SoulCalibur II
Xbox- Publisher: Namco
- Release Date: Aug 27, 2003
- Also On: PlayStation 2
Summary:
Open the next chapter in world of Soul Calibur. Soul Calibur II features seven distinctive gameplay modes including: Arcade, Versus, Time Attack, Survival, Team Battle, Practice, and the console exclusive Weapon Master. Collect up to 200 different weapons and battle characters with their own styles, strengths, and abilities. In addition to the 13 fighters, each platform has unique special fighters: Link for GameCube, Heihachi for PS2, and Spawn for Xbox. Prove yourself through soul and sword.
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| Rating: | T |
|---|---|
| Developer: | Namco |
| Genre(s): | Action, Fighting, 3D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Suggestive Themes Violence |
| Offline Modes: | Competitive |
| Resolution: | 480p 720p |
| Cast | Credit |
|---|---|
| Doug Boyd | Voice: Maxi |
| Debbie Rogers | Voice: Cassandra |
| Scott Keck | Voice: Mitsurugi |
| Jim Singer | Voice: Yunsung |
| Julie Parker | Voice: Talim |
| Renee Hewitt | Voice: Ivy |
| Warren Rodgerson | Voice: Cervantes |
| Ted D'Agostino | Voice: Nightmare |
| Jay S. Gilbert | Voice: Astaroth |
| Desiree Goyette | Voice: Taki |
| Victor Stone | Voice: Spawn |
| Paul Jennings | Voice: Raphael |
| Scott Reyns | Voice: Kilik |
| Phil Sheridan | Voice: Yoshimitsu |
| Diane Holmby | Voice: Sophitia |
| Molly Lin | Voice: Seung Mina |
| Hiroaki Yotoriyama | Producer |
| Jin Okubo | Director |
| Yoshitaka Tezuka | Director |
| Tetsuya Akatsuka | Game System Director |
| Tsuyoshi Kiuchi | Game System Director |
| Takashi Otani | Weapon Master Mode Director |
| Shinobu Nimura | Lead Programmer |
| Tadashi Obama | Programmer |
| Ryoichi Ban | Lead Artist |
| Yoshihiro Nakagawa | Story |
| Akiko Tange | Associate Producer |
| Koh Onda | Associate Producer |
| Yoshihito Iwanaga | Programmer |
| Masaaki Hoshino | Programmer |
| Hiroyuki Kobota | Programmer |
| Ken Matsumoto | Programmer |
| Junji Hata | Programmer |
| Shoichi Isowaki | Programmer |
| Sei Nakatani | Programmer |
| Hidenori Iwakiri | Programmer |
| Hiroaki Kado | Character/Weapon Model & Texture Design |
| Akira Nakajima | Character/Weapon Model & Texture Design |
| Seidou Ozawa | Character/Weapon Model & Texture Design |
| Hideo Yoshie | Character/Weapon Model & Texture Design |
| Shizuka Shiino | Character/Weapon Model & Texture Design |
| Hirokazu Takeda | Character/Weapon Model & Texture Design |
| Tomoko Imura | Character/Weapon Model & Texture Design |
| Mikiko Ichinose | Character/Weapon Model & Texture Design |
| Hiroko Nagao | Stage Model & Texture Design |
| Kanako Iwasaki | Stage Model & Texture Design |
| Yasuyuki Kobori | Stage Model & Texture Design |
| Tomoko Tomita | Stage Model & Texture Design |
| Yukinobu Wakata | Stage Model & Texture Design |
| Takuya Araki | Stage Model & Texture Design |
| Kiyotaka Tamiya | 2d Graphics Design |
| Takuji Kawano | Character Illustrations |
| Shouji Nakamura | Motion Design Director |
| Kento Kojima | Motion Design |
| Hiroki Minami | Motion Design |
| Yosuke Kadowaki | Motion Design |
| Kaori Sato | Motion Design |
| Yoshikazu Sumioka | Motion Design |
| Yui Fukuyama | Motion Design |
| Junichi Nakatsura | Music |
| Kouji Asuna | Co-Director |
| Takashi Koshigoe | Main Programmer |
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