MechAssault
Xbox- Publisher: Microsoft Game Studios
- Release Date: Nov 11, 2002
Summary:
Pilot the most powerful weapon of the 31st century--a 40-foot tall walking tank called a BattleMech. MechAssault is a third-person action shooter that features fully destructible environments, a powerful array of upgradeable BattleMechs, and dynamic mission-based gameplay. MechAssault also includes complete Xbox online and split-screen multiplay capabilities, so you can taunt the competition or strategize with a teammate with full voice communication support. Prepare yourself for some devastating, metal-crunching warfare.
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| Rating: | T |
|---|---|
| Developer: | Day 1 Studios |
| Genre(s): | Simulation, Sci-Fi, Mech |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Blood Violence |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | Online System Link |
| Special Controllers: | Headset |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 480p |
| Customization: | Downloadable Content |
| Cast | Credit |
|---|---|
| Brian Whooley | Programmer |
| Ned Way | Programmer |
| Frank Pusateri | Artist |
| Denny Thorley | Executive Director |
| Mike Mcdonald | Producer |
| Alan Denham | Artist |
| Tom Dowd | Lead Designer |
| Peter Comley | Sound Designer |
| Ken Whitman | Artist |
| Scott Ramsay | Programmer |
| Daniel Broder | Programmer |
| Robert Riebau | Programmer |
| Noel Llopis | Programmer |
| Brad Delaney | Designer |
| Allen Turner | Designer |
| Rob Nicholis | Designer |
| Shane Griffith | Technical Art Director |
| Tim Zwice | Art Director |
| Tim Coman | Art Director |
| Joel Dang | Artist |
| Kurt Mitchell | Artist |
| Jeremy Pierce | Artist |
| Micheal Vanaselja | Artist |
| John Ybarra | Artist |
| Christopher Zalek | Artist |
| David Mckgibbin | Programmer |
| Mike Springer | Programmer |
| Tawm Parkowski | Sound Designer |
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