As much as Robobeat’s pace and style hits all the right notes (heh), I feel like it doesn’t truly live up to the high standards of other rhythm-based FPS games on Xbox, such as the aforementioned BPM: Bullets Per Minute and Metal: Hellsinger. While the game’s mechanical depth is sound, with lots of skills, traversal options and weapons, the overlong and battles in flat, unmemorable arenas make these encounters less exciting than they could be. Still, it’s a fun time, and while it doesn’t have the option of importing custom music like on PC, fans of fast-paced boomer shooter should still have a good time with Robobeat.