Omen of Sorrow is a 2.5D fighting game from AOne Games. The fighter uses characters from myth/lore to a horror based fighting experience. You have werewolf, mummy, vampire, Hyde, monster slayers, and more fill the game’s theme. The character models are in impressive detail. The stages also fit in well with surprising details. The stages are dark themes and have a lot of grittiness. TheOmen of Sorrow is a 2.5D fighting game from AOne Games. The fighter uses characters from myth/lore to a horror based fighting experience. You have werewolf, mummy, vampire, Hyde, monster slayers, and more fill the game’s theme. The character models are in impressive detail. The stages also fit in well with surprising details. The stages are dark themes and have a lot of grittiness. The stages ran smooth in my time with the game, so it was definitely refreshing to play some stages other than a training grid. The music a bit lackluster as it is themed with the game. You’ll mostly be hearing strings and more horror-focused soundscapes in Omen of Sorrow while playing, which fits with its tone and vibe but feels a bit odd in a fighting game to me. Omen of Sorrow comes with a story mode which is centered around telling a story to tie in the characters. It’s a brief story, though you’ll get to see the two secret characters, Arctorious and Thalessa. Some of the issues that I had with this story mode were the lack of diversity in the line up. The difficulty was rather easy and I could fight an opponent without being hit. I had to literally stand still in order to get killed and progress in the story. I get the concept of an unbeatable battle, but it would probably have been wiser to just make the boss actually difficult to fight rather than give it unlimited health. I also found the text dialogue to be a little bland and the overall story somewhat forgettable however most fighting games are lacking in this area. Omen of Sorrow does deliver on that the cast of characters provides a diverse set, giving something for any players tastes. From zoning, to setups, to rush down, AOne thought out the fighters and gave a solid roster to play. There are, of course, supers and decimation moves that give you some pretty detailed and cinematic attacks that can be performed raw or out of a combo. There is an implemented Fate and Fortune system in the game. If a player is getting beat down and has been guarding for a long time, they build up Fate which basically eliminates all specials, throws, meter, and guard breaks. The opposite of that is Fortune, which is awarded if you are playing offensive primarily during the set. Building Fortune makes you “Blessed” which gives you the ability to cancel out specials and lengthen combos for more damage. These systems in Omen of Sorrow are a little complicated to understand due to a lack of a proper tutorial. Omen of Sorrow only gives a text tutorial. Omen of Sorrow gets a lot of things right with its solid gameplay and online mode, as well as solid cast of characters. This game, however, just fails to really stand out in any specific area that makes it worth picking up over any of the other big-hitting fighting games in the same price of admission. If you’re a fighting fan there’s a non issue here, but if you like the thought of a horror based fighter then look no further and head on over to the Xbox digital games store and sink your fangs in deep.… Expand