X-Men Legends
Xbox- Publisher: Activision
- Release Date: Sep 21, 2004
- Also On: PlayStation 2
Summary:
X-Men enter the realm of role-playing games with an intense story, superhero action, and multiplayer modes. The story in X-Men Legends begins when the X-Men learn that Magneto has devised a plan to give mutants the power to reign supreme over humans. To save the human race from imprisonment, you compose a four-person team from a roster of X-Men characters, including Storm, Gambit, and Wolverine. Complete each mission to strengthen your team, and unlock more characters, costumes, and treasures.
Buy Now
| Rating: | T |
|---|---|
| Developer: | Raven Software |
| Genre(s): | Role-Playing, Action RPG |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood Violence |
| Sound: | Dolby Digital 5.1 |
| License: | Comic |
| Offline Modes: | Cooperative |
| Resolution: | 480p 720p |
| Cast | Credit |
|---|---|
| Brian Pelletier | Art Lead |
| Tom Odell | Design Lead |
| Bob Love | Story/Dialogue Lead |
| Kevin Schilder | Sound & Music Lead |
| Gina Garren | Artist |
| Jeff Butler | Artist |
| Jeff Butler | Assistant Art Lead |
| Matt Pinkston | Assistant Lead Level Design |
| Rob Gee | Co-Project Lead |
| Pat Lipo | Co-Project Lead |
| Gil Gribb | Technology Lead |
| Bobby Duncanson | Animation |
| Keith Fuller | Game Programming |
| James Justin | Game Programming |
| Mike Schulenberg | Level Design |
| Jeff Dischler | Game Programming |
| Ryan Danz | Game Programming |
| Dan Edwards | Programming Lead |
| Jeremy Blumel | Level Design |
| Clem Samson-Samuel | Level Design |
| Dan Vondrak | Game Programming |
| Cory Carani | Artist |
| Dan Hay | Cinematics/Animation Lead |
| Mike Majernik | Level Design |
| Justin Negrete | Level Design |
| Stu Wiegert | Level Design |
| Derek Smith | Artist |
| Glen Angus | Artist |
| Jason Chappell | Artist |
| Mitch Cotie | Artist |
| Rick Grossenbacher | Artist |
| Jeffrey Moy | Artist |
| Matt Oppreicht | Artist |
| Will Edwards | Art Asset Manager |
| Rick Lico | Animation |
| Tony Gialdini | Animation |
| Kris Peterson | Animation |
| Brian Hagan | Level Design |
| Simon Parkinson | Game Programming |
| Zack Quarles | Cinematic Sound Design & Music Composition |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.