• Publisher: WS net
  • Release Date: Jun 1, 2018
  • Also On: PC
Metascore
tbd

No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. May 29, 2018
    35
    Mines are often deep, resourceful and interesting. Mining Rail, on the other hand, is the polar opposite of each. There’s very little that I can say in its defense other than that of its decent and precise control feedback. The presentation is poor, the UI is ugly, the selection of stages are bland if indeed diverse, and its currency and progression system remains far too confusing. Though above all else, it’s just not at all fun to play.
User Score
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No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Jun 8, 2018
    4
    Game’s involving mines are very few and far between so in a way I did have a little bit of interest in this game. Unfortunately when playingGame’s involving mines are very few and far between so in a way I did have a little bit of interest in this game. Unfortunately when playing Mining Rail this interest didn’t last very long and all that I was left with was a huge amount of frustrating boredom. The problem with this game is that you’ve basically seen all what the game has to offer in just a few minutes. The gameplay is very shallow and lacks in terms of variety and this is a shame because at first it did provide me with a few brief moments of fun. I must admit when I first started playing the game it did have a unique feel to it, but in the end I think the unique feeling was only created because you don’t see many game’s like this instead of it being truly unique due to the design of the game. I will say though that the game definitely did get one aspect right, and that aspect was the controls. They’ve done a very good job with the controls and the most surprising thing for me is that they remained tight and responsive throughout, which is great. It’s a shame then that the fun factor levels in the game don’t follow suit because if they would have made the game a little more fun then this combined with the very good controls would have definitely resulted in me giving the game a higher score. You might recall at the start of my review that I said the game left me feeling frustrated and that was mainly down to not knowing how to progress. The brief tutorial available to you really doesn’t explain a lot and when you first start the game you’re still left in the dark quite literally, which is unacceptable. As you start to work out what to do you realise that the game requires a lot of grinding to unlock new locations. This is a major problem because the game is already repetetive enough so unlocking new locations makes the repetetiveness unbearable, which is frustrating and boring to say the least. As you can tell by my review the gameplay isn’t very good, so I was in a way hoping the presentation side of the game would save it. Unfortunately it doesn’t and in the end the presentation side of the game ends up being more boring than the gameplay because nothing at all stands out in both the visuals and sound design. At the end of the day I hate giving game’s really bad reviews because I understand that developers do put in quite a bit of effort into their game’s. Unfortunately in some cases a bad review is all you can give and that’s the case when it comes to Mining Rail. I really can’t recommend this game to you because it’s boring and in the end it just gets too much wrong. Full Review »