Midnight Club 3: DUB Edition Image
Metascore
84

Generally favorable reviews - based on 53 Critic Reviews

User Score
7.5

Generally favorable reviews- based on 46 Ratings

Summary: The third installment in the Midnight Club series arrives with more speed, choices, and chrome than previous editions. Midnight Club 3: DUB Edition delivers fast, open-city racing in Atlanta, San Diego, and Detroit, complete with eight-player online competition and vehicle customization. Now you can drive authentic SUVs, import tuners, muscle cars, choppers, and luxury rides, as well as upgrade their rims, trims, and more.
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Rating: E10+
Developer: Rockstar San Diego
Genre(s): Driving, Racing, GT / Street
Number of Players:1-2 Players
ESRB Descriptors:Mild Language Mild Violence
Sound:Dolby Digital 5.1
Connectivity:Online System Link
Special Controllers:Headset
Resolution:480p
Number of Online Players:8 Players Online
Customization:Custom Soundtracks Downloadable Content
Cast Credit
Tom Shepherd XBOX Live & Networking Support
Mark Robinson Technical Director
Craig Duman Lead Sound Designer
Eric Smith Producer
Scott Stoabs Lead Artist
Garrett Flynn Lighting
Ryan Broley Lighting
Ron Suverkrop 3d City Artists
Mary Ann O'Leary 2d Artist
Glen Hernandez Producer
Jay Panek Senior Producer
Jeremy Jessup Audio
Marshall Ross UI/FE Artists
Kouros Moghaddam Lead Vehicle Artist
Jeff Whitcher Sound Design
Eric Lin Character Models
James Graham 3d Vehicle Artists
Matt Clyne Lighting
John Wang 3d Vehicle Artists
Bobby Milly Character Models
Kirk Boornazian Cinematography
Gilbert Sandejas Game Designers
Mark Beazley Stats & Networking UI
George Davis Lighting
Kris Roberts Vehicle Tuning
Ted Carson Lead Programmer
Ted Carson Opponent AI
Gunter Erhart Career AI & Game Logic
Ben Padget Visual Effects
Devan Hammack Garage & Race Editor
Chris Coffin Optimization & Microcode
David Etherton Technical Director
Mauro Fiore Lead Designer
Troy Bowman Game Designers
David Hong Art Director
Wade Schin Technical Artist
Mike Nagatani 3d City Artists
Jae Kim Concept Artists
Mark Loperfido Sound Design
Yeon-Seon Kim 3d City Artists
Jeffrey J. Roorda Vehicle Dynamics & Play Control
Will Paredes Tools
Robert Suh Tools
Mike Bagley Game Designers
Jeff Junio Game Designers
A.J. Shaw Game Designers
Dave Stinchcomb Game Designers
Michael Currington Lead Programmer
Tim Laubach Lead Programmer
John Gierach Tools & NAV System
Gabriel Liberty Tolls & Engine Programming
Ken Murfitt Replay & Visual Effects
Edgar Acedevo Lighting
Kelby Fuchs Lighting
Patrick Jamaa Lighting
William Kidwell Lighting
Hank Jiang 3d City Artists
David Riewald 3d City Artists
Frank Silas 3d City Artists
Andrew Wilson 3d City Artists
Jun Choi Animators
Nhan Vo Animators
Jason Castagna Concept Artists
David Finlay 3d Vehicle Artists
Jeff Garstecki 3d Vehicle Artists
Brad Nelson 3d Vehicle Artists
Scott Smalley 3d Vehicle Artists
Ben Herrera Character Models
Jerome Lacote UI/FE Artists
Todd Moulton UI/FE Artists
Christian Kjeldsen Sound Design
Steve Von Kampen Audio Support
Yomal Perera Gapa
Tom Hiett Production Assistant
Nathan Carlin Physics
Justin Link Physics
Jack Miller Audio
Joshua Breindel Audio
Kirk Cumming Lead Animator
Tom Carroll 3d City Artists
Race Langcaster Game Designers
Mark Frederickson Envrionment Designers
Jeffery Pidsadny Envrionment Designers
Alecander Ehrath Downloadable Content & Visual Effects
Deanna Vye 3d City Artists
T.K. Chuckry Animators
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings

28
29
#29 Most Discussed Xbox Game of 2005
66
#66 Most Shared Xbox Game of 2005