• Publisher: Ubisoft
  • Release Date: Mar 28, 2005
User Score
9.1

Universal acclaim- based on 254 Ratings

User score distribution:
  1. Negative: 14 out of 254
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  1. KnightH.
    Mar 13, 2007
    10
    Don't get me wrong but I do enjoy the stab in the back do a runner types of games but how the hell do I access versus mode on Splintercell Chaos Theory.
  2. MarkB
    Apr 1, 2005
    10
    This game is amazing. I didn't think games could look this good.
  3. AndrewV.
    Apr 1, 2005
    10
    There's nothing else this good in my collection.
  4. HarryG
    Apr 1, 2005
    10
    Shracking fantastic game.
  5. Nov 16, 2020
    10
    Still an amazing game, even after all these years. Just revisited after buying it one XBox One X, looks and a plays surprisingly good.

    Will forever be one of my favorite games, shame that the franchise seems dead now, Splinter Cell still has a lot of potential.
  6. Mar 22, 2015
    10
    Tom Clancy's Splinter cell chaos theory sets the player as a spy of Third Echelon, Sam Fisher currently investigating a string of events leading towards a major terrorist. All made by a very intellectual person. Its up to you, to ghost your way through highly dangerous missions, to put an end to this "chaos theory," and prevent world war 3.
  7. JoshF.
    Apr 2, 2005
    10
    Absolute gaming heaven. Everything annoying about Pandora Tomorrow has been tweaked to perfection. I give it an 11.
  8. Jun 10, 2012
    10
    Absolutely amazing game, the best installment in the series hands down. A huge step forward for the stealth game genre and since it's release very few games have even come close to the stealth mechanics of this game. If stealth isn't your thing, Chaos Theory is also an amazing action game, if you choose to play like a super soldier utilizing stunning new moves to take down your enemies.Absolutely amazing game, the best installment in the series hands down. A huge step forward for the stealth game genre and since it's release very few games have even come close to the stealth mechanics of this game. If stealth isn't your thing, Chaos Theory is also an amazing action game, if you choose to play like a super soldier utilizing stunning new moves to take down your enemies. I'm a hardcore gamer, playing virtually anything that comes out. Chaos Theory came out in 2005 and 7 years later, it still remains in my Top 10, no, make that Top 5 games of all time. Expand
  9. Nov 2, 2013
    10
    It's strange for me to claim this, but I do profess that this is my favorite game of all time. It's hard to describe, but in my opinion Tom Clancy's Splinter Cell: Chaos Theory is the perfect culmination of story, visuals, audio, and gameplay ever crafted. This is art, undeniably.
  10. Jun 9, 2015
    10
    One of my All-Time Favorites and certainly one of the best stealth Games ever created. The Gameplay offers so many opportunities to access an area and handle a situation. That is what i really miss in more modern stealth Games. The Game also wonderfully arouses the feeling of being a spy. Since then there was no other Game on the market that could accomplish that in this form.
  11. GaborA.
    Jun 2, 2005
    5
    More of an expansion pack than a new game. Single player has some good additions but multiplayer feels like the same thing.
  12. T.Clancy
    Feb 27, 2006
    1
    Graphics are nice but I have given this game a week and still cant get used to the controls or sneaking around like a wuss. Call me a FPS fan but I will be trading this one in. Not very fun.
  13. May 1, 2017
    8
    J'y avais joué et l'avais fini lors de sa sortie en 2005 mais je n'en gardais étrangement qu'un souvenir assez flou, un mélange de sensations fortes et d'irritation -à moins que ce ne fût du pur énervement combiné à la fureur de la victoire acquise de haute lutte (rien que ça...).

    Alors, j'ai remis le machin sur le métier et m'y suis attelé juste pour voir, histoire de se remettre les
    J'y avais joué et l'avais fini lors de sa sortie en 2005 mais je n'en gardais étrangement qu'un souvenir assez flou, un mélange de sensations fortes et d'irritation -à moins que ce ne fût du pur énervement combiné à la fureur de la victoire acquise de haute lutte (rien que ça...).

    Alors, j'ai remis le machin sur le métier et m'y suis attelé juste pour voir, histoire de se remettre les idées en place... et ce qui devait arriver, arriva : une fois le doigt dans l'engrenage, on ne lâche plus ce Splinter qui fait toujours figure d'épouvantail dans le petit monde fermé des jeux d'infitration, malgré -pourtant- le poids des ans !

    Il reste dans le fond très semblable aux deux premiers Splinter Cell avec son approche "hardcore stealth to death" (marche silencieusement ou crève) : l'IA des ennemis est intraitable et semble parfois avoir des yeux derrière la tête ; si ce Splinter 3 abuse moins des scripts, certains vous déboulent encore en pleine face pour vous mettre un gros coup de pression supplémentaire ; de plus, il balance ici et là et surtout vers la fin, des "situations" en temps limité à s'arracher les cheveux...

    Cela dit, tous ces "sales coups" étaient déjà l'apanage des deux précédents Splinter, sauf qu'ici d'une part les niveaux sont un peu plus grands et d'autre part on peut sauvegarder quand on veut ! voilà qui change considérablement la donne (dans le bon sens) et laisse plus de choix et de solutions au joueur qui peut expérimenter à loisir...

    Une carte en 3D est même gracieusement proposée mais rien de très ergonomique puisqu'elle n'indique que la zone où on se trouve et qu'elle se révèle peu lisible avec son vert monochrome dégueulasse ! D'ailleurs, l'interface générale n'a pas changé et reste carrément perfectible pour les standards d'aujourd'hui. Sam loupe toujours les éléphants dans les couloirs (sacré Sam la,picole !) et le moindre affrontement est très, très mal barré : avec ce Splinter, on s'infiltre ou on crève. Capito Pépito ?

    On prendra donc bien soin de ne jamais déclencher d'alarme et de reprendre le cas échéant sa sauvegarde d'il y a moins de deux minutes -voire bien moins- et de tenter le plus souvent un parcours proche d'une certaine perfection ou à défaut d'une fluidité appréciable : c'est-à-dire en vérité de garder toujours son sang-froid ! d'ailleurs, les sadiques de chez Ubisoft ont même pensé à la sauvegarde rapide, décidément très, très utile...

    La réalisation du jeu est certes convaincante mais dans des environnements aussi sombres que l'on parcourt en nuances verdâtres de l'amplification de lumière, elle s'avère en fait assez secondaire ! ce qui importe ici davantage, ce sont les effets sonores réussis et la VF drolatique de notre pince-sans-rire de Schwarzy-Batou-Fisher par Daniel Beretta. Sans mentionner le doublage hilarant des Japonais (on dirait les Inconnus...).

    A noter la musique survoltée d'Amon Tobin -un choix audacieux d'Ubisoft à n'en pas douter- qui délivre une partition des plus bizarres, faite de jazz électro-industriel tantôt agité tantôt introspectif selon le calme ou le foirage de la situation. Difficilement descriptible mais très efficace.

    Egalement drôle au 3ème degré (ou plus) l'espèce d'intrigue à la Tom Clancy complètement délirante et grotesque qui sert de prétexte au jeu : je crois que ce bon vieux Tom boit et sans doute tout ce qui s'en inspire également.

    Exigeant, énervant, implacable mais assurément réaliste, ce Splinter Cell 3 est aussi incroyablement addictif pour tout amateur de vidéo-ludo-furtivité.
    Expand
  14. Aug 23, 2020
    10
    Es un juegazo! Me gustan los juegos de sigilo splinter cell siempre fue mi titulo favorito excelente!.
  15. EfeB.
    Apr 7, 2005
    7
    Everyone is hooked on this chaos. i guess it is up to me again to be the devils advocate. fine, we ALL know that this game is the best, but it can be better...here's how: firstly, there is no blood, there should be...since everything else is so real. it would be nice to add a version where you must wipe the blood on the floor for stealth reasons e.t.c. there arent enough weaponEveryone is hooked on this chaos. i guess it is up to me again to be the devils advocate. fine, we ALL know that this game is the best, but it can be better...here's how: firstly, there is no blood, there should be...since everything else is so real. it would be nice to add a version where you must wipe the blood on the floor for stealth reasons e.t.c. there arent enough weapon options, like...you cannot throw the knife into some dudes face ninja style..why?. you cannot go in the kitchen and pick up a frying pan, knock out a dude. i am bored of the "multi-purpose" silent machine gun that does "everything". i dont feel particularly scared for fisher...he is like superhuman with all his gadgets. i want some more things like "hitman". be able to grab a golf club and goto town. also, there aren't many guys to kill around, and they pop up in pre-destined places...this kills the replay value. a true stealth game MUST have random generation enemies...because i have finished the game, i know where the bad guys are now...why hide? the ragdoll effects are good, thank god...but what about yanking and pulling them "hitman" style?...the over the shoulder carry is getting old, for instance you cannot really drop the fella off exactly where you want...in my case, i like to throw them off ledges from high locations, but this is very hard to do...given only a shoulder option. the knife element is cool, but it is so automated...meaning, there is only a neck slice and stomach stab...i would have liked more animations, like punisher. sam is "too" polite sometimes, yet he has no need to...he has license to kick ass, so...where is it?. the best new element is the shotgun, a good option for us when we want to go "berserk". but with no blood and no limb damage, it leaves me dry... so, the furniture is never, ever movable...this aint so hard to do man...look at max payne, or punisher even...i want to see chairs fall off, objects brake, vases to fall and break...and would'nt this be a better ''stealth" game if we had to watch where fisher was walking into, because a falling bucket would make a loud noise? yeah...it would. i cannot stand seeing this very real and pretty world but i can only destroy glass and naked lightbulbs. i want to fire a gun to a car and see its windshield crack, tires explode. i wanna fire a gun and have everything on the desk fly off. but, i can't. also, fisher DOES NOT really have very cool gadgets, who gives a damn about the "ringfoil"?...or "sticky shocker"?...why not a metal wire, a poison dart gun, something more real, more visceral and satisfying?...grab a butchers knife from the kitchen and use that...he has cool gadgets for spying but not for kicking ass, and this resluts in a gameplay un-balance. the stories suck big time, in ALL of the splinter games. first of all, gamers play for "game-play" and not stories, so...don't go nuts on the story...there is just so much to listen to, koreans did that the japanese did this...bla,bla,bla...this is important because for the sake of story, they have made quite dull levels. for the best splinter game, i suggest a skyscraper level...where fisher walks with vacuum cups on the outside glass, throw people off the windows...the whole thing can take place in this giant building, with no story and no koreans..just give us what we want!...it is ridiculous to enter some dudes home to get a file and the next level you fly off to a korean missle facility...it makes the whole thing linear, every level a "passage" rather than a "gaming arena". brothers in amrs does this very well...the levels are designed in a way that it never feels linear, and its all the "same" package. imagine in brothers in arms...where you shoots germans in vierville one minute and fly off to kenya for some scout mission?...it would kill the whole tangibility of it...thats how i feel about his game. good, but needs to be examined so we can have even better games. Expand
  16. JonS.
    Oct 31, 2005
    10
    I love these games, and the coresponding book! there just the gratest game ever.
  17. Ednomynous
    Apr 1, 2005
    10
    Great game. Beautiful visuals and wonderful gameplay.
  18. RobertL
    Apr 1, 2005
    10
    Awesome game.
  19. JamesK.
    Apr 1, 2005
    10
    IT's better than the first two.
  20. TonyB.
    Apr 6, 2005
    10
    It's the best stealth action game I've seen. Or heard, for that matter.
  21. JuhaM.
    Apr 7, 2005
    10
    Never-before-seen graphics technology offers the best visuals ever to appear on any platform. THE best game on Xbox.
  22. JimmyJ
    Apr 1, 2005
    10
    IIiiiiiiitts GRRRRRRrrrrreat!
  23. MC
    Apr 1, 2005
    10
    Yup, best graphics on the xbox to date. Not too much new, but if it ain;t broke.....don't fix it.
  24. JohnD.
    Apr 1, 2005
    10
    I can't find anything to dislike about this game. Everything is top notch.
  25. ChipL.
    Apr 1, 2005
    10
    Amazing visuals. Intuitive and slick gameplay.
  26. Bas
    Apr 3, 2005
    10
    If you're a SC veteran, you'll love this game. The only bad thing I noticed about it was that they didn't include the SWAT turn.
  27. KurtB.
    Apr 4, 2005
    10
    A stunning acomplishment. You won't believe it's not a PC game, it looks so good. There are very very few faults with this game. It would be perfect exept: 1. The sound: The music doesn't smoothly transition when an enemy becomes aware of you. For example, you shoot out a light, the sound of the light breaking will cut out...and then the music will start. Maybe it's A stunning acomplishment. You won't believe it's not a PC game, it looks so good. There are very very few faults with this game. It would be perfect exept: 1. The sound: The music doesn't smoothly transition when an enemy becomes aware of you. For example, you shoot out a light, the sound of the light breaking will cut out...and then the music will start. Maybe it's just taxing the Xbox too hard resulting in a small freeze. 2. Lighting effects. It's not as good as the older splinter cells. Your stealth meter will show that you are completely hidden, but it's obvious that someone should easily be able to see you. 3. Menus. Too many action menus. For example, I'm sneaking up on an enemy, and I want to grab him, but instead I push him off his chair and start using his computer instead! Of course, I navigated the action menu poorly. This is probably hard to fix on a consule, but you'll end up doing some pretty funny/stupid things accidently. This game isn't perfect. But it's closer than any other game I've ever played. It sets a new bar for AI, graphics, interactive environments, and the list goes on. This game will be the measuring stick for every new game in it's genre. It's gonna be really tough for them to measure up. Expand
  28. IMZ
    Apr 6, 2005
    10
    The Co-op play in this game is amazing!!... with the screen split down the middle, if you have a wide screen T.V, you and a bussy will feel like you are each on your own screen. Although there are not enough missions for the Co-op play, I am hoping they will bring some out to down load, and this is by far the best feature to this new game, and they should improve on it. Mind you, the The Co-op play in this game is amazing!!... with the screen split down the middle, if you have a wide screen T.V, you and a bussy will feel like you are each on your own screen. Although there are not enough missions for the Co-op play, I am hoping they will bring some out to down load, and this is by far the best feature to this new game, and they should improve on it. Mind you, the graphics are absolutely amazing, and if you have HDTV, you will see what I mean... you really will feel like it is so real... you may just have an accident in your pants.. Expand
  29. BobS.
    Apr 6, 2005
    10
    this game is the best game ever.
  30. Adam
    Apr 6, 2005
    10
    Splinter cell 3 is the best splinter cell game out yet, all the other ones I have played but never finished the game but this one is so good that I can't stop playing it. I rate this game 10/10.

Awards & Rankings

2
4
#4 Most Discussed Xbox Game of 2005
1
#1 Most Shared Xbox Game of 2005
Metascore
94

Universal acclaim - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 70 out of 70
  2. Mixed: 0 out of 70
  3. Negative: 0 out of 70
  1. Play Magazine
    95
    In all things small and epic, from the palpable graininess of the game's predominantly poorly lit environments, to the endlessly thrilling second installment of the spies vs. mercenaries online competitions, Theory does not disappoint. [May 2005, p.44]
  2. It's simply brilliant. The modes, graphics, gameplay, sound, music, acting, dialogue, and every other little piece in between all come together to create a tense, sweaty-palm experience you can't find anywhere else. [Apr 2005, p.126]
  3. You can't be a serious game player and not have this game. It's simply a must buy. It is the perfect third in a near perfect game series.