Myst III: Exile
Xbox- Publisher: Ubisoft
- Release Date: Sep 22, 2002
- Also On: PC, PlayStation 2
Summary:
In Myst III: Exile, you must track a new villain through several surrealistic Ages. Only by exploring the landscape and solving puzzles will you uncover the truth behind this new adversary. This chapter in the Myst series lets you pan 360 degrees within the environments, giving you more freedom than ever before. Console versions of Myst III: Exile also include improved visuals, ambient sound, and a behind-the-scenes look at the making of Myst.
Buy Now
| Rating: | E |
|---|---|
| Developer: | Presto Studios |
| Genre(s): | Adventure, First-Person, Fantasy |
| Number of Players: | 1 Player |
| Sound: | Dolby Digital 5.1 |
| Cast | Credit |
|---|---|
| Phil Saunders | Creative Director |
| Michel Kripalani | Executive Producer |
| Greg Uhler | Producer |
| Jose Albanil | Modeler |
| Derek Becker | 3d Animator |
| Steve Kim | 3d Animator |
| Roland Gustafsson | Lead Programmer |
| Jamey Scott | Sound Designer |
| Michael Saladino | Technology Programmer |
| Max Elliott | Technology Programmer |
| Casey Steffen | Modeler |
| Francis Tsai | Designer |
| Mike Brown | Lead 3d Animator |
| James Rochelle | Texture Artist |
| Jack Wall | Music |
| Mick Buckmiller | 3d Animator |
| Dave Flanagan | Assistant Producer |
| Mary DeMarle | Writer |
| Ron Lemen | Designer |
| Seth Fisher | Designer |
| Stephen Hoogendyk | Designer |
| Nate Clowar | Modeler |
| Kelly Paige Standard | Texture Artist |
| Chris Neuhahn | 3d Animator |
| Keith Self-Ballard | 3d Animator |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.