Rise of fox hero cannot claim to be a game that leans towards learning if it implements a boss at the end of the first level that is almost impossible for a rookie to beat. However, we feel that the target audience is indeed first-time players: a very attractive price, a non-existent scenario, recognisable enemies, small bonuses to brighten up the progression and a multi-purpose sword for everything else – ultimately, a quick to learn gameplay. As a result, with such an abnormal high difficulty, the game will inevitably upset some players. A child will not be able to do it and a more experienced player will be bored. Rise of fox hero missed its goal: too bad, its graphics were so cute.