Far Cry Instincts
Xbox- Publisher: Ubisoft
- Release Date: Sep 27, 2005
Summary:
After escorting an inquisitive journalist to a remote tropical island, Jack Carver finds himself stranded in paradise, hunted by an unrelenting team of highly trained mercenaries. As Jack, you must outwit hordes of mercenaries by using a variety of tactics. Make long-range assaults, set traps, commandeer vehicles, and even develop new skills and abilities to outlast the island's evils so that you can escape with your life. Discover new locations in single-player mode or build your own maps in multiplayer modes.
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| Rating: | M |
|---|---|
| Developer: | Ubisoft Montreal |
| Genre(s): | Action, Shooter, First-Person, Modern |
| Number of Players: | 1-16 Players |
| ESRB Descriptors: | Blood and Gore Intense Violence Strong Language |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | Live Aware Online System Link |
| Special Controllers: | Headset |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 480p |
| Customization: | Downloadable Content Editing Tools |
| Cast | Credit |
|---|---|
| Martin Caya | Game Design |
| Benoit Richer | Lead Level Design |
| Christian Bedard | Art Director |
| Bertrand Helias | Senior Producer |
| Jeff Hattem | Lead Game Design |
| Mario Chabtini | Project Co-Ordinator |
| Roxane Gosselin | Producer |
| Ugo Marsolais | Associate Producer |
| Michel Cere | Associate Producer |
| Chrstian Bedard | Lead Graphics |
| Philppe Gagnon | Lead Programming |
| Frederic Condolo | Lead Programming |
| Jean Francois Dugas | Lead Game Design |
| Eric Tremblay | Project Closing |
| Dany Bergoran | Graphics Effects |
| Steven Dumont | Sound Design |
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