- Publisher: Aspyr
- Release Date: Oct 18, 2005
- Also On: PC, PlayStation 4, Switch, Xbox One
Summary:
Stubbs the Zombie has been disturbed from his eternal rest 50 years after his death, and you can help him get revenge on those that woke him. Roam the city of Punchbowl while using your zombie powers to take control of its inhabitants. You can turn citizens into zombies, possess them, or use your other undead abilities in battle. You'll fight civilians, police, and militia on your way to getting your revenge on the city's designer, Andrew Monday. Stubbs the Zombie in Rebel Without a Pulse is a third-person action game that uses an updated version of the Halo game engine.
Buy Now
| Rating: | M |
|---|---|
| Developer: | Wideload Games Inc. |
| Genre(s): | Action Adventure, Sci-Fi |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood and Gore Crude Humor Intense Violence Strong Language Suggestive Themes |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Cooperative |
| Resolution: | 480p |
| Compatibility: | Plays on Xbox 360 |
| Cast | Credit |
|---|---|
| Michael Hadwin | Environment Artist |
| Christopher McArthur | Game Designer/Engineer |
| Mark Bernal | Environment Artist |
| Mark Bernal | Lead Artist |
| Juan Ramirez | Concept Artist |
| Michael Salvatori | Lead Audio Producer And Music Composer |
| Doug Zartman | Game Designer |
| Steve Sengele | Engineer |
| Jim Hudson | Producer |
| Steve Abeyta | Art Commando/Lead Animator/Concept Artist |
| Alexander Seropian | Project Director/Game Designer |
| Chris Hughes | Lead Character Modeler |
| Alex Okita | Concept Artist/Additional Modeling |
| Chris Cobb | Animator/Environment Artist |
| Greg Omelchuck | Environment Artist |
| Ian Bullard | Shell Engineer |
| Ted Gordon | Animator |
| Ryan Tracy | Environment Artist |
| Aaron Marroquin | Environment Artist |
| Nate Beckwith | Environment Artist |
| Patrick Curry | Lead Designer |
| Massive Black | Concept Artist |
| Scott Brocker | Environment Artist |
| Allen Turner | Game Designer |
| Mark Vearrier | Environment Artist |
| Matthew Segur | Lead Engineer |
| Matthew Soell | Lead Writer/Screenplay |
| Duane Johnson | Shell Engineer |
| Vince Gallante | Concept Artist |
| Bill Victor | Concept Artist |
| Thang Le | Concept Artist |
| Eric Lofgren | Concept Artist |
| Eric Thomas | Animator |
| Dennis Hargrove | Environment Artist |
| Alex Marcinowski | Environment Artist |
| Bryen Hensley | Lead Sound Designer |
| Tom Blakemore | Additional Dialog Recording |
| Clay Bowman | Additional Sound Design |
| Casey Stockdon | Banjo |
| Devin Cox | Shell Design |
| Kelly Bates | Project Manager |
| Nestor Hernandez | Production Coordinator |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.