Prisoner of War
Xbox- Publisher: Codemasters
- Release Date: Aug 26, 2002
Summary:
Prisoner of War captures the intrigue, danger, and heroism of Allied escape attempts from prisoner of war camps during World War II, including Colditz--the Germans highest security "escape-proof" camp. As one of Germany's prisoners, Captain Stone, you'll embark on an adventure across Germany in a variety of different POW camps. Outwit the German war machine by crawling through muddy tunnels and over stone walls and using disguises and makeshift equipment to escape. In this third-person adventure, bravery, stealth, and cunning will win the day.
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| Rating: | T |
|---|---|
| Developer: | Wide Games |
| Genre(s): | Action Adventure, Historic |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Mild Violence |
| Sound: | Dolby Digital 5.1 |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Phil Rutherford | Original Concept/Programmer |
| Carl Jones | Original Concept |
| Steve Birch | Original Concept/Programmer |
| Ed Daly | Original Concept/Programmer |
| Tim Fawcett | Original Concept/Art |
| Ben Hebb | Original Concept/Lead Artist |
| Paul Mottram | Original Concept/Lead Programmer |
| Paul Brierley | Art |
| Jonathan Hodge | Art |
| Martin Issit | Art |
| David Packer | Art |
| Anthony Reeves | Art |
| Robin Deitch | Art |
| Kevin Bramhill | Programmer |
| Jonathan Withey | Programmer |
| Mike Bonnington | Cutscenes |
| Paul Gravett | Cutscenes |
| Tom Bennett | Design |
| Greg Bryant | Design |
| Dan Chequer | Design |
| Jon Millege | Design |
| Martin Newing | Design |
| Richard Stone | Design |
| Chris Slaski | Sound |
| Ciaran Walsh | Sound Composition |
| Anthony Lewis | Lead Designer |
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