- Publisher: Microsoft Game Studios
- Release Date: Jul 5, 2005
Summary:
The world's greatest multiplayer game just got better. Take the fight from the streets of Old Mombasa to the islands of Delta Halo to the very edges of the galaxy! The nine new maps included in this pack nearly double Halo® 2's multiplayer arena. Some battlefields feature tight-quartered, intense spaces designed for small-scale mayhem. Others are large-scale, interactive arenas with explosive vehicle combat--perfect for Split Screen, System Link or Xbox Live™.
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| Rating: | M |
|---|---|
| Developer: | Bungie Software |
| Genre(s): | Action, Shooter, First-Person, Sci-Fi |
| Number of Players: | 1-16 Players |
| ESRB Descriptors: | Blood and Gore Violence |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | Local Area Network Online System Link |
| Special Controllers: | Harddrive Headset |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 480p Widescreen |
| Number of Online Players: | 16 Players Online |
| Compatibility: | Plays on Xbox 360 |
| Cast | Credit |
|---|---|
| Bill O'Brien | Animation |
| Paul Clift | Environment Art |
| Robt McLees | 3-D Art |
| Marty O'Donnell | Audio |
| Martin O'Donnell | Voice Talent - Jackel |
| Pete Stacker | Voice Talent - Sgt. Stacker |
| Steve Scott | 3-D Art |
| Hao Chen | Engineering |
| Travis Brady | 3-D Art |
| Steve Cotton | Design |
| David Dunn | Environment Art |
| Joseph Staten | Cinematic Design |
| Michael Wu | Environment Art |
| Chris Butcher | Engineering |
| Stefan Sinclair | Engineering |
| Frank Capezzuto | Environment Art |
| Lee Wilson | Cinematic Design |
| Tom Doyle | Environment Art |
| Mike Zak | Environment Art |
| David Scully | Voice Talent - Sgt. Johnson |
| Jen Taylor | Voice Talent - Cortana |
| Eddie Smith | 2-D Art |
| Ken Boynton | Voice Talent - Marine/ODST |
| Marcus Lehto | Environment Art |
| Jay Weinland | Audio |
| Curtis Creamer | Producer |
| Justin Hayward | Environment Art |
| Shi Kai Wang | 3-D Art |
| Eric Arroyo | 3-D Art |
| David Candland | 2-D Art |
| Tyson Green | Design |
| CJ Cowan | Cinematic Design |
| Jason Major | Engineering |
| David Drummond | Voice Talent - Marine/ODST |
| Paul Bertone | Design |
| David White | Voice Talent - Marine/ODST |
| Chris Carney | Design |
| Jeremy Fones | Animation |
| Charlie Gough | Engineering |
| Mat Noguchi | Engineering |
| Eamon McKenzie | Engineering |
| Ben Wallace | Engineering |
| Paul Russel | Environment Art |
| Adrian Perez | Engineering |
| John Butkus | Animation |
| Henry Dardenne | Voice Talent - Marine/ODST |
| Pete Parsons | Producer |
| Jaime Griesemer | Design |
| Max Hoberman | Design |
| Michel Bastien | Producer |
| Damian Isla | Engineering |
| Greg Snook | Engineering |
| Luke Timmins | Engineering |
| Rob Stokes | Design |
| Nathan Walpole | Animation |
| Vic DeLeon | Environment Art |
| Chris Tchou | Engineering |
| C Paul Johnson | Audio |
| Christopher Barnett | Environment Art |
| Joseph Tung | Producer |
| Joe Staten | Voice Talent - Grunt |
Designer/Producer/Programmer credits provided by GameFAQs.
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