing options (including the ability to map a mug shot from the memory stick to your created character's head), and requisite Wi-Fi play.
    • 83 Metascore
    • 85 Critic Score
    What really brings the story to life is Odin Sphere's brilliant, flowing script, which is almost Shakespearean in places. Combined with the gorgeous art, the eloquent dialogue really cements the illusion that you're playing an animated fairy tale. I can't stress enough how important this is.
    • 83 Metascore
    • 90 Critic Score
    Flat out, this is an amazing shooter. You can fight through over 50 levels, upgrade your weapons, take control of enemies, recruit enemies to help you fight, drive different types of tanks, and a lot more -- think "Ratchet & Clank" fused with "Halo."
    • 82 Metascore
    • 83 Critic Score
    Creativity often thrives under the most severe limitations, and those who relish the opportunity to entertain others (or even just themselves) in videogame form will love WarioWare D.I.Y. It provides a detailed yet streamlined mechanism for creativity, meaning the challenge is in coming up with creative ideas rather than wrestling with the interface.
    • 82 Metascore
    • 75 Critic Score
    Wipeout fans will also totally dig the game's stats and achievements as well as its team-loyalty program, which gives you points for continually competing with a certain racing team. At every turn there's something more for fans to truly dive in and obsess over.
    • 82 Metascore
    • 80 Critic Score
    For the first time ever, Lara Croft controls fluidly -- her world isn't divided into little squares, and she can perform complex series of acrobatic maneuvers without a pause (and often has to, later in the game).
    • 82 Metascore
    • 91 Critic Score
    Though a great overall package that packs a lot value, Vegas 2 is probably best characterized as a glorious example of fan service. Though not necessary, familiarity with the previous game adds tremendously to the overall experience, and many of the enhancements are direct responses to the very vocal and passionate community that plays online regularly.
    • 82 Metascore
    • 100 Critic Score
    If you haven't already picked up this surprise summer hit for console, the PC version offers enough content at an excellent price to make this a purchase you definitely won't regret.
    • 82 Metascore
    • 90 Critic Score
    A terrific action-RPG that serves as an example of what a sequel ought to be. It's better than the original, absorbing and well balanced with enough challenge and variety to keep you busy for the 20-plus hours you'll need to get through it.
    • 82 Metascore
    • 91 Critic Score
    The more you invest yourself, the more surprised you'll be at exactly what you can accomplish with this innovative, groundbreaking piece of software. Keyboard? DJ tool? Game? It's all of these things.
    • 82 Metascore
    • 65 Critic Score
    As it stands, Race Driver 3 suffers from too much variety and not enough substance.
    • 82 Metascore
    • 91 Critic Score
    The selection of jams, from Pitbull's "Calle Ocho" to M.I.A.'s "Galang '05", are all bootie-bouncing material. The range of dance routines vary considerably and feel legit -- I'd feel comfortable doing "the jerk" at a club.
    • 82 Metascore
    • 80 Critic Score
    On its own merits (which we're reviewing it on), Rock Band on PS2 is a fundamentally excellent rhythm game that simply lacks the variety and presentational polish of Harmonix's previous work. Compared to its PS3 and 360 versions, it comes up surprisingly short.
    • 82 Metascore
    • 67 Critic Score
    I'd actually prefer a minigolf version of this series on the handheld systems. Maybe that would get me worked up about a relaxing round of Hot Shots again.

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