Iron Phoenix
Xbox- Publisher: Sega
- Release Date: Mar 25, 2005
Summary:
Iron Phoenix combines team-oriented strategy with weapon-based combat. Warriors emerge to take part in a final battle for the legendary sword known as the Iron Phoenix. In addition to the single-player story, the game delivers 16-player battles through Xbox Live and System Link. Inspired by classic martial arts epics, Iron Phoenix creates a fighting experience that includes rooftop chases, wall-walking, and classic fighting-game combos. Execute bone-crushing moves based on ancient Chinese fighting styles that are motion-captured from real martial artists.
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| Rating: | T |
|---|---|
| Developer: | InterServ International |
| Genre(s): | Action, Fighting, 3D |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Mild Language Suggestive Themes Violence |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Online System Link |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 480p |
| Number of Online Players: | 16 Players Online |
| Customization: | Downloadable Content |
| Cast | Credit |
|---|---|
| Peter Pon | Graphics Programmer |
| Jim S. Tsai | Producer |
| Gary Yang | Associate Producer |
| Ray Kuan | Animation Designer |
| Ray Kuan | Lead Designer/Level Designer |
| Issac Lee | Senior Designer |
| Issac Lee | Sound Effects |
| Sunny Jao | Character Design |
| Sunny Jao | Senior Designer/Level Designer |
| Jay Lin | Level Designer |
| Virgie Chuang | Level Designer |
| Will Hong | Lead/Gameplay Programmer |
| Tony Yeh | Animation & AI Programmer |
| Andie Lian | Gameplay & Audio Programmer |
| Asuka Anan | Character Design |
| George Guo | Character Design |
| Yoshiyuki Okada | Character Design |
| Mori Magic | Music |
| Andrew Parsons Lin | Sound Effects |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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70
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#70 Most Shared Xbox Game of 2005
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