Cel Damage
Xbox- Publisher: Electronic Arts
- Release Date: Nov 14, 2001
- Also On: PlayStation 3, PlayStation 4, PlayStation Vita, Switch, Xbox One
Summary:
PART DEMOLITION DERBY, PART WHACKED-OUT CARTOON COME TO LIFE.
*Deathmatch, capture-the-flag and gate racing action
*36 wild, over-the-top weapons
*10 tough 'toons
*4-person split-screen multiplayer
*12 interactive cartoon worlds.
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| Rating: | T |
|---|---|
| Developer: | Pseudo Interactive |
| Genre(s): | Driving, Racing, Kart |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Comic Mischief Violence |
| Offline Modes: | Competitive |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Steve Perkins | Product Manager |
| Lane Raichert | Cut Scene Script |
| Matt McKnight | Producer |
| Jeff Hasson | Associate Producer |
| Jason Hasenbuhler | Game Programmer |
| Heidi Klinck | 3d Artist |
| Joseph Ganetakos | Lead Artist |
| David Feltham | 3d Artist/Animator |
| Guillaume Provost | 3d Graphics And Tools Programmer |
| Rich Hilmer | Development Lead |
| Vince Chui | Texture Artists |
| Sonya Roberts | 3d Artist |
| Kevin Barrett | Project Director / Lead Designer |
| Daniel Posner | Programming Lead |
| Gary Snyder | Art Director |
| Ted Kim | Concept Artist |
| Woojin Choi | Texture Artists |
| Chris Forrester | Assistant Developer |
| Egg plant Productions | Music Composition And Performance |
| Steven Sauve | Sound Effects |
| Anthony Caiazzo | Product Manager |
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