Lord of the Rings Video Games, Ranked Worst to Best
J. R. R. Tolkien's fantasy book series The Lord of the Rings has long been an inspiration for videogame designers, with the first game adaptation (of The Hobbit) arriving in 1982, to be followed by dozens of additional game adaptations over the next four decades. The arrival of Peter Jackson's film trilogy in the early 2000s only accelerated the game industry's rush to put Middle-earth on consoles, PCs, and mobile devices. And the games are still coming, with two new titles released during the first half of 2023 alone.
Some of those games have been well received by critics and gamers alike, while others were far from precious. In the gallery on this page, we rank every Lord of the Rings video game adaptation (of both the books and the films) released in the modern era of gaming, starting in 2002. The games are ranked from worst to best by their Metascores, which reflect the consensus views of professional game critics.
Note that titles must have at least four reviews from professional critics in order to have a Metascore. (That four-review cutoff means that many mobile-only games, including the recently released The Lord of the Rings: Heroes of Middle-earth, are not listed here.) If a game was released on multiple platforms, only the version receiving the highest quantity of critic reviews was eligible for inclusion.
PlayStation 2, 2002
also on
Xbox, GameCube, Game Boy Advance
The first licensed adaptation of any of Peter Jackson's LOTR films—as we previously mentioned, development on a Fellowship of the Ring game stalled, preventing the release of a game tied to that first film, though some of its story beats appear here instead—Two Towers is one of more action-forward titles on our list. The third-person hack-and-slash/beat-em-up game attempted to blend footage from the film (and voice work from some of the film's stars like Viggo Mortensen and Elijah Wood) into its new digital imagery, and did so successfully, according to critics who liked just about everything about The Two Towers except its short length.
“Sometimes the fighting gets so intense, you can feel the fate of Middle Earth weighing down on you more and more with each blow.” —Game Informer