- Publisher: Sega
- Release Date: Mar 15, 2005
- Also On: PlayStation 2
Summary:
Worms Forts: Under Siege! puts you in command of a team of up to four fort-dwelling worms. The game is set in the cartoon environments, and you direct your worm garrison to quickly construct defenses to maximize your strategic advantage, you direct the worms to expand your castle to seize valuable resources, and you have them build weapons of mass destruction to destroy your opponents' fortifications. Test yourself against the single-player game by battling through the 20 missions. When you finish, take on three of your friends in Fort vs. Fort mode.
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| Rating: | T |
|---|---|
| Developer: | Team17 |
| Genre(s): | Strategy, Turn-Based, Fantasy |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Animated Violence Cartoon Violence |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive |
| Compatibility: | Plays on Xbox 360 |
| Cast | Credit |
|---|---|
| Phil Carlisle | Programmer |
| Colin Surridge | Programmer |
| Rico Holmes | Support Artist |
| Martyn Brown | Creative Director |
| Bjorn Lynne | Sound & Music |
| Mike Green | 3d Art |
| Porl Dunstan | Game Design |
| John Eggett | Game Design |
| Grant Towell | Game Design |
| Kelvin Aston | Game Design |
| Kevin Carthew | Game Design |
| Stefan Boberg | Technical Manager |
| Paul Scargill | Audio & Animation Programmer |
| Dave Smith | Lead Artist |
| Patrick Romano | Concept & 3d Art |
| Paul Kilburn | Producer |
| Andy Morriss | Animation |
| Mar Hernandez | Level Textures |
| Enrique Corts Llopis | Level Textures |
| Tony Landais | FMV Artist |
| Tom Gluckman | Concept Artist |
| Javier Leon | 3d Artist |
| Neil South | Art Manager |
| John Dennis | Game Design |
| Mark Dimond | Game Design |
| Charles Blessing | Lead Programmer |
| Andy Clitheroe | Programmer |
| Martin Swaine | Programmer |
| Steve Eckles | Programmer |
| Paul Tapper | Programmer |
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