- Publisher: EA Games
- Release Date: Jul 30, 2003
- Also On: PlayStation 2
User Score
Mixed or average reviews- based on 24 Ratings
User score distribution:
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Positive: 14 out of 24
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Mixed: 6 out of 24
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Negative: 4 out of 24
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Apr 3, 2017Un jeu en stratégie temps réel sur console... ? est-ce bien raisonnable ? quand c'est bien fait, pourquoi pas (cf Halo Wars) mais dans le cas présent et malgré la licence AvP, c'est un désastre : interface à la ramasse et réalisation horrible sont au menu. A fuir.
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ThomasS.Aug 7, 2004This games is fabulous. The detail is amazing, and the Queen's ability to lay eggs is perfect. The only letdown was that you could only have 40 Alines in a hive, and i found the fact that when you played as Marines, when the Predators are cloaked you cannot attack, but when you play as cloaked Ppredators, the Marines can attack.
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ChudC.Aug 5, 2003This game doesn't have any real strategy behind it and its just create a bunch of guys and attack the computer.
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PaulT.Aug 6, 2003Quality on xbox outstanding.
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MikeD.Jul 3, 2004Its a good game but, i find the predator levels to hard and the marine levels to easy. The controls work well and the graphics look nice.But the gameplay at times this crap and you cant call it an RST game.
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AnthonyM.Aug 11, 2004This game rocks.
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[Anonymous]Oct 28, 2003It was good to play, although the only strategy was to overwhelm the enemy, and it lacks a finishing cutscene or storyboard to give the campaigns finality.
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TalonSep 23, 2003This game had the potential to be so much more than it has become. While the control and mechanics of the game do for RTS what Halo did for FPS on the console format. Though the lack of strategy is a major detrement, get a blob of guys and go kill.
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RyanR.Aug 23, 2004The game play is awsome. its a fast pase real timer. easy to get into.
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Sep 1, 2011
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Jul 23, 2013
Awards & Rankings
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65
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#65 Most Discussed Xbox Game of 2003
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30
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#30 Most Shared Xbox Game of 2003
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Or, better yet, take advantage of the game's slightly flawed design and go Predator, slaughtering the weaker species.
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Xbox Nation MagazineThe game sinks in the perilous minefield that is RTS convention and its de rigueur level design. [Aug 2003, p.84]
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GMR MagazineUninspired level design rounds out the package, with the designers relying far too much on impassable mountain ranges and forcing players to find roundabout routes to their targets. [Sept 2003, p.77]